A call for a 6 month delay

Post » Tue Sep 20, 2011 10:34 am

Too many Skyrim might not be what they were hoping for, while too others it might be great when it comes out. But why spend years making a game you know could be better with some extra time?

Assume, for the sake of argument, that Skyrim would be delayed for six months. What would you change about it in that time?

First thing I'd get rid of is auto-regenerating health. It's not that I totally dislike the idea, in some games it works perfectly well. But those games tend to be ones like Halo, which in the latest iteration one would note actually got rid of fully auto regenerating health on higher difficulties. But regardless it works best with an all out action game, where it's one action sequence after the next without stop. Since The Elderscrolls is not like that, I can only picture auto regen screwing with the pacing of the game. Aren't fights supposed to be hard, aren't things supposed to have consequences? Besides, TES already has healing spells, sleeping, and health potions. Does it really need auto regen? It didn't work for Fable 3, a more action packed game than TES, so I can't picture it working well here. Here's an idea, if the player is hurt just up the chance of finding a health potion in a chest/dead guy a lot.

The second thing I'd love to see changed is the rather embarrassing lack of skills. Even Dead Island seems to have more variety than Skyrim. Why not get rid of just adding mana/stamina/health at each level up and replace them with a pair of full blown skills with skill trees? I'd also love to see acrobatics added back in. Not just jumping, but dodging, mounting walls, etc.

A lot of fans seems to think Skyrim could be better than it may turn out to be. And I'd there are developers that feel the same. Forget the release date, make the game fun first and foremost. Money will follow that a lot better than trying to appeal to "a wider audience" or trying to hit a "lucrative release window".
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A Lo RIkIton'ton
 
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Post » Tue Sep 20, 2011 5:15 pm

LOL
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alyssa ALYSSA
 
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Post » Tue Sep 20, 2011 3:55 am

Nope.avi
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Elizabeth Lysons
 
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Post » Tue Sep 20, 2011 5:07 am

Why not get rid of just adding mana/stamina/health at each level up and replace them with a pair of full blown skills with skill trees?


They did. That's what perks are.
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Sierra Ritsuka
 
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Post » Tue Sep 20, 2011 7:09 am

LOL

What he siad.
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Tanya Parra
 
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Post » Tue Sep 20, 2011 2:15 pm

LOL


Way to contribute to the conversation.

OP:

Bethesda have said that health regeneration will be almost unnoticeable, and you will still need to eat and use potions to restore health.

Also, I don't know where you heard Skyrim doesn't have skills, because it does. 18 of them, complete with perk trees (skill trees) for each one.
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Madeleine Rose Walsh
 
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Post » Tue Sep 20, 2011 10:16 am

So you start out your post by admitting that plenty of people (I daresay the majority) like the new features, but then you go on to explain that everyone's actually really dissatisfied?

I'm a fan.

I like regenerating health out of combat. I like the skill trees they have.

And by the way "appealing to a wider audience" is exactly what they should do. Why should this game not be accessible to more people? It usually just means the game is more fun.
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benjamin corsini
 
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Post » Tue Sep 20, 2011 6:13 pm

A six month delay? Damn it, Sarif, I never asked for this.
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oliver klosoff
 
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Post » Tue Sep 20, 2011 4:40 am

Health regen in skyrim only works outside of combat for one. Secondly, the health regen will be really slow.. So slow where it will be negligible. Play FO:NV and get the health regen implant. Tell me if you think it regens your hp noticeably. Trust me it doesn't and the same will be in skyrim. You're better off using food and potions to heal yourself than waiting for health regen to do it.
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Lance Vannortwick
 
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Post » Tue Sep 20, 2011 5:44 am

the auto regen health is very slow and not going to really effect u. I don't use magic so no healing spells for me and what if ur in a dungeon and u can't sleep cos enemeies are around and ur out of potions ?
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Chloe :)
 
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Post » Tue Sep 20, 2011 2:11 pm

I would go mad if we have to w8 more

I say release NAOW
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Zualett
 
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Post » Tue Sep 20, 2011 6:35 pm

And why 6 months? They could do more in 12. Point being they could never add everything and please everyone.
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Milad Hajipour
 
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Post » Tue Sep 20, 2011 9:53 am

Way to contribute to the conversation.


