...But how am I not scary?

Post » Thu Dec 15, 2011 12:23 pm

So here I am, walking along, and come across this nord woman. So I stop and say hi.

[condescending tone] "What's a milk drinker like you doing out here?"

Camera zooms out. It's a redguard woman in full daedric oversmith'd armor.

Alienne: ExCUSE me? I'm sorry, what? Oh, and I assume you've beaten a daedric prince at a drinking contest too, I'm guessing?

[condescending tone] "You don't scare me." (combat begins. Said nord woman tinks at my armor, then I oneshot her.)

I shug and continue on my way. Out pops bandits. "Victory or Sovengarde!". So my victory promptly sends them to sovengarde.

Enter Whiterun. A CHILD walks up to me "I'm not afraid of you!"



What, am I wearing pajamas to these people or something?! Shouldn't my armor be looked at for things like intimidation and general attitude? I put this on because I'm tired of people thinking I'm walking around Skyrim in +3 Wool Pajamas, with hopes that maybe these Forsworn, Witches, and Bandits will look at think twice before just attacking me out of the blue. But no... as far as they're concerned, these are +4 Wool Pajamas. What's more, why does Dragonbone get special flavor text, but not Daedric? *sighs*

I'd be nice if I could scare these guys away instead having to kill them. So many wasted lives. It's a shame, really.
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Ria dell
 
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Post » Thu Dec 15, 2011 10:51 am

hahahahaha yah i understand the feeling btw i hate that girl in whiterun D:!
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Laura Hicks
 
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Post » Thu Dec 15, 2011 8:30 am

Nah, you got some armor, big deal. everyone in Skyrim tries to look tough, maybe they thought it was just a halloween costume.
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Klaire
 
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Post » Thu Dec 15, 2011 12:51 pm

Oh yes, that little girl. "I'm not afraid of you, even if you are my elder!"

Really?

Really?

Do you think I chop wood with the axe being held magnetically to my back, child? Does it look like a wood-cutting axe to you? And how do you know I'm a "safe" race, anyway, and not any number of dangerous beings, seeing as you can't see any part of me?

It's either this or "Wanna play tag?"

Tag?

Tag?

And so on.
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Jack
 
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Post » Thu Dec 15, 2011 4:58 pm

Nah, you got some armor, big deal. everyone in Skyrim tries to look tough, maybe they thought it was just a halloween costume.

They comment on dragon bone armor so they should comment on the pure black with glowing red satan armor.
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Jesus Lopez
 
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Post » Thu Dec 15, 2011 11:43 am

Aye, agreed. Hell, they comment on STEEL armor. So why not other armors? No mention for my Orcish or Dwarven sets? Just steel and dragon armors?
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Code Affinity
 
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Post » Thu Dec 15, 2011 3:08 am

steel and dragon are the only real armors anyway.
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Scared humanity
 
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Post » Thu Dec 15, 2011 5:21 am

Aye, agreed. Hell, they comment on STEEL armor. So why not other armors? No mention for my Orcish or Dwarven sets? Just steel and dragon armors?


Guards like to see Ebony armor too
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Matthew Warren
 
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Post » Thu Dec 15, 2011 7:39 am

I'm sure that they got used to seeing lowly bandits prancing around in Daedric armor during the events of Oblivion...
:whistling:
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Alexandra walker
 
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Post » Thu Dec 15, 2011 3:40 am

Aye, agreed. Hell, they comment on STEEL armor. So why not other armors? No mention for my Orcish or Dwarven sets? Just steel and dragon armors?

Once again bethesda gets lazy <_<
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Michelle Serenity Boss
 
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Post » Thu Dec 15, 2011 3:11 pm

Maybe they think, "Bah, you need all that fancy armor to survive? Weak!" :biggrin:
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Makenna Nomad
 
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Post » Thu Dec 15, 2011 3:10 pm

On a side note, I'm amazed any of the kids in Skyrim grow up (if they do). There's also the one who talks about how she talks to everyone even though her father tells her not to or something. Yeah, how long will that last, kid? Does Skyrim have the equivalent of a white van full of candy, I wonder?

