Campaign Complete - My Review of the Game (SPOILERS)

Post » Thu Mar 31, 2011 9:12 am

So after waiting for the gamestopper issues to be solved with patch 1.2, I have finally finished the campaign. I have to say overall it was a great experience and well worth the cash. There were some serious issues at launch and at times I though they were gonna **** up one of my all-time faves with a half-assed sequel.

Graphically amazing in places. I particularly liked the floating park at the end. Some of the set pieces were great, stuff like the earthquake. Environments were excellent. However some textures looked really bad - a standout for me was when looking out from the castle right at the beginning with that awful flat brick texture. Other ingames textures were really low res too. All in all though the destroyed New York was striking to look at.

Sound was great, music in the cutscenes and chapter endings was also top notch. I did have issues with sounds jumping around in the soundspace but that appears to have been solved in 1.2.

Story was good although not as good as I had hoped what with there being a proper writer on board this time. Some missions really felt like pointless filler. Especially the 'destroy the address on my PC' one! I'm still a bit confused at the ending. Is the guy in the suit Prophet, Prophet in Alcatraz's body or what? Whatever, as long as Prophet's back I'm happy.

I think the biggest issue I had with the game was the 'unfinished' state the game appeared to be in on release and it's a shame that DX11 wasn't implemented from day 1. I would have liked to play through the game in it's full glory from fresh. I will play through again to get all the collectibles when DX11 hits. I think the game needed a little more polishing before releasing for PC and less of a console focus. Stuff like the 55 console FOV, press start to begin etc etc - this is not what I want to see. CryEngine 3 supposedly scales for the hardware it's on but I didn't see much evidence of scaling. My guess is the team simply ran out of time.

Hopefully by the time Crysis 3 hits the eggsbox and ps.3 will have been consigned to landfill, allowing a real-groundbreaking game.

8/10
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Danel
 
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Post » Thu Mar 31, 2011 9:31 am

i agree that the story line and music and characters were good. i even agree with the graphics for the most part it looks good for DX9 but have u ever played crysis 1 or crysis warhead? crysis 2 is so linear the physics are **** the graphics in crysis 1 are better yes...they are not saying that crysis 2 graphics are bad. i feel like its more of a console game than a pc game.
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Gen Daley
 
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Post » Wed Mar 30, 2011 8:56 pm

Graphically to me, Crysis 2 is up to par with Crysis 1 except for textures. It exceeds in water with ripple effects and a more realistic look (it looks like city water, not clear beautiful water like in Crysis 1 due to it being on an island). Some textures in Crysis 2 look like Crysis 1 textures. NICE AND HIGH-RES, but there are other low res textures and when you got ALL OF THIS BEAUTIFUL STUFF in graphics going on in Crysis 2, the low res textures definately stand out. Also, I Crysis 2 has VERY SMOOTH objects and edges....idk if its that Extreme has a super AA, but it looks SMOOTH AS CRAP. And runs smooth as crap too :)

I love the game lol
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phil walsh
 
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Post » Thu Mar 31, 2011 6:19 am

Graphically to me, Crysis 2 is up to par with Crysis 1 except for textures. It exceeds in water with ripple effects and a more realistic look (it looks like city water, not clear beautiful water like in Crysis 1 due to it being on an island). Some textures in Crysis 2 look like Crysis 1 textures. NICE AND HIGH-RES, but there are other low res textures and when you got ALL OF THIS BEAUTIFUL STUFF in graphics going on in Crysis 2, the low res textures definately stand out. Also, I Crysis 2 has VERY SMOOTH objects and edges....idk if its that Extreme has a super AA, but it looks SMOOTH AS CRAP. And runs smooth as crap too :)

I love the game lol

go to the eye doctor.
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Mashystar
 
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Post » Wed Mar 30, 2011 9:34 pm

6/10 for the single player campaign is a bit harsh IMHO, but I don't deny it needs some polish with regard to AI, textures and destructable environment/objects.

Crysis 2 improvements I would say include 3D map designs (though tbh I was expecting to be able to explore a little more), more fluid gameplay, sound effects, more variety.

Why is it whenever I play a Crysis title I want it to be an Aliens vs Predator game?
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Chloe Yarnall
 
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Post » Thu Mar 31, 2011 5:35 am

does it show prophet say " we cant fight new wars with old weapons" like from that one trailer. The facial animations were NUTS in that trailer....but so far i havent seen that clip in the game...or any facial animations that even come close to it.
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Nicole Elocin
 
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Post » Thu Mar 31, 2011 6:55 am

MASSIVE SPOILAGE!!



Prophet reveals in a flashback that the suits are symbiotic (which means they can interact with other biological lifeforms)... Maybe the suit absorbed his "life essence" as it were, so he still lives within it. I also remember at one point, they talk about fatal injuries that Alcatraz has suffered, but the suit is keeping him alive, and growing into the wounds.

So, I think: The suit and Prophet/Alcatraz are the same being.
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Jordyn Youngman
 
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Post » Thu Mar 31, 2011 3:09 am

http://www.youtube.com/watch?v=yki7XMfEj2c#t=1m45s
this is the video, and time of the video, that i'm talking about. his face looks so awesome and his little speech is badass.
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Gill Mackin
 
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Post » Thu Mar 31, 2011 4:10 am

http://www.youtube.com/watch?v=yki7XMfEj2c#t=1m45s
this is the video, and time of the video, that i'm talking about. his face looks so awesome and his little speech is badass.

I think the same system has been used in the game. I see no noticeable difference between the facial animation in that clip and the system used in the game. Although looking at that video it seems a lot of tech that was slated for Crysis 2 for whatever reason didn't make it into the final game. Maybe the facial animation system was slightly reduced IDK.
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Kelsey Anna Farley
 
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Post » Wed Mar 30, 2011 6:52 pm

i havent seen anything look like that in the game. i gues the closest scenes are when you're face to face with gould...otherwise there is nothing that looks as lifelike and amazing as prophet does in that video
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oliver klosoff
 
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