Can anyone explain why I get 203 bounty walking past guard t

Post » Thu Dec 30, 2010 3:18 am

I bought this game since 1. it was Steam deal $8 cheap. 2. Heard about it for years and people talking about ..."Ohhh just install this pack and that mod and it makes the game better!" Little did I know I had to practically learn modding to enjoy a better than released game.


It is quite easy if you limit yourself to a few mods and only use the tried and tested ones.
But as I said if you want hundreds of mods you'll have to put in quite a bit of effort to get them all to work together without problems.
User avatar
TOYA toys
 
Posts: 3455
Joined: Sat Jan 13, 2007 4:22 am

Post » Wed Dec 29, 2010 6:28 pm

1. Disable all mods, save game. Exit to menu, load save and check.
2. Disable 50% of mods, check
3. repeat until you find out what mod it is causing.
4. Let autor of mod know of this bug.
User avatar
Jade Payton
 
Posts: 3417
Joined: Mon Sep 11, 2006 1:01 pm

Post » Thu Dec 30, 2010 5:10 am

It is almost certainly COBL, which has a regional bounty option. I am guessing you committed crimes earlier in your game in Chorrol, so whatever you have for you bounty you probably should have. My current character has a bounty in the wild for banditry of travelers, so when I go near a town my bounty drops to 0 since I haven't committed a crime in that town. I believe the "/500" part is so that if you surpass 500 bounty your bounty becomes international and not just in that region.
User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Thu Dec 30, 2010 5:42 am

I bought this game since 1. it was Steam deal $8 cheap. 2. Heard about it for years and people talking about ..."Ohhh just install this pack and that mod and it makes the game better!" Little did I know I had to practically learn modding to enjoy a better than released game.


And your point being? That someone should do the legwork for you? :rolleyes:

C'mon, you know better than that, especially it is all free (some mods may be buggy in combination with other mods), but you are paying mucho mucho less than what you paid for your game, now ain't that true?

It may be hard tweaking etc. I enjoy that part (sometimes), but sometimes I want to just play the game. But I do understand that whining isn't going to solve it, especially it is an issue that is not game-breaking, and that people are at least pointing me in the right direction.

Or, you can return what you paid for the mods ($0), and play vanilla as it was meant to be (really buggy too!).
User avatar
Doniesha World
 
Posts: 3437
Joined: Sun Jan 07, 2007 5:12 pm

Post » Wed Dec 29, 2010 3:23 pm

Wow, it never ends with this guy. Constantly I see threads like this from the OP, on multiple forums.

So let me see if I got this right...
-You bought the game roughly 3 months ago when Steam had the Bethesda sale in June.
-You immediately install hundreds of mods by the looks of you Load Order.
-You have multiple issues with your game not functioning correctly, or how you think it should.
-You constantly rely on others to sift through all these scattered topics of yours hoping they solve the issue for you.
-In the end you wonder why the game crashes or doesn't work properly and are back to square one.

Might I suggest something? By the looks of your LO it's ridiculous to think it's going to work properly without a hitch for someone so new to Oblivion, and modding. So I suggest you uninstall about 75%, if not more, of those mods and play Vanilla Oblivion to see what the game is all about. Now I don't mean 100% vanilla, use the Unofficial Patches, some texture replacers, maybe a weather mod, and some sound mods to enhance the game, not overhaul it completely in every direction without even knowing what the game is.

I know that's going to come across as harsh but it's gotta be said if it hasn't been already. Some people that's played this game since release would still have issues to sort out with that kind of LO, and yet here a new player thinks it should just work because someone said "just install this pack and it makes the game better". In the end I just think you need to reduce the amount of mods you have and try out Oblivion.

So I wish you luck anyway.

Also I'm not trying to imply that I'm a know all end all expert as I still have issues occasionally with this game. I imagine everyone does here and there or we wouldn't be on this forum so much as we'd be playing the game itself.
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Wed Dec 29, 2010 11:09 pm

It is almost certainly COBL, which has a regional bounty option.

