can Fallout games come out any faster?

Post » Tue May 17, 2011 12:51 am

I love the whole Fallout series, especially the ones under Bethesda. I know that right now, they are working for add-ons for NV. But after that, will we have to wait a few years for the next Fallout game to come out? I wonder why don't they hire more people and make Fallout games faster, since they have a huge fanbase and can make revenue that way.
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kirsty joanne hines
 
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Post » Tue May 17, 2011 7:38 am

Because then it would end up like the Call of Duty franchise, rushed and horrible.
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Catharine Krupinski
 
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Post » Tue May 17, 2011 12:43 am

The game would be even more buggy and unfinished.
Let the game keep its respect unlike Cod.
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luke trodden
 
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Post » Tue May 17, 2011 2:30 am

Because rushed typically equals half-assed.
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sarah
 
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Post » Tue May 17, 2011 10:22 am

If they rush it, it will be crap.

Learn to wait. Waiting a few years is not so bad. Fans of Fallout had to wait several years for the next Fallout game after Tactics (Longer for those that hated Tactics) for there to be another Fallout Game, and we got Fallout 3 :shrug:

It tought us to be patient and to not get are hopes up to high.
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Nina Mccormick
 
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Post » Tue May 17, 2011 1:23 pm

I wonder why don't they hire more people and make Fallout games faster, since they have a huge fanbase and can make revenue that way.

Bethesda did just that, rather than have people wait until they could develop Fallout 4 they hired Obsidian Entertainment to develop Fallout New Vegas.

I suspect we won't see another Fallout title until Bethesda develops it, FONV appears to be the last game with the Oblivion/FO3 engine and by the time an external developer could produce a Fallout title with the Skyrim engine Bethesda would have beaten them too it. Bethesda Game Studios is large enough to maintain staggered developement on two titles at once: Fallout 3 started pre-production while Oblivion was being worked on, Skyrim started developed during Fallout 3's developement, and last August Todd Howard mentioned that a new title had recently started production while Skyrim was being finished up (although he didn't say Skyrim at that point, it hadn't been announced yet). Many people suspect this new title is Fallout 4 although there is no evidence to support this.

So the good news, or the bad news depending on your perspective, is that Bethesda is already doing everything you're asking for: they have a larger internal team to reduce the time between title releases and they have even hired an external developer to work on a title in the interim. Unfortunately this also means they're unlikely to speed things up any more than they already have, which still has several years between releases.

If Bethesda was to bulk up their internal team so they could work on multiple Fallout titles at once this would cut down on the time between releases but it would also mean subsequent games might not learn from previously released titles. With their current set up they can carefully review people's opinions and criticisms before starting pre-production on the next game in the series. Loosing this means successive games would be less innovative and may even repeat unlikely features and design choices because they were put in place before their popularity (or lack there of) was known.
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Peetay
 
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Post » Tue May 17, 2011 8:57 am

I had to wait a decade for the next Fallout game (Which wasn't even a good "Fallout" game) so hush about waiting a year or two for a game. :nono:
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Jonathan Egan
 
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Post » Tue May 17, 2011 2:47 am

Meh, I don't mind waiting, i just hope it comes out before I am shipped overseas or something.
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michael danso
 
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Post » Tue May 17, 2011 8:58 am

Bethesda did just that, rather than have people wait until they could develop Fallout 4 they hired Obsidian Entertainment to develop Fallout New Vegas.

I suspect we won't see another Fallout title until Bethesda develops it, FONV appears to be the last game with the Oblivion/FO3 engine and by the time an external developer could produce a Fallout title with the Skyrim engine Bethesda would have beaten them too it. Bethesda Game Studios is large enough to maintain staggered developement on two titles at once: Fallout 3 started pre-production while Oblivion was being worked on, Skyrim started developed during Fallout 3's developement, and last August Todd Howard mentioned that a new title had recently started production while Skyrim was being finished up (although he didn't say Skyrim at that point, it hadn't been announced yet). Many people suspect this new title is Fallout 4 although there is no evidence to support this.

So the good news, or the bad news depending on your perspective, is that Bethesda is already doing everything you're asking for: they have a larger internal team to reduce the time between title releases and they have even hired an external developer to work on a title in the interim. Unfortunately this also means they're unlikely to speed things up any more than they already have, which still has several years between releases.

If Bethesda was to bulk up their internal team so they could work on multiple Fallout titles at once this would cut down on the time between releases but it would also mean subsequent games might not learn from previously released titles. With their current set up they can carefully review people's opinions and criticisms before starting pre-production on the next game in the series. Loosing this means successive games would be less innovative and may even repeat unlikely features and design choices because they were put in place before their popularity (or lack there of) was known.

Nuff said in that statement.
Learn to wait im sure another title is on the way and im sure bethesda has already thought of everything.
Plus it hasnt even been a year for New Vegas so come on.
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Jacob Phillips
 
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Post » Mon May 16, 2011 11:52 pm

Bethesda did just that, rather than have people wait until they could develop Fallout 4 they hired Obsidian Entertainment to develop Fallout New Vegas.

