[RELz] Camp Simplicity Complete V1.0!

Post » Sat Feb 19, 2011 8:01 am

this is strange as I have not encountered this problem on my own game.
However, I do not think anyone should be using the beta now. It is best if everyone uses the complete v1.0 with the 1.0.1 patch, and personal experiance showed you must do a clean save for the mod to work properly, so on the readme I did update the information saying you must clean save when upgrading from B1.0 to Com V1.0.
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CHARLODDE
 
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Post » Sat Feb 19, 2011 6:03 am

this is strange as I have not encountered this problem on my own game.
However, I do not think anyone should be using the beta now. It is best if everyone uses the complete v1.0 with the 1.0.1 patch, and personal experiance showed you must do a clean save for the mod to work properly, so on the readme I did update the information saying you must clean save when upgrading from B1.0 to Com V1.0.

Thanks for the update. I did use a clean saved game then this occured, so I don't now was causing it maybe the sailing mod or the old location near of Galas Malatar (KotN) has some dirty reference which still are in my game files.
Anyway, I've kept the corrupt and cleaned esp files if you wish to look at them.

The use of the clean save should be done on every step, when you switch from beta to complete version and that may also include the sail mod.
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Marquis deVille
 
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Post » Sat Feb 19, 2011 8:37 am

no...it isn't from any sort of dirty reference in SSS...and I doubt there would be a dirty reference in an official plugin...if you could either take some snap shots so I can see them problem sor describe them I will see if I can fix it.
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Emily Jeffs
 
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Post » Fri Feb 18, 2011 8:26 pm

First I must correct my self, because I've made a mistake when I was checking the sailing mod earlier today.
It's turns out to be two *sailing* mod activated at the same time, but when I was install the sailing mod I believe the 'second' (cobl) was just an addon and not a single esp with mod compatibilities. :facepalm:

I'm sorry about that and my apology to you. :)
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Evaa
 
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Post » Sat Feb 19, 2011 8:34 am

First I must correct my self, because I've made a mistake when I was checking the sailing mod earlier today.
It's turns out to be two *sailing* mod activated at the same time, but when I was install the sailing mod I believe the 'second' (cobl) was just an addon and not a single esp with mod compatibilities. :facepalm:

I'm sorry about that and my apology to you. :)


it is okay. I am glad you pointed it out though, ha ha ha. I was ready to get trouble shooting, but guess it doesn't matter now, which is good too.
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Trevi
 
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Post » Sat Feb 19, 2011 9:05 am

it is okay. I am glad you pointed it out though, ha ha ha. I was ready to get trouble shooting, but guess it doesn't matter now, which is good too.

Thanks Ntom. :talk:

I still believe that are something about the sail mod after all, because when I was upgrading your mod from the beta version I noticed the camp was not moving to the new location. :shrug: Why was the camp still on the old location? :unsure:
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Andrew Tarango
 
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Post » Sat Feb 19, 2011 3:42 am

THE THREAD IS UPDATED! :celebration:

phew, I just spent about an hour writing, colouring, and pretty-a-tizing the thread! I hope it is pretty eye appealing to read. I made it colourful, but I didn't get too crazy with the colours. I also used the spoiler code to help make the front post not drag on so long.

Please, read the front information! I added new information not available on it's nexus page! This is information on you guys here at the modding community get to read first! it's about an expansion to this mod called Niebieski's Library.
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x_JeNnY_x
 
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