No. I endorse a system which ensures that no one playstyle is by its very nature superior to every other playstyle in every way. That is what being a hybrid was in Oblivion. All the potency of pure magic user (okay 95% spell efficiency if you used armor) and all the potency of a pure warrior in the same build. To do anything but hybridize was to handicap a character. Only through strict self-imposed rules did that change. So ultimately, freedom felt more restrictive. With the new system the rules are no longer self-imposed and must be followed, so I have the freedom to build a character around them instead of building the rules around the character.
Are your character builds so set in stone that having to use a one-handed sword is such a huge deal?
My own personal plans are irrelevant to the discussion. Whether you want to admit it or not though, that is exactly what you are endorsing.
Were you handicapped in OB if you wanted to play a pure fighter who never cast a spell or a pure mage that never picked up any weapon other than a staff? Yeah a bit, but those types of characters were certainly doable. One of my favorite OB characters was my pure mage in fact. Never wore anything heavier than a robe and never picked up anything other than a staff.
One of my other favorite characters was my paladin build. Heavy armor, 2H Warhammer, and cast shield and healing spells (mostly). That character is now impossible to play in Skyrim without a lot of 4th wall breaking into game mechanics and needlessly tedious micromanagement of weapon sets and most likely menu swapping just to do the simplest of spell casting.
So, since you felt "handicapped" in OB, you want to eliminate entire play styles from the game? That seems incredibly short sighted to me.
I don't believe Beth though is that short sighted, and I rather doubt the "exact" mechanics talked about in this and the previous thread are what Beth is actually planning to use in game. Guess time will tell though.