The thing I have a little problem with is that you state that it has a better character creation as a fact without providing arguments. You may find the character creation deeper, but if you look at in from a neutral standpoint there is more to define you character because 1: the perks are limited in number and 2: the magica/health/stamine increases are also limited in number. It forces you to specialize, which again means you character is more defined.
There seems to be a certain amount of confusion in these discussions between "Character Creation" and "Character Development." Character Creation is the beginning process; it's where your character starts from. In Oblivion and Morrowind, it's the specific combination of Race, Major Skills, Birthsign, Gender, and Attributes that makes one starting character different from another.
Character Development is what happens during the story. Does your character learn to use weapons, or rely on magic? Every choice made as the game progresses has a part in Character Development.
From what I understand about Skyrim, its "Character Creation" system is quite limited, with all characters basically starting out much the same. Character Development, on the other hand, being tied to a Perk system, still has considerable freedom (although I would argue that it would be even freer if one could start from a less generic position.)
These debates might resolve to some extent, if there was a little more agreement on definitions.