Camera Effects Poll

Post » Fri Dec 17, 2010 5:12 pm

I was playing Red Dead Redemption earlier today. And I noticed that, if I made the camera look up when it was raining, small raindrops would start to appear on the camera. I think this might work well in Skyrim, but I'm a little undecided.
Here's an explaination of the 2nd Poll question choices:

Rain: Small raindrops appear when it is raining
Snow: Snow gathers when it is snowing
Blurred Vision: when you are staggered by an opponent (shield bash)
Blindness: after / when looking at the sun
Dirt: when in dirty areas?
Water: when getting out of the water (from swimming) it takes a while for the water to slide off
Blood: when you get hit, small blood splatters on screen
Mud: after it has been raining, can get mud on screen
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Rach B
 
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Post » Sat Dec 18, 2010 2:23 am

I would like a water blur effect when underwater. Drunkenness and injury should also cause vision problems, as should disease - perhaps slight color tints for different diseases.
Blood is okay so long as it's not COD jelly. I am not fond of 1st person raindrops or mud.
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Eve(G)
 
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Post » Sat Dec 18, 2010 3:59 am

i would like all of the above in thirdperson, and only 456 89 for firstperson
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jadie kell
 
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Post » Sat Dec 18, 2010 1:39 am

I never liked these effects in 3rd person. It's like, did someone let water get on the camera that is chasing John Marston around the wild west? Makes no sense...

However it would make 1st person a lot more entertaining. If it isn't in I might mod it in, depends on if I get the hang of effects and shaders.
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Gwen
 
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Post » Fri Dec 17, 2010 2:40 pm

All in 1st and 3rd
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bonita mathews
 
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Post » Fri Dec 17, 2010 3:23 pm

Question 1- D: don't care

Question 2-

Rain: Small raindrops appear when it is rainingSnow: Snow gathers when it is snowing
Blurred Vision: when you are staggered by an opponent (shield bash)
Blindness: after / when looking at the sun
Dirt: when in dirty areas?
Water: when getting out of the water (from swimming) it takes a while for the water to slide off
Blood: when you get hit, small blood splatters on screen
Mud: after it has been raining, can get mud on screen



I wear glasses, so I get more than enough of all the struck-through options in the real world, y'see. Won't miss'em at all if they're not in Skyrim.
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Robyn Lena
 
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Post » Fri Dec 17, 2010 11:08 pm

No. I see it as a window into the world not a hovering real camera.

NO especially when it comes to the lame cracked screen/bloody screen nonsense many modern games copy when low on health. I can't wait for that fad to die out. A simple health meter works fine and doesn't need to be removed in favor of annoying camera gimmicks.
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keri seymour
 
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Post » Sat Dec 18, 2010 12:50 am

In 1st person: It's not a camera. It's my character's eyes. Blurred vision and blindness is okay, the others are not.

In 3rd person: Dirt, blood, rain etc. could be okay, since 3rd person is kinda like a camera, and not the character's eyes... but I'd like it easily toggleable, or not included at all.
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Kelly James
 
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Post » Fri Dec 17, 2010 3:50 pm

I can't resolve raindrops when they hit me in the eye. It's just a blur. So I'd prefer not to have these effects in 1st person, it wouldn't feel right. Don't care about 3rd person.

What would be nice is raindrops on everything else. I think the new Stalker game has a cool effect for this.

Edit: the blindness and blurred vision effects are good ideas though.
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Sherry Speakman
 
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Post » Fri Dec 17, 2010 4:26 pm

I'd like a few of the effects, as long as it wasn't too much - wouldn't want half of my screen covered with blood splatters :)
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T. tacks Rims
 
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Post » Fri Dec 17, 2010 9:57 pm

I'd like all those effects (in moderation) in first person, none in third. It just doesn't make much sense in third.
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TWITTER.COM
 
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Post » Fri Dec 17, 2010 7:22 pm

Just a bit of blur now and again, like FO:NV scorpion poison or Bioshocks alcohol, but no more, or we'll need Dwemer helmets with steam powered windscreen wipers.
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Hearts
 
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Post » Fri Dec 17, 2010 8:39 pm

I think New Vegas has fantastic effects
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Taylor Thompson
 
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Post » Fri Dec 17, 2010 12:47 pm

As others have said above, the screen (in first person at least) represents the eyes of my character. So I voted for 1st person and only blurred vision and blindness. Nothing else really makes sense.
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Laura Wilson
 
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Post » Sat Dec 18, 2010 12:25 am

Yes to all, only in 1st person.
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Ownie Zuliana
 
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Post » Sat Dec 18, 2010 1:52 am

Only in 1st person!
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Cathrin Hummel
 
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Post » Sat Dec 18, 2010 5:06 am

I voted yes to all effects because there could be more uses for them beyond what this author has used as examples, such as Spell Mods that make use of them.

Examples:

- What if a Mod maker made a new Curse-style spell using the water effect that made your eyes water excessively and involuntarily whenever you tried to use magic .... until you cured it with something?

- What if another Mod maker first makes a mod where you can fall forward face first, and then you combine the Mud effect listed above so that as you crash, your view is splashed with mud because your face actually went down into it? Someone then makes an emote of you wiping your eyes, or flushing your eyes with water.

