Bullet Camera

Post » Wed Mar 09, 2011 1:28 am

Name: Bullet Cam - a 1st person Camera that follows your arrow
Author: vipcxj
Download link: http://www.tesnexus.com/downloads/file.php?id=35546
At first, please sorry for my poor English

Requirement:
1.OBSE 0019 or higher, download link: http://obse.silverlock.org/
2.Oblivion v1.2.0.416

Attention:
The Bullet-Cam doesn't work under the God-Mode. Because the bullet-cam is triggered by detecting the change of the num of the arrows in player's package.

Version: 6.0
1. Solve the conflict with the MOBs. (the option plungy of Mobs will cause the loading bug) Now, the bullet-cam is Compatible with the Mobs.

Version: 5.0
1. Fix a serious bug: If the arrows run out and you trigger the bullet-cam when you fire the last arrow, a script error happens and the bullet-cam will never be triggered. Now it has been fixed.

Version: 4.0
1. Fix a bug: When the bullet camera works, the arrow is missing under first person camera if you don't use the "Ultimate 3rd Person Camera" mod(I am using it~~~). Now it has been fixed.
2. Fix a serious bug: The loading screen appears sometimes after a very long distance of shooting. Now it has been fixed, too.
3. Improve the angle setting of the bullet cam. Now the angles of the camera will also fallow the arrow instead of persistant initial angle.

Version: 3.0
1.Fix a serious bug: if the arrow hits the ground, the camera will be reset after a long priod of time. Now it has been fixed.

Version: 2.0
1. Add a short cut key. Through it, you are able to reset the camera whenever you want, especialy when the Error Happened. The default key is "alt + Home". You can change it in the file "VipCxj_BulletCamera.ini".
2. Add a switch which you can use it to open or close the bullet-camera system. By clicking the object "Bullet Camera" among the MiscItem, you can find it in the messagebox generated by the object.

Version: 1.0
Description:
This mod will give you a new visual feast. In a relatively non-intrusive way, after you've shot an arrow, the POV will follow the arrow forward towards its target. You can witness the moment of death in all its glory (assuming your arrow makes it to the intended target). If not, your regular perspective view will be immediately restored. The installation pack is included with the demo video. And you can also find the demo under the link: http://v.youku.com/v_show/id_XMjIwNDczMzk2.html
The conditions to trigger bullet-cam are as follows:
1. There are no hostiles within a 300unit distance from the player (seen and unseen).
2. There are no hostile targets that have detected the player within a 1000unit distance.

As a conclusion, before you start any battle by shooting an arrow, be sure that the conditions stated above have been fufilled, that way it will trigger the bullet-cam. After the battle has begun, be sure to maintain your distance away from the enemy or make them "lose" you again in order to trigger the bullet-cam once more. This is a great way to prevent interruptions to the bullet-cam. (i.e. an enemy is up in your face and you are unprepared for melee combat). This will make your battles more exhilarating and suspenceful! Enjoy!
Don't forget to comment and rate!

Note:
This mod is balanced and is not intended as a cheat or god-mod.

Compatibility:
This mod has no known conflicts, and supports Nehrim.

Credit:
1. Bethesda
2. OBSE group
User avatar
Anna Kyselova
 
Posts: 3431
Joined: Sun Apr 01, 2007 9:42 am

Post » Wed Mar 09, 2011 2:49 am

FRIGGIN AWESUM with DRv5 :tops:

(dunno if it's possible but if you could add a slow-mo effect on "kill-shots" like DR does it ... OMGWTFPWNSAUCE!!!)
User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Tue Mar 08, 2011 9:06 pm

This effect has been added in the version 1.0.
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Tue Mar 08, 2011 8:18 pm

Nice Mod thanks for the work :)

DR V + Bullet Cam is very very sweet :tops: :woot: :cookie: :foodndrink: :celebration: :tops:
User avatar
TIhIsmc L Griot
 
Posts: 3405
Joined: Fri Aug 03, 2007 6:59 pm

Post » Wed Mar 09, 2011 4:04 am

Once again, thanks for tons of matrix-style moments!

There's this slight thing about companion NPCs following the arrow while in flight though. Would it be possible to make NPCs not follow?
User avatar
Nikki Hype
 
Posts: 3429
Joined: Mon Jan 01, 2007 12:38 pm

Post » Tue Mar 08, 2011 11:02 pm

Once again, thanks for tons of matrix-style moments!
There's this slight thing about companion NPCs following the arrow while in flight though. Would it be possible to make NPCs not follow?

Gratis_monsta - Have you tried telling your companions to do something else (Like don;t follow me) or something similar before firing off the arrow?

Yes, same issue existed for Killtastic by appler. Both great mods! Both have some bugs that need ironing out it seems. For instance, both mods scripts tend to get hung at some point, disabling the mods ability to function.

I prefer the camera work of Killtastic. I would love to see some better effect incorporated into Bullet Camera. The arrow moving is very juttery. Makes it unpleasant to watch. Is it possible to make the arrow move smoothly, similar to Killtastic?
User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm


Return to IV - Oblivion