Well that's part of why it's a guessing game - I don't know if those barrels are empty or full of whatever may be in 'em. That logic also applies to something that looks like it might be metal but isn't, or something that look's like it might be wood but isn't, etc. because of color or texture similarities.
Also, while it may feel a tad weird to not be able to shoot through wood, it would feel even weirder if you could shoot through it, but not blow it the hell up with a grenade launcher. So in my opinion, if BP is included, destruction should be as well, which is something I don't think Brink is striving for.
which is why I LOOOOVE bfbc2
brink will NOT have destruction.... SMART is too complicated to allow for it I believe.
@H0RSE: I didn't say leaving BP out was lazy... I said leaving out sheetmetal/plyboards in order to excuse no BP is "lazy" though, IMO preferred to having them and not have BP. Other games do this. Example: Halo has no sheetmetal/plyboards
Brink CAN get away with it. I'll accept it if that's what they choose... but it IS the lazier approach then to actually have it
But FFS, if you have material that LOOKS LIKE I should be able to shoot through it, then I should be able to shoot through it.
BP is common and fairly standard now. Destruction is not, yet.