It does? I didn't see anything in the readme about a regional bounty system. Only thing remotely close to it is this.

Fame Tracker
This feature will track changes to your fame, infany bounty, murders and oblvion gates closed and report with a short message as they change. (However, if the players is in combat, it will wait until combat ends before reporting.) You can enable/disable it from the Options Menu

Which doesn't impose a bounty system but rather helps you track your stats in those categories better.

So it can't be COBL.
User avatar
Lisa Robb
 
Posts: 3542
Joined: Mon Nov 27, 2006 9:13 pm

Post » Wed Dec 29, 2010 3:02 pm

It does? I didn't see anything in the readme about a regional bounty system. Only thing remotely close to it is this.

Which doesn't impose a bounty system but rather helps you track your stats in those categories better.

So it can't be COBL.


I take from that though that it's COBL that's reporting the status changes. Not that COBL is the one changing the bounty.
User avatar
Dan Endacott
 
Posts: 3419
Joined: Fri Jul 06, 2007 9:12 am

Post » Thu Dec 30, 2010 3:59 am

It is almost certainly COBL, which has a regional bounty option. I am guessing you committed crimes earlier in your game in Chorrol, so whatever you have for you bounty you probably should have. My current character has a bounty in the wild for banditry of travelers, so when I go near a town my bounty drops to 0 since I haven't committed a crime in that town. I believe the "/500" part is so that if you surpass 500 bounty your bounty becomes international and not just in that region.


I read the in-game cobl book and it says nothing about crime handling.

And your point being? That someone should do the legwork for you? :rolleyes:

C'mon, you know better than that, especially it is all free (some mods may be buggy in combination with other mods), but you are paying mucho mucho less than what you paid for your game, now ain't that true?

It may be hard tweaking etc. I enjoy that part (sometimes), but sometimes I want to just play the game. But I do understand that whining isn't going to solve it, especially it is an issue that is not game-breaking, and that people are at least pointing me in the right direction.

Or, you can return what you paid for the mods ($0), and play vanilla as it was meant to be (really buggy too!).


Oh please. Don't pick and choose out of context a comment to someone else. If you would read in-context you would see that I was told to use tools I have no idea on how to use and to search in ways I have no knowledge of. When I explain that I wouldn't have known to do that I am berated? Such a poor community here.

Wow, it never ends with this guy. Constantly I see threads like this from the OP, on multiple forums.

So let me see if I got this right...
-You bought the game roughly 3 months ago when Steam had the Bethesda sale in June.
-You immediately install hundreds of mods by the looks of you Load Order. No I didn't
-You have multiple issues with your game not functioning correctly, or how you think it should. No I don't. How does an issue around Chorrol constitute "multiple issues"?
-You constantly rely on others to sift through all these scattered topics of yours hoping they solve the issue for you. No I don't. You are exaggerating.
-In the end you wonder why the game crashes or doesn't work properly and are back to square one. No I don't. The only thing I have said here is where I have encountered these things. I have yet to perform the load order / unloading of mod testing yet. Why are you ignoring all the other people here reporting that they have had the same issue yet you hound me?

Might I suggest something? By the looks of your LO it's ridiculous to think it's going to work properly without a hitch for someone so new to Oblivion, and modding. Looks can be deceiving. I can play for hours straight mostly. I have problems with successive reloading of a game causing crashes only so far. So I suggest you uninstall about 75%, if not more, of those mods and play Vanilla Oblivion to see what the game is all about. See above. I already played enough vanilla, while reading what certain mods do, which I wanted. Now I don't mean 100% vanilla, use the Unofficial Patches, some texture replacers, maybe a weather mod, and some sound mods to enhance the game, not overhaul it completely in every direction without even knowing what the game is. Been there done that. I enhanced first, added the DR, thievery mods, etc after that.

