I meant to ask this a while ago but anyone got any ideas for the quest to do with the dead woman? I have it worked out that you'll inspect her body using your medicine skill and this gives you some information to start the quest.
Perhaps you could find out where she came from and go there. Once there, you can either go back to Pete and tell him, and he asks you to harvest/enslave the populace for extra money(maybe it's a vault and the meat tastes better and/or has lower rads), or you tell the populace what happened and they send you and a new companion to kill Pete. Once you get back to Tenpenny, a bunch of Tenppeny-allied women are there to defend him. Ooh, what if the woman's from Andale? Human-fed for that juiced-in human goodness. Not a very complex quest, granted. Maybe a good medic could diagnose a disease, something basic like iodine deficiency or scurvy, and this would trigger a basic fetch quest for good karma, turning in Purified Water and fresh vegetables, or engine parts for farming? Could spiral from there to allow yet another build your own town mod.
I'll give it some thought i got plenty of other stuff listed to do at the moment. Those would be very cool especially a butchers apron sadly i'd need to find a good modeler and texture artist to make them. Personally i'd rather stick away from Perks there's already too many reward ones for stats so unless they do something unique not really worth adding.
How about adding a an effect to the various human meats similar to Yao Guai meat that only activates with a "Carnal Desires" perk? Every time you eat human flesh, you get a boost to melee and unarmed damage for a few minutes. Perhaps increase it if you also have the Cannibal perk, or add extra damage specifically to humans? Cannibal flesh could also give a better boost. I know you don't want perks that boost stats, but this one is conditional and has RP value, and it gives a nice little extra for HtH players, something that's sorely lacking.
Maybe let your character harvest mince if he has Bloody Mess? Another idea would be, if you turn in enough slaves, Pete starts selling leather goods. Give them lower DR and weight than normal leather goods since human hide is thinner than cow hide, but add other bonuses, not sure what. I don't want to say melee and unarmed again, so maybe have them make you an ally of the Raiders and Slavers on account of being a bad dude, while setting Regulators against you. You don't need to use new models, though perhaps a lighter texture would be an idea. Not by any means essential though.
I'm slightly disturbed by how much thought I've given this...