Can anyone help me figure out what mod conflict I have?

Post » Sat May 28, 2011 10:10 pm

I am getting an odd bug where switches in dungeons do not activate. The block switches with the crystal don't seem to work. I can't figure out which mod it is because I only noticed the problem after playing and installing quite a few mods.

Here is the load order, maybe someone knows what it is or what I am missing.


Oblivion.esm
ScreenEffects.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Francesco's Optional New Creatures Add-On.esm
Mart's Monster Mod.esm
Armamentarium.esm
CM Partners.esm
HorseCombatMaster.esm
Oblivion Vwalk.esp
DLCShiveringIsles.esp
DLCShiveringIsles Vwalk.esp
All Natural - Real Lights.esp
All Natural.esp
All Natural - SI.esp
Enhanced Water v2.0 HD.esp
WindowLightingSystem.esp
Book Jackets Oblivion.esp
ChaseCameraMod.esp
CM_Better Wine.esp
Cyrodilic Brandy.esp
Display Stats.esp
personality_idles2.esp
VA_BetterGold.esp
StandingJOJO.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
Expanded Hotkeys and Spell Delete V2.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
MaleBodyReplacerV4.esp
EVE_StockEquipmentReplacer.esp
Acolyte_Of_Kynareth_HGEC.esp
Alluring Potion Bottles.esp
AyleidMeteorIronWeaponsBASE.esp
alllll61s-blueness lion armor.esp
ArmamentariumVendors.esp
CapesandCloaks.esp
Captain_Molly_HGEC.esp
ChainHoods.esp
EY_AoD.esp
Eyren_AyleidWarrior.esp
FineWeapons.esp
GemSword.esp
Growlfs Animated Hair.esp
Ice Gowns for HGEC.esp
Lockbreaker.esp
Mage Leather Armor.esp
Mithris_HGEC.esp
MHSNfuru.esp
Retma Dresses.esp
RustyItems.esp
SaiyanRanger.esp
tkRapiers.esp
Wyrmfang.esp
RealSwords - Breton LO-NPC.esp
RealSwords - Nord LO-NPC.esp
Blackmarsh_Witch_HGEC_Clothing.esp
Gizmodian - Eclipse.esp
Armamentium female.esp
Morrowind Robes and Dresses for HGEC.esp
R18PN - Bs Bondage.esp
Gloria Armor.esp
Argent Iron Armor.esp
Slof's Horses Base.esp
DLCThievesDen.esp
Francesco's Optional Files.esp
Bob's Armory Oblivion.esp
Mart's Monster Mod for Fran.esp
Mart's Monster Mod - Shivering Isles.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Fran's leveled quests.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Extra Wounding.esp
Fransfemale.esp
Clamshell_Cottage_v1.5.esp
Abriael_Human.esp
eyja.esp
Fall Hair Wig Shop - EV.esp
Mondstein - female Companion.esp
Apachii_Heroes_Store.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp
EVE_KnightsoftheNine.esp
Mart's Monster Mod - Knights.esp
Lost Paladins of the Divines.esp
Shadowcrest_Vineyard.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV.esp
xulRiverEthe.esp
xulImperialIsle.esp
EVE_ShiveringIslesEasterEggs.esp
bondage_six.esp
Eroblivion.esp
ScriptIcon_Replacer.esp
SkycaptainsBloodTime.esp
Alternative Start by Robert Evrae.esp
RealisticForceMedium.esp
BasicInstinct.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_DLCSpellTome.esp
SM_EnchantStaff.esp
SM_Scrolls.esp
SM_SigilStone.esp
FearsomeMagicka.esp
RshAlchemy.esp
EnchantmentRestore.esp
Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
DeadlyReflex 5 - Combat Moves.esp
SM_DeadlyReflex.esp
Oblivion XP.esp
Francesco's Slower skills x1.5.esp
CTAddPose_v_1.esp
CTAddPose_ bondage_six.esp
actors_in_charge.esp
77_Umpa_Animation.esp
EFGAddPose.esp
shinyEmotions.esp
Slof's sixy Anims.esp
EVE_KhajiitFix.esp
Soya 4 Hair Pack - English.esp
X.Races.Comp.esp
CM Partners.esp
CM Partners NPC.esp
CM Partners Extra NPCs.esp
A CM Partner - Caitlynn (Sonnet Remix).esp
1em_Vilja.esp
Companion_Ab_Human.esp
Companion_Ab_Human_2.esp
Companion_Ab_Human_4.esp
KT_CustomRaceFix.esp
Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
_No__persistant_enchantment_glow_fix-1843.esp
Real Lava 1.3.esp
ScreenControls.esp
Hemingweys Capes.esp
Open Cities Classic Road Record.esp
ANB Witcherhunter Hat.esp
Kurese Recolours.esp
Ryk_Swimwear.esp
Dollparts_RoseCorsets - Dark & Light.esp
CB Knight Armor.esp
phinix_dual-wield_imports.esp
1SB_RavenousEleganceOutfit.esp
tdaArmorysixy.esp
TDDM.esp
EY_Spellsword.esp
Vaernlor Manor.esp
MountainShackR121.esp
Westwind_Rogue_HGEC.esp
User avatar
Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Post » Sat May 28, 2011 10:34 pm