I know that's going to come across as harsh but it's gotta be said if it hasn't been already. You must not have been reading them much then. Some people that's played this game since release would still have issues to sort out with that kind of LO, and yet here a new player thinks it should just work because someone said "just install this pack and it makes the game better" Another quote taken out of context. In the end I just think you need to reduce the amount of mods you have and try out Oblivion. If you look closely most of the mods that take up space are in fact graphic enhancement/landscape mods (darkness, UL, villages, etc). The next highest is the thievery mods and immersion/realism mods.

So I wish you luck anyway.

Also I'm not trying to imply that I'm a know all end all expert as I still have issues occasionally with this game. I imagine everyone does here and there or we wouldn't be on this forum so much as we'd be playing the game itself.

User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Thu Dec 30, 2010 12:09 am

Disable all mods, clean save, and retry that area. Report back.
Enable a chunk of mods, clean save, retry the area. Rinse and repeat until you find the problem mod.

Not rocket science, post back with your results please.
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Wed Dec 29, 2010 11:27 pm

Wow, it never ends with this guy. Constantly I see threads like this from the OP, on multiple forums.
-snip-
Also I'm not trying to imply that I'm a know all end all expert as I still have issues occasionally with this game. I imagine everyone does here and there or we wouldn't be on this forum so much as we'd be playing the game itself.

Completely agree.

I was much like him after discovering mods - I thought changing it in every direction at once was the way to go. I did play the game for about 4 months first though. Still after finding mods I went wild with every add on and posted threads accusing people of lying about how many mods they actually had and other absurdities. I understand his apparent disdain for what he may think of mods not working as advertised.

Each load order is the responsibility of the person who put it together.

This is not plug and play - it is read, plug carefully, playtest, play, play test (that part never ends).

I knew nothing about the tools, the history, none of it. I'm a psychologist, not even a computer professional. Yet, there is something to be said for learning how to learn and all that. Asking questions about how to find the answer yourself, putting in the legwork.

I still don't see myself as any kind of expert - I still get things wrong a lot.

At this point though I'd think Mr. ITPaladin might be better served asking questions in the 'how to use tools' threads.
User avatar
sam
 
Posts: 3386
Joined: Sat Jan 27, 2007 2:44 pm

Post » Wed Dec 29, 2010 9:26 pm

...and people need to learn how to read threads in context too.

I know about LO testing. As I said, I HAVEN'T GOTTEN AROUND TO TESTING IT YET!!

All I did was bump the thread reporting another couple of spots and then get a few people berating me. Sheesh...

btw...I did once try to load only oblivion.esm and patches and it crashed on loading, then tried only oblvion.esm and it crashed, so I gave up that night and reactivated all my mods for a STABLE load...
User avatar
Emily Rose
 
Posts: 3482
Joined: Sat Feb 17, 2007 5:56 pm

Post » Wed Dec 29, 2010 9:52 pm

btw...I did once try to load only oblivion.esm and patches and it crashed on loading, then tried only oblvion.esm and it crashed, so I gave up that night and reactivated all my mods for a STABLE load...


One or more of your mods probably modified the oblivion.ini
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Wed Dec 29, 2010 7:49 pm

It does? I didn't see anything in the readme about a regional bounty system. Only thing remotely close to it is this.


Which doesn't impose a bounty system but rather helps you track your stats in those categories better.

So it can't be COBL.



Sorry, you are right, COBL is merely reporting the changes. I have a regional bounty mod. So, I guess for him it is a matter of finding out which mod causes regional bounty. (Personally I don't see what the big deal is, it makes the bounty system more realistic anyway).
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Wed Dec 29, 2010 6:57 pm

...and people need to learn how to read threads in context too.
No I got the point of the dialogue.

There is much to learn with this game and yes as you state here:
Little did I know I had to practically learn modding to enjoy a better than released game.
Could not be more true. Learning to use bash and edit and gecko and so on will help you answer many questions that you have been making 40 some threads about (in the very brief time that you have been here with that handle). There comes a point where taking up learning how these mod things work will benefit you greatly and in meeting the mod authors part way you will find a better dialogue had by all.