Honestly, the advlts get themselves killed by getting in the way of a dragon fight or running into bandits. The kids are harassing assassins and vampires and who knows what...and people don't understand why the cities are so sparsely populated? I can't even figure out how NPCs travel the roads and survive when so many seem unarmed and there are wolves all over.
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Etta Hargrave
 
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Post » Thu Dec 15, 2011 2:56 am

I'll also add that in Tamriel, seeing someone decked out in Daedric armor would be the equivalent of me walking outside to find some guy wearing full combat armor and a hazmat helmet, pointing a rocket launcher at my chest.
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[Bounty][Ben]
 
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Post » Thu Dec 15, 2011 5:37 pm

On a side note, I'm amazed any of the kids in Skyrim grow up (if they do). There's also the one who talks about how she talks to everyone even though her father tells her not to or something. Yeah, how long will that last, kid? Does Skyrim have the equivalent of a white van full of candy, I wonder?

Honestly, the advlts get themselves killed by getting in the way of a dragon fight or running into bandits. The kids are harassing assassins and vampires and who knows what...and people don't understand why the cities are so sparsely populated? I can't even figure out how NPCs travel the roads and survive when so many seem unarmed and there are wolves all over.

They act foolish and innocent and then when you think you are playing a simple game of tag or hide and seek..... they turn Babette mode when you go into an alley :bolt:
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I love YOu
 
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Post » Thu Dec 15, 2011 2:20 pm

EVeryone's been through the oblivion crisis, daedra are like meh now.
Oh wait.
Ah well i suppose their predecessors passed on the knowledge to them :) "daedra are wimps."
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vicki kitterman
 
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Post » Thu Dec 15, 2011 9:05 am

It really is quite ridiculous and immersion breaking.

It wouldn't even be a difficult thing to program out. For the NPCs with snide dialogue about the character not being intimidating, do a check on his 'intimidation value', which could be an invisible stat that is determined by armor, level, and notoriety via quests. Hell, at 50 people should be staring at me in awe or fear.
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Scotties Hottie
 
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Post » Thu Dec 15, 2011 8:09 am

I'll also add that in Tamriel, seeing someone decked out in Daedric armor would be the equivalent of me walking outside to find some guy wearing full combat armor and a hazmat helmet, pointing a rocket launcher at my chest.


Unless you're in Cyrodil during the Oblivion Crisis.

Then it's the equivalent of the garbage bag special found in seedy neighborhoods the world over.
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Travis
 
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Post » Thu Dec 15, 2011 7:19 am

But the oblivion incident was two hundred years ago. Nobody remembers that, they've only heard stories and tales of it.

It really is quite ridiculous and immersion breaking.

It wouldn't even be a difficult thing to program out. For the NPCs with snide dialogue about the character not being intimidating, do a check on his 'intimidation value', which could be an invisible stat that is determined by armor, level, and notoriety via quests. Hell, at 50 people should be staring at me in awe or fear.


Speech as well, since that's intimidation's main stat... but to me, those other things should most definitely be modifiers to it. The strength/appearance of your armor, your overall level, even your fame. Hell, if you've complete the main quest, that alone should be a HUGE factor in this...
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Samantha Mitchell
 
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Post » Thu Dec 15, 2011 11:23 am

Guards comment on my Orcish armour fairly regularly.
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john palmer
 
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Post » Thu Dec 15, 2011 4:26 pm

On a side note, I'm amazed any of the kids in Skyrim grow up (if they do). There's also the one who talks about how she talks to everyone even though her father tells her not to or something. Yeah, how long will that last, kid? Does Skyrim have the equivalent of a white van full of candy, I wonder?

Honestly, the advlts get themselves killed by getting in the way of a dragon fight or running into bandits. The kids are harassing assassins and vampires and who knows what...and people don't understand why the cities are so sparsely populated? I can't even figure out how NPCs travel the roads and survive when so many seem unarmed and there are wolves all over.


