Calling Another QuestScripts MessageBox

Post » Fri Feb 18, 2011 10:08 pm

Edit -fixed
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Alan Whiston
 
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Post » Fri Feb 18, 2011 11:42 pm

Did you type those down by hand or is it copy&paste from your actual scripts? I'm asking because there are some typos and errors in both scripts and they actually won't compile this way.

Also we don't have any information about your actual quests. We only get the quest scripts said to be associated with them, but that's it. I for one can't say if the "ArbMissionScript" for example even is the one the "ArbTasks" quest is using, neither if it is "start game enabled" and thus will start automatically without any "StartQuest"-calls beforehand. Just setting one of its variables ("Stage") to something doesn't automatically start the quest, and it must be running already for its script to do anything.
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SaVino GοΜ
 
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Post » Sat Feb 19, 2011 6:12 am

I copied and pasted it from my actual scripts that I wrote. All scripts seem to be working except for the ArbMissionScript. You're absolutely correct, I apologize, it is rather messy. ArbTasks is the name of quest that The ArbMissionScript Is attached to.

ArbAskerScript is attached to a quest called ArbAsker, and it's function is to act as a messagebox and call other scripts to start running when they're selected.

Which errors wouldn't allow it to compile? It all worked fine, and still does, except for the ArbMissionScript, which simply wont run at all.


Also, start game enabled has been selected on all of the respective quests


Edit: Ok, I figured out what I did wrong with that one. I rewrote it and it works fine now, thanks for the help!
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Syaza Ramali
 
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