I'm not trying to offend you or insult you - it is just that with the load order you are shooting for - I know first hand that it is work. And if your not a modder then yeah the hill is a bit steeper. Posting about wanting answers and showing little to no leg work yourself is not going to get you a lot of help.

You say no one told you but as I've seen it you've been told several times now where the answer is.
User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Thu Dec 30, 2010 7:27 am

No I got the point of the dialogue.


It was directed at the people before you.


There is much to learn with this game and yes as you state here:
Could not be more true. Learning to use bash and edit and gecko and so on will help you answer many questions that you have been making 40 some threads about (in the very brief time that you have been here with that handle). There comes a point where taking up learning how these mod things work will benefit you greatly and in meeting the mod authors part way you will find a better dialogue had by all.

I'm not trying to offend you or insult you - it is just that with the load order you are shooting for - I know first hand that it is work. And if your not a modder then yeah the hill is a bit steeper. Posting about wanting answers and showing little to no leg work yourself is not going to get you a lot of help.

You say no one told you but as I've seen it you've been told several times now where the answer is.


No one told me how to use the tools that one person said I should use with an assumption that I did. I don't know why I have to keep pointing this obvious flow of thread thought out. What Arth did doing some text search I would have never known to do. I simply stated that.

The only thing with TES4Edit I have done is search for formid's. I don't understand the CS. I click things and they don't seem to do anything (like Find).

I'm still too busy to do a mod deactivation / reactivation right now.
Like I said my LO is working generally fine right now. I played for some 3 hours a couple days ago with only the problem of being unable to get out of these caves so I had to redo the entire caves. I wonder if some item inside the caves caused the crash on loading out and since redoing it redid the loot or things I left behind then I was able to get out.
User avatar
Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

Post » Thu Dec 30, 2010 3:31 am

It was directed at the people before you.

Like I said my LO is working generally fine right now. I played for some 3 hours a couple days ago with only the problem of being unable to get out of these caves so I had to redo the entire caves. I wonder if some item inside the caves caused the crash on loading out and since redoing it redid the loot or things I left behind then I was able to get out.

But we have had this dialogue and I see others saying similar things as I have.

When you say crash on load out - what does that mean - the game crashes when you leave the cave? That could be more related to what it happening outside the cave than in.
Resource strain.
Transition crashes related to too many scripts running.
Too many encounters outdoors.

I run a heavily modified game and I've really only very rarely ever crashed indoors. Most of my crashes are crashes going from interior to exterior and are related to system straining to render all that I've added.
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Wed Dec 29, 2010 7:07 pm

Could also be corrputed spawns or corrupted AI Packages or a faulty script (or rather something the script looks for doesn't exist)
When these things happen write from console
TAI
TSCR
to turn off AI processing and scripts in order to narrow things down.

BTW, congratulations Psymon!
You are the Master now! :bowdown:
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Thu Dec 30, 2010 2:40 am

Could also be corrputed spawns or corrupted AI Packages or a faulty script (or rather something the script looks for doesn't exist)
When these things happen write from console
TAI
TSCR
to turn off AI processing and scripts in order to narrow things down.

BTW, congratulations Psymon!
You are the Master now! :bowdown:

What again is TSCR - scripts right?

All that should be written up for TES4PISItive bug squashing section.

... and nah I ain't no master at much other than hitting the reply button. You're still one of my main go to people for help.
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Thu Dec 30, 2010 4:29 am

What Arth did doing some text search I would have never known to do. I simply stated that.


Text search isn't as intimidating as it sounds. Scripts and a lot of other things are stored within an ESP file as plain text. You simply use the Windows search function to search for certain text within those files. In your case, the word "bounty" would probably be useful. Better still would be to search a fragment of the phrase you see. So if you see "Your bounty is now 200 gold" you'd look for "Your bounty is now" and leave off the last part. That should very quickly narrow things down to one file where the message is getting reported from.
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Previous

Return to IV - Oblivion