- Or maybe a new Mud Elemental slaps you in combat and part of the danger of being struck by this elemental would be the mud covering your view, making it nearly impossible to see your enemy, who could, in the confusion, hand you your a.s.s. ? Hahaha...

- What if you had a flaw in your character, that his high age has made his eyesight poor, and so without his glasses (an actual wearable item let's say) he would have really blurry vision? So if you get struck in combat, and your glasses fly off, your view goes all blurry. That would be an interesting handicap for an aging adventurer who just doesn't know when to say goodbye to his old life. Or when you go to read books, they are all blurry until you click "put on my reading glasses" option .... and then you see fine.

- Maybe, also, as a Vampire, when you reach down to eat someone's neck and you bite down that first time, your face is showered with blood, partially obscuring your view behind a veil of red wetness.

- When you look up without glasses in a snowstorm, snow falling into your eyes merely melts. It causes you some pain on your eyeball, making you close your eyes rapidly, so instead of a snow-accumulation effect, maybe you'd have an "eye-shuttering closed rapidly" animation? The only way you would have snow accumulation looking up is with my aforementioned "glasses-wearing old man" scenario.

----

So just having these kind of effects in the system would lend itself to all of the ideas no one has even yet thought of that would be cool later once the Modders get their hands on the Creation Studio ....
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CRuzIta LUVz grlz
 
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Post » Fri Dec 17, 2010 9:06 pm

In 1st person I've always thought of myself as looking through the eyes of my character, so camera effects do not make much sense to me. When I get mud, blood, snow, or rain in my eye I do not see the individual specks - I just don't see! It's all or nothing. 3rd person is another matter to which I would fully offer support. Therefore, since there wasn't a 3rd-person-only option, I have to pass on this idea.
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Daniel Holgate
 
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Post » Fri Dec 17, 2010 1:51 pm

Actually, the kinds of camera effects I'd like to see more are those that no game such as this has ever used before, but I've been thinking about for a long time.

Does everyone remember when in the Lord of the Rings 1 movie, Sauron--dressed in the epic armour and with his huge weapon--stepped forward and started smacking guys left and right, flinging them up and backwards a 100 feet in all directions? I always wondered what the people who got his saw? I mean, their bodies were flipping head-to-toe end over end, and then they collapse in a heap, some face down, some on their backs....

It would be cool if they put a camera effect for first person of being able to see your body flipping over backwards while sailing through the air. And then have some huge super-strong trolls that are 14 feet tall come along and smash you under the jaw with their clubs. And send you flying up and back 20-30 feet, spinning through the air as if you had a pin through your hips that you were spinning on, and then crash down as the screen went black. Maybe it wouldn't happen very often, but when it did, it'd pretty much lead to certain death for you. Maybe it's the enemy's version of a Finishing move, or something like that? I would just love to experience the fear I would feel after being clubbed like that in these games, flying back, knowing I was totally hammered on. And to see the screen rolling dizzily, ground - sky - ground - sky -- blurring, becoming a stream of color, and then blackness as I hear the sickening crunch of my own bones snapping under the weight of my collapse to the earth ... followed by the Reloading Screen.....
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Adriana Lenzo
 
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Post » Sat Dec 18, 2010 3:40 am

1st person as long as they don't look like they are acting on a glass screen like a lot of other games. However if it feels like it is on your eyes then by all means.
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Kari Depp
 
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Post » Sat Dec 18, 2010 12:33 am

1st person (because there wasn't an option for both) and yes to all. With one exception that isn't mentioned. Flares only in 3rd person as it is after all a camera effect - you don't get flares from eyesight. This is how it's done in Arma2. Glare everywhere, flare only in 3rd person. Not that it is incredibly important though :P
I liked the raindrops when looking up, but mud is going to be a problem. In Arma2 we get mud (fades away quickly, barely noticeable, simple random texture overlay) when we get prone or roll while prone. It adds a tiny bit of immersion, makes us feel more like actually being there.
As others have said, keep it within reason and don't overdo it, and everyone could handle it. Being there or lacking it doesn't break or make the game.
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MatthewJontully
 
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Post » Sat Dec 18, 2010 12:46 am

Only people with no reflexes and no arms and probably no eyelids too let stuff like raindrops, snow, mud and blood stay in their eyes. I voted for 1st person only and then only blindness, blurred vision and water (I do assume you mean like underwater right ? If you just mean like with raindrops I should vote that out).
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stephanie eastwood
 
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Post » Fri Dec 17, 2010 11:39 pm

1st person as long as they don't look like they are acting on a glass screen like a lot of other games. However if it feels like it is on your eyes then by all means.


Er...the only ones that would even work, at all, "like it is on your eyes" are the blurring and blindness. Mud, snow, raindrops, dirt, water from swimming- they all work the same: they're too close to focus on, and if they're on your eyes result in blurring and/or blindness.
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Damned_Queen
 
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Post » Sat Dec 18, 2010 12:50 am

This would be awesome! Great thread :D

Blurring could apply when your health and stamina is low. Would make things more believable I think.
Always bothered me in Oblivion that your character looked and acted the exact same way at full health & fatigue as when close to death and being exhausted.
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DAVId MArtInez
 
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Post » Fri Dec 17, 2010 11:38 pm

I think they have to implement all of those effects in first person.
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Prisca Lacour
 
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