Mods installed:
Spoiler
Active Mod Files:00 Oblivion.esm01 You Are Here.esm02 All Natural Base.esm [Version 1.0]03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]05 Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI]06 Unofficial Oblivion Patch.esp [Version 3.2.0]07 Oblivion Citadel Door Fix.esp08 DLCShiveringIsles.esp09 Unofficial Shivering Isles Patch.esp [Version 1.4.0]0A All Natural.esp [Version 1.1]0B All Natural - SI.esp [Version 1.0]0C Soundscaper.esp0D All Natural - Real Lights.esp [Version 1.1]0E Cities Alive At Night.esp0F WindowLightingSystem.esp10 RAEVWD Cities.esp [Version 1.9]11 RAEVWD New Sheoth.esp [Version 1.6.1]12 RAEVWD Imperial City.esp [Version 1.9]13 Crowded Roads Revisited.esp [Version 1.1]14 Slof's Horses Base.esp15 Slof's Horses Essential.esp16 CallSteed3.0a.esp [Version 3.0]17 Francesco's Optional Chance of Stronger Enemies.esp18 Francesco's Optional New Adventurers.esp19 Francesco's Optional Vendor Tweaks.esp1A Francesco's Optional Chance of More Enemies.esp1B Francesco's Optional Files 1.esp1C Francesco's Optional Files 2.esp1D OBSE-Storms & Sound SI.esp1E Knights.esp1F Oblivion Gate Map Marker Remover.esp [Version 1.1.0]20 Quest Award Leveller.esp [Version 2.0.1]21 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]22 TimboeMultiMark & Recall.esp23 Mighty Magick - Core.esp [Version 1.2]24 Mighty Magick - Skills.esp [Version 1.2]25 Mighty Magick - Magicka Pool Progression.esp [Version 1.2]26 Mighty Magick - Side Effects.esp [Version 1.2]27 Mighty Magick - Sigil Stones.esp [Version 1.2]28 Mighty Magick - Restore Magicka Potions [Vanilla].esp [Version 1.2]29 Bashed Patch, 0.esp
Also gave QTP3 installed.
I am stumped. Any thoughts?
I am stumped.
Thanks.