I suspect we won't see another Fallout title until Bethesda develops it, FONV appears to be the last game with the Oblivion/FO3 engine and by the time an external developer could produce a Fallout title with the Skyrim engine Bethesda would have beaten them too it. Bethesda Game Studios is large enough to maintain staggered developement on two titles at once: Fallout 3 started pre-production while Oblivion was being worked on, Skyrim started developed during Fallout 3's developement, and last August Todd Howard mentioned that a new title had recently started production while Skyrim was being finished up (although he didn't say Skyrim at that point, it hadn't been announced yet). Many people suspect this new title is Fallout 4 although there is no evidence to support this.

So the good news, or the bad news depending on your perspective, is that Bethesda is already doing everything you're asking for: they have a larger internal team to reduce the time between title releases and they have even hired an external developer to work on a title in the interim. Unfortunately this also means they're unlikely to speed things up any more than they already have, which still has several years between releases.

If Bethesda was to bulk up their internal team so they could work on multiple Fallout titles at once this would cut down on the time between releases but it would also mean subsequent games might not learn from previously released titles. With their current set up they can carefully review people's opinions and criticisms before starting pre-production on the next game in the series. Loosing this means successive games would be less innovative and may even repeat unlikely features and design choices because they were put in place before their popularity (or lack there of) was known.


Thanks for the informative response. I still think it's better they hired enough devs for an additional game however, to have 2 completely different Fallout games in development consecutively. When the two games are released, it's double the revenue. So what if those 2 games have the same unavoidable trail-and-error flaws? The next generation of Fallout games can improve from the lessons of the previous 2 games.

Additionally, Bethesda can take an apple-and-orange approach to the 2 concurrent Fallout games in development at the same time and make them completely different from one another, yet both having the key aspects from traditional Fallout gameplay. Bethesda can learn 2 game lessons during one game generation and make future games even better faster.
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Charlie Sarson
 
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Post » Tue May 17, 2011 6:15 am

That's what they did with Obsidian, the difference being that Obsidian knows how to make a Fallout game, which i doubt any of those you suggested do. If anything, I hear that InXile may be working on a Wasteland-type game... well, food for thought.
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Kim Kay
 
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Post » Tue May 17, 2011 12:28 am

That's what they did with Obsidian, the difference being that Obsidian knows how to make a Fallout game, which i doubt any of those you suggested do. If anything, I hear that InXile may be working on a Wasteland-type game... well, food for thought.


Well the veteran Beth devs can oversee "inexperienced" devs make it and teach them, right? So does it matter that much? New devs can add new ideas.
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Vicki Gunn
 
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Post » Tue May 17, 2011 1:17 pm

Well the veteran Beth devs can oversee "inexperienced" devs make it and teach them, right? So does it matter that much?

OH HOLY MOTHERF--

Bethesda... holy god....


Fallout wasn't made by Bethesda, it was made by the people who now work at Obsidian and InXile, THEY are the real veteran devs, Bethesda are the new guys.
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Markie Mark
 
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Post » Tue May 17, 2011 12:25 am

Well regardless I'm sure you get my point.
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Kevin Jay
 
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Post » Tue May 17, 2011 9:16 am

Well regardless I'm sure you get my point.

Yes, so put InXile in charge of another Fallout game, Bethesda.
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Elizabeth Lysons
 
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Post » Tue May 17, 2011 12:13 pm

Bethesda should continue to make Fallout game, loved Fallout 3 and New Vegas, didn't enjoy F1 and F2 very much. My Opinion, don't hate!
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lydia nekongo
 
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Post » Tue May 17, 2011 6:40 am

Bethesda should continue to make Fallout game, loved Fallout 3 and New Vegas, didn't enjoy F1 and F2 very much. My Opinion, don't hate!

Obsidian made NV, and it is made up of people who made the originals. You're welcome.
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josh evans
 
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Post » Tue May 17, 2011 3:02 pm

Obsidian made NV, and it is made up of people who made the originals. You're welcome.


Hard to keep on topic of threads? Anyways back on topic.
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Nathan Barker
 
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Post » Tue May 17, 2011 1:21 am

huh, no. I'd rather wait than buying a half-baked piece of crap product that needs constant patching.
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Nymph
 
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Post » Tue May 17, 2011 4:41 am

If you want something at the quality of a COD game , then yeah, bring it
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Jhenna lee Lizama
 
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Post » Tue May 17, 2011 5:47 am

I know I'm the same way I can't get enough fallout and want more but its best to wait theres nothing worse than playing a rushed half ass made game. If you can't wait you could freeze yourself and thaw yourself out when fallout 4 comes out but it may back fire... South park go-god-go episode reference btw...
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ONLY ME!!!!
 
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Post » Tue May 17, 2011 10:22 am

Well solution is to hire more devs.
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Scott Clemmons
 
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Post » Tue May 17, 2011 3:49 pm

it's double the revenue.

and double the expenditure.


I don't mind waiting. There are loads of other games from other developers that are coming out inbetween, it's not like Bethesda is the only good developers. And no one wants them to turn into some company *cough* that's just pumping out games in a series.
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Dominic Vaughan
 
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Post » Tue May 17, 2011 11:13 am

Well solution is to hire more devs.

That is not a solution. Pouring gas on a car doesn't make it drive faster.
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Gisela Amaya
 
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Post » Tue May 17, 2011 10:38 am

If you want something at the quality of a COD game , then yeah, bring it

You should stop harassing COD games they make the most money every year practically selling there "half baked games." There games are fine its the multi which needs worked on. Every year there Single player amazes people and is better.
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SWagg KId
 
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