Can we get faster running

Post » Wed May 26, 2010 3:41 pm

HUR DE DURR CALL OF DOODY!!

Wow sorry about that, blacked out there for a second. Back on topic though Mako is right there is a perk that gives you ten percent faster running speed when your wearing light armor but I cant remember what it's called.
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alicia hillier
 
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Post » Wed May 26, 2010 12:58 pm

HUR DE DURR CALL OF DOODY!!

Wow sorry about that, blacked out there for a second. Back on topic though Mako is right there is a perk that gives you ten percent faster running speed when your wearing light armor but I cant remember what it's called.



Travel Light.

Enter here to recieve the perk! :obliviongate:
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Stat Wrecker
 
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Post » Wed May 26, 2010 8:00 am

cod is a fish where talking about C.O.D(call of duty)

omg you spelled it out?? You better stop talking about cod dude.

A mod will shut this down if the even see talk of cod lol
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jasminε
 
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Post » Wed May 26, 2010 6:32 am

omg you spelled it out?? You better stop talking about cod dude.

A mod will shut this down if the even see talk of cod lol

Where talking about c.o.d not a fish
why would a mod lock down a threwad about fish?



I'm not having any problem with the speed my guy run though I do have 10 agility travel light and light armor
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cosmo valerga
 
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Post » Wed May 26, 2010 5:55 am

*enter's oblivion gate* CRAP GET ME OUT OF HERE!!! :ahhh:
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Connie Thomas
 
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Post » Wed May 26, 2010 11:55 am

Where talking about c.o.d not a fish
why would a mod lock down a threwad about fish?



I'm not having any problem with the speed my guy run though I do have 10 agility travel light and light armor

Hey kid, If you are going to talk about where I put periods at least use

(we're) instead of (where) when refering to (we are) while mocking me. You also have a typo in there too. (thread).


Always remember kids when mocking someone about spelling or grammer proof read your own post.
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Sherry Speakman
 
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Post » Wed May 26, 2010 5:16 am

I hate being a pessimist, but I think it's safe to say this thread is doomed, and we're probably all going down with it lol.
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Alexis Acevedo
 
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Post » Wed May 26, 2010 8:21 am

*Continues random spamming* GET OUT BEFOE IT'S TOO LATE!!
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Chris Cross Cabaret Man
 
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Post » Wed May 26, 2010 6:33 pm

TACTICAL NUKE INCOMING! IT'S OVER!




/END OF COD REFERENCES
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El Khatiri
 
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Post » Wed May 26, 2010 8:16 am

yes it does



Modifies: Action Points available for V.A.T.S., draw/holster speed, reload speed, Guns Skill and Sneak Skill. Agility determines the number of action points available for use in V.A.T.S. (base AP determined by 65 + (Agility x3), and can be raised by perks and some items).


Agility does not affect running speed. It only effects the movement speed of your hands. Travel Light is the only way to increase running speed.
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u gone see
 
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Post » Wed May 26, 2010 8:15 am

I would like faster running in the next game the running we do now feels so slow or a vehicle or something


You know you can fast travel right?... And get an agility implant.
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Mr.Broom30
 
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Post » Wed May 26, 2010 7:33 am


Agility does not affect running speed. It only effects the movement speed of your hands. Travel Light is the only way to increase running speed.

well I seem to go faster with 10 agility than 1 agility.
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loste juliana
 
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Post » Wed May 26, 2010 3:34 am

well I seem to go faster with 10 agility than 1 agility.


Keyword: "Seem".

If anything, if there were a SPECIAL to relate to running speed, it would be Endurance, not Agility, imo.
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Myles
 
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Post » Wed May 26, 2010 6:41 pm

I would like faster running in the next game the running we do now feels so slow or a vehicle or something

a vehicle would be preety cool come to think about it man but how many caps are you looking to spend i mean the transport might be like the corvega from one of the billboards or sump like a make shift motor bike but yeah your probs looking at about 5,000-40,000 caps for the transport and yeah there would be a load of cletches for them and what buttons would you use to drive them X or whatever it how would you get in would it be be able to do flips nd shizz like cars in gta or would it be a fixed base vehicle so it can only tilt ever so far backwards and fowards or whatever its a cool thought but would be mega buggy
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mishionary
 
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Post » Wed May 26, 2010 4:59 pm

Yup, agility doesn't do for run speed. It's been tested/confirmed in threads past.

I tried upping run speed thru a mod once. If you get too much over the default possible in the game, the game can start to pause-lag more as it struggles to draw in stuff faster and faster as you run by (or something...dunno...). I don't need faster, but I wouldn't mind if default was .10 faster, and then the Perk if you take it. .10 isn't tons faster but visually as you run around the game, it feels a lot faster, so it'd probably be enough.
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CArla HOlbert
 
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Post » Wed May 26, 2010 4:09 am

I would like faster running in the next game the running we do now feels so slow or a vehicle or something


I agree with you 100%.