Is the problem that they do not push in or that they do not open the doors?
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Epul Kedah
 
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Joined: Tue Oct 09, 2007 3:35 am

Post » Sat May 28, 2011 7:56 pm

Well, off the top of my head I see nothing in your mod list that would prevent the triggers from working. My recomendation would be to temporarily deactivate about half of your mods, and see if the triggers start working again. If they do, then the problematic mod(s) are in the half you just deactivated, and by process of elimination you should eventually be able to figure out which one is causing the problem. If deactivating half doesn't work, then try deactivating the other half.

Unfortunately, this is also a bug that can happen in Vanilla Oblivion as well, so it may not be any mod that's causing the problem. Additionally, it doesn't look like you're using the Unofficial Patches; you really should as they improve the stability of the vanilla game.
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Karine laverre
 
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Joined: Tue Mar 20, 2007 7:50 am

Post » Sat May 28, 2011 6:07 pm

Try using a Bashed Patch form Wyre Bash. With all those mods you are running you definitely need a Bashed Patch.
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Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Sun May 29, 2011 1:07 am

Could be the "abomb" bug. If it is you can fix it by using Wrye Bash, right click on the save game and choose Repair Abomb.
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Danel
 
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Joined: Tue Feb 27, 2007 8:35 pm

Post » Sat May 28, 2011 1:53 pm

Could be the "abomb" bug. If it is you can fix it by using Wrye Bash, right click on the save game and choose Repair Abomb.


thanks, and thanks everyone else. I never use wyrebash I am not to familiar with it so I am kind of scared to do it. I will experiment I guess and try and figure it out. I am good with OBMM but wyrebash is not my friend and neither is BAIN hehe
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Samantha hulme
 
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Joined: Wed Jun 21, 2006 4:22 pm

Post » Sun May 29, 2011 4:25 am

thanks, and thanks everyone else. I never use wyrebash I am not to familiar with it so I am kind of scared to do it. I will experiment I guess and try and figure it out. I am good with OBMM but wyrebash is not my friend and neither is BAIN hehe


Yes, it sounds like the A-Bomb bug. That's the first symptom of it that I get. You can use the standalone http://www.tesnexus.com/downloads/file.php?id=5127 instead of the inbuilt one in Wrye Bash. You should get Wrye Bash up and running, though - it's pretty much essential if using lots of mods.
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Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sun May 29, 2011 12:47 am

It is the "Mountain Shack" I know it because happened to me too... so I unchecked half the mods, it worked, then checked half of those unchecked mods etc etc until I found out it was that mod so I removed it

You should use bashed patch anyway with so many mods, yet it didn't help me at all for this particular thing D:
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Abi Emily
 
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Joined: Wed Aug 09, 2006 7:59 am

Post » Sun May 29, 2011 4:18 am

If you're not interested in installing Wrye Bash to fix the Abomb bug, you could try OAF (Oblivion Abomb Fixer). Contrary to what a lot of people say, you can run that many mods and not necessarily use Wrye Bash. I have nearly 200 and don't use Wrye Bash, and haven't encountered any problems.

Still, Wrye Bash IS a good idea (and I'll have to check it out myself sometime soon :))
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Hussnein Amin
 
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