Like it was going anywhere :rolleyes:
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Chloe Lou
 
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Post » Tue Sep 20, 2011 4:25 pm

I vote GTFO. Just kidding, but seriously.
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Elea Rossi
 
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Post » Tue Sep 20, 2011 6:55 pm

It hasn't even come out yet for crying out loud! You don't even know if you like it or not yet! Why do you people want to change it ALREADY?!
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TWITTER.COM
 
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Post » Tue Sep 20, 2011 6:46 am

Everything you want changed is there because they are deliberate design choices, not because of inadequate time. An extra six months wouldn't change any of that.
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Trey Johnson
 
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Post » Tue Sep 20, 2011 2:59 am

A six month delay? Damn it, Sarif, I never asked for this.


You'll never find Skyrim this early!!!

I'll never stop looking.
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John Moore
 
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Post » Tue Sep 20, 2011 6:22 pm

If Bethesda made a SIX MONTH delay, I'd stage a raid on Todd Howards home... Maybe I can even get the special forces to help? (Nah, Todd's cool)
It would only really piss people off if there were such a delay, I don't want to have to wait six months just so they can add horse combat and separate greaves from chest armour...
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Kitana Lucas
 
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Post » Tue Sep 20, 2011 3:53 pm

The second thing I'd love to see changed is the rather embarrassing lack of skills. Even Dead Island seems to have more variety than Skyrim.

The only embarrassing thing here is your post...
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Laura Cartwright
 
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Post » Tue Sep 20, 2011 4:01 pm

Really?

YOU call a delay because YOU are disappointed with some features

You sir won the Egoistic man of the year
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Daddy Cool!
 
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Post » Tue Sep 20, 2011 3:42 pm

Too many Skyrim might not be what they were hoping for, while too others it might be great when it comes out. But why spend years making a game you know could be better with some extra time?

Assume, for the sake of argument, that Skyrim would be delayed for six months. What would you change about it in that time?

First thing I'd get rid of is auto-regenerating health. It's not that I totally dislike the idea, in some games it works perfectly well. But those games tend to be ones like Halo, which in the latest iteration one would note actually got rid of fully auto regenerating health on higher difficulties. But regardless it works best with an all out action game, where it's one action sequence after the next without stop. Since The Elderscrolls is not like that, I can only picture auto regen screwing with the pacing of the game. Aren't fights supposed to be hard, aren't things supposed to have consequences? Besides, TES already has healing spells, sleeping, and health potions. Does it really need auto regen? It didn't work for Fable 3, a more action packed game than TES, so I can't picture it working well here. Here's an idea, if the player is hurt just up the chance of finding a health potion in a chest/dead guy a lot.

The second thing I'd love to see changed is the rather embarrassing lack of skills. Even Dead Island seems to have more variety than Skyrim. Why not get rid of just adding mana/stamina/health at each level up and replace them with a pair of full blown skills with skill trees? I'd also love to see acrobatics added back in. Not just jumping, but dodging, mounting walls, etc.

A lot of fans seems to think Skyrim could be better than it may turn out to be. And I'd there are developers that feel the same. Forget the release date, make the game fun first and foremost. Money will follow that a lot better than trying to appeal to "a wider audience" or trying to hit a "lucrative release window".


:wink_smile: apart from one or two features 'cough' 'cough' i'm pretty happy by what i've seen. garphics amazing, world massive, people beautiful, weapons cool, animals lovely. i'm pleased.. :wink_smile: ely
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Sami Blackburn
 
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Post » Tue Sep 20, 2011 9:58 am

LOL

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Mashystar
 
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Post » Tue Sep 20, 2011 3:28 pm

What I would change if given an additional 6 months.

Attributes would be back in Fallout 3 style where you choose them at the beginning and didn't really change them at all in game. The Attributes would give slight bonuses to skills and some like Strength would determine encumberence rate.

More time spent Debugging, probably a month or two, maybe 3.

Horse Armor at least 1 copy.
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Laura Mclean
 
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Post » Tue Sep 20, 2011 8:08 am

I would actually be for a delay, because I think three years was obviously not enough time to spend developing this game, but they need to get it out now if they're going to reach their special date that only happens once every 100 years and they need to get it out fast if they want to return angry investor money.
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Jennifer May
 
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Post » Tue Sep 20, 2011 6:53 am

[quote name='Gamemastr35' timestamp='1316476381' post='18619964']
Way to contribute to the conversation.

No contribution can be made to such a senseless topic.
OP: Read through this forum and you will find the info you seek. Stop posting this garbage.
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Logan Greenwood
 
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