To everyone else:

I read the majority of the posts replying to this topic and 80% of you failed to say anything productive or innovative about how to achieve what the original posts desired. Why is that?!? Yes Fallout for too long has not offered a "non-armor contingent" way of moving quickly across the huge wasteland other than fast travel. Are you telling me that we are so far into the in-game future where they build tesla cannons, create all types of oddities with junk via recipes, and NO ONE has put together a bicycle, or other means of transportation??? Really? So yes Mikel there does badly need to be actual sprinting of some sort. What is so hard about the rest of you sticking to the topic, offering ideas on the matter, and then supporting it so that Obsidian or Bethesda makes it happen? Why can't Obsidian make findable sneakers that can be equipped if the player wants to run faster? There's a whole sleu of ideas that could be created, the point is to USE ONE, not talk about COD or any other crappy game. Be innovative and state opinions that actually matter. Because many of you'll don't we spend most of our time complaining about the game changes instead of being happy and content.
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Britney Lopez
 
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Post » Wed May 26, 2010 10:59 am

Running speed (and jumping) should be tied to agility. I want to make a 10 agi character who can run and jump like a gazelle. And there should be a sprint button, too, which'd be governed by endurance.
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Leonie Connor
 
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Post » Wed May 26, 2010 9:49 am

I tried upping run speed thru a mod once. If you get too much over the default possible in the game, the game can start to pause-lag more as it struggles to draw in stuff faster and faster as you run by (or something...dunno...). I don't need faster, but I wouldn't mind if default was .10 faster, and then the Perk if you take it. .10 isn't tons faster but visually as you run around the game, it feels a lot faster, so it'd probably be enough.


The way to compensate for increased run speed, would be, well... increasing draw distance on everything.

I have mine currently set to 4.25 (4 is default). Overall, the slight increase in speed gives my character more of a running impression in 3rd person, rather than a jogging impression with the default run speed. With Travel Light, which should add .425, for me which makes it 4.825 overall, then it feels like I'm really running. Actually, for some time, I had the default run speed set to 5 but that was much too fast for my tastes, as I'm a light armor type of person.
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Alexandra walker
 
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Post » Wed May 26, 2010 2:45 pm

For the next game(s): I had an idea. There should be certain really long questlines, that award really cool things. For example, there could be one where you have to do things to get a really nice mansion (fight your way through the surrounding land and into the house, get reparimen to fix it up, find a vendor who'll pimp it up, that sort of thing). Similarly, there could be some sort of questline, where you find parts to get a motorcycle or car in working condition. I was excited to see something like this in the Boomer questline, where you get to finally see some sort of vehicle (even though you can't use it).
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Danny Blight
 
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Post » Wed May 26, 2010 2:50 pm

For the next game(s): I had an idea.

Wrong thread?
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Angela
 
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Post » Wed May 26, 2010 7:28 am

The way to compensate for increased run speed, would be, well... increasing draw distance on everything.

If you mean in-game settings, I have those on max already (wish I could put them even higher, I still see stuff draw in), I was talking about run speeds higher than what you're doing tho. ;)

I have mine currently set to 4.25 (4 is default). Overall, the slight increase in speed gives my character more of a running impression in 3rd person, rather than a jogging impression with the default run speed. With Travel Light, which should add .425, for me which makes it 4.825 overall, then it feels like I'm really running. Actually, for some time, I had the default run speed set to 5 but that was much too fast for my tastes, as I'm a light armor type of person.

I left mine at default and added a .10 increase bonus to one of the Tag skills. It's been enough for me, even without Travel Light. Oddly when I tried faster, I found I don't like to speed past things that much. But like you, I don't wear heavy armors.
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Nathan Risch
 
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Post » Wed May 26, 2010 3:02 pm

If you mean in-game settings, I have those on max already (wish I could put them even higher, I still see stuff draw in), I was talking about run speeds higher than what you're doing tho. ;)


Ah okay. I would recommend using a third-party program like New Vegas Configator if you want to set your draw higher. Fairly easy, straightforward, and applies the changes to both your default.ini and prefs.ini (though if you use fallout.ini like I do, you have to take that extra step of C and P'ing the default.ini into fallout.ini).

I left mine at default and added a .10 increase bonus to one of the Tag skills. It's been enough for me, even without Travel Light. Oddly when I tried faster, I found I don't like to speed past things that much. But like you, I don't wear heavy armors.


Yeah, at 5, it feels as though you're just zooming through without a care in the world. Often times, I would tend to not be able to control it and run into objects. :laugh:

I think the default speed just needed a little extra more to applicable, like your .1 addition, or possible adding 15% instead of 10% to Travel Light. I just find 4.25 to be a suitable speed for me. I may want to tune down Travel Light though to accommodate for it. Now I'm thinking 4.675 is too fast. That and/or keep on adjusting the initial run speed.

Another alternative would be the infamous Sprint option that a good portion of PC players love that takes up your AP.
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Miss Hayley
 
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Post » Wed May 26, 2010 6:16 pm

I would recommend using a third-party program like New Vegas Configator if you want to set your draw higher

That's nice program thingie. The program itself kind of graphically glitches on me now & then, but it does what it does just fine/easily. Tried increasing the "Grids Loaded" by a little...didn't hit the fps too badly, but I'm not sure I notice much of a difference graphically either. Fun to play around with, thanks.

Another alternative would be the infamous Sprint option that a good portion of PC players love that takes up your AP.

That's definitely an effective option. Sprint-hopping down the lonesome road... :laugh:
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Zoe Ratcliffe
 
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Post » Wed May 26, 2010 6:14 am

The running in the game is like a power walk or a slow jog.
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Daniel Holgate
 
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Post » Wed May 26, 2010 9:41 am

I think there is a perk for 10% faster running when wearing light armor, and there were vehicles in Fallout 2 and Tactics, but they had much larger worlds, spanning entire states, would work with the current system of maps spanning... not even a county.

Yeah Mako everyone knows that states are bigger than countries :Sarcasm:
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Mason Nevitt
 
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