One other interesting tidbit I'd like to point out is that gamesas seemed to think that having only 4 different kid models was acceptable. Whenever I run into Redguards in the game with a kid, it always makes me pause seeing the white kid with the black parent(s). Sorta hard to roleplay that one away in my head.
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Penny Wills
 
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Post » Thu Dec 15, 2011 3:29 am

One other interesting tidbit I'd like to point out is that gamesas seemed to think that having only 4 different kid models was acceptable. Whenever I run into Redguards in the game with a kid, it always makes me pause seeing the white kid with the black parent(s). Sorta hard to roleplay that one away in my head.



Just look at the dad and call him an idiot lol.
And hey, he/she could be adopted!!!

In reality that traveling bard fathered all the kids in Skyrim.
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Conor Byrne
 
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Post » Thu Dec 15, 2011 7:20 am

Guards have commented on the ugliness of my armor because of their creators..... I'm an Orc.
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Justin Bywater
 
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Post » Thu Dec 15, 2011 3:30 am

So here I am, walking along, and come across this nord woman. So I stop and say hi.

[condescending tone] "What's a milk drinker like you doing out here?"

Camera zooms out. It's a redguard woman in full daedric oversmith'd armor.

Alienne: ExCUSE me? I'm sorry, what? Oh, and I assume you've beaten a daedric prince at a drinking contest too, I'm guessing?

[condescending tone] "You don't scare me." (combat begins. Said nord woman tinks at my armor, then I oneshot her.)

I shug and continue on my way. Out pops bandits. "Victory or Sovengarde!". So my victory promptly sends them to sovengarde.

Enter Whiterun. A CHILD walks up to me "I'm not afraid of you!"



What, am I wearing pajamas to these people or something?! Shouldn't my armor be looked at for things like intimidation and general attitude? I put this on because I'm tired of people thinking I'm walking around Skyrim in +3 Wool Pajamas, with hopes that maybe these Forsworn, Witches, and Bandits will look at think twice before just attacking me out of the blue. But no... as far as they're concerned, these are +4 Wool Pajamas. What's more, why does Dragonbone get special flavor text, but not Daedric? *sighs*

I'd be nice if I could scare these guys away instead having to kill them. So many wasted lives. It's a shame, really.


Oh tis been one of my fondest gaming wishes for about... forever that we would seem more functional fight/flight reactions. Especially in RPGs. Especially in RPGs where I should be known (eventually) for my epic feats and seen to posses amazing equipment. Skyrim isn't alone in this.

Heh, a memory from the vault. I remember playing Perfect Dark on the N64 for the first time. Thought it awesome fun, but one big point I remember fondly was early on in the first mission where I dropped down behind a guy and disarmed him. He... wait for it... he threw his hands up and if I remember rightly said "don't shoot!". Poor bastard was shaking and everything. I offered up thanks to the gaming gods at that moment. Then I pistol whipped him, satisfied he would wake up later with a bump on the head but none the worse for wear.

Later on, same building I was in a fire fight with some guards (about five, I think) I was crouched down behind some shelter when I thought "now or never" - I bounce up and let them have it with the best gun I had. Total chaos and when it was all over there was one guy left (he'd staggered behind something when he got hit in the shoulder) he came back into view to make a show of throwing down his gun and putting his hands up. Again - brilliant. I even remember taking out some guys with a rocket launcher, going little bit further on to find a guy already surrendering. Sometimes they would always run to get help or activate an alarm - they wouldn't even waste time trying to kill me.

I often find myself thinking "if a game that old can have enemy AI react in such a way when clearly outmatched (but not always, sometimes they were brave or stupid for variety and would still try and take me out) why can't more modern games?"
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Liv Brown
 
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Post » Thu Dec 15, 2011 6:28 am

How much would it svck if everyone you wanted to fight ran away?
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Kira! :)))
 
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Post » Thu Dec 15, 2011 9:21 am

How much would it svck if everyone you wanted to fight ran away?


It wouldn't... let the hunt begin... :chaos:
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Chloe Botham
 
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