I can honestly say, FallOut New Vegas is the best game I eve

Post » Thu May 03, 2012 2:49 am

I never got the criticism that the Mojave was empty. It really doesn't feel empty to me. In fact the Capital Wasteland felt a lot emptier (outside the DC ruins). Though I say that without any sort of judgement.
It's definitely smaller. Mojave is far more dense than D.C.
nothing wrong with call of duty, battlefield with the jets look cooler but i won't begrudge anyone their COD. Wish Fallout was online. As long as there are no changes to single palyer ofcourse.
There is a Fallout Online game in the works, by the way.
I for one do not look forward to it.
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Lakyn Ellery
 
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Post » Wed May 02, 2012 7:14 pm

There is a Fallout Online game in the works, by the way.
I for one do not look forward to it.
The one by interplay no longer has ties to Fallout anymore if they want to keep making an online post-apocalyptic RPG. Though there is the fan made FOnline and its derivatives.
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Shianne Donato
 
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Post » Thu May 03, 2012 5:34 am

New Vegas is up there, but still not the top of the RPG list for me. The Baldur's gate series and planescape still are the top dogs. :D
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.X chantelle .x Smith
 
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Post » Thu May 03, 2012 6:00 am

It's definitely smaller.

Are you saying the Mojave Wasteland is smaller or the Capital Wasteland is smaller, because New Vegas' map isn't smaller, its about the same width but much taller, this has been proven time and time again.
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Ymani Hood
 
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Post » Wed May 02, 2012 4:17 pm



What? All RPG's aren't just overdone fantasy bs (I'm serious about this, the fantasy setting is more overdone the zombies), Fallout 3 isn't the first RPG with guns, there have been non fantasy RPG's with guns forever.

I'm serious this just confuses me to no end.

Also New Vegas is short? I usually get 30 to 40 hours out of a playthrough, my first Fallout 3 playthrough only took me about 15 or 20 hours, with side quests (all 5 of them). And of coarse its empty, its a wasteland, that's kind of what wasteland means, Fallout 3's wasteland felt cluttered with random piles of junk and raiders every 5 feet.
5 side quests seriously you joking http://wiki.answers.com/Q/How_many_mission_are_there_in_the_fallout_3
And fallout 3's wastland was cluttered yet fonv had more locations in a marginally smaller land mass and and 15-20 hours playthrough in fqllout 3 means you rushed it i've completed fonv in 6 hours in hqrdcore but that doesn't mean theres nothing to do just you chose to do nothing , makes me wonder how much of a chance you gave to fo3 if you were even willing to like it
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Alexandra walker
 
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Post » Thu May 03, 2012 5:48 am

1. vampire the masquerade : bloodlines ( the writing is genius )
2. Baldur gate 2
3. mass effect series
4. fallout series
5. gothic series ( excluding gothic 4 which was very bad )
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Milad Hajipour
 
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Post » Wed May 02, 2012 6:43 pm

Are you saying the Mojave Wasteland is smaller or the Capital Wasteland is smaller, because New Vegas' map isn't smaller, its about the same width but much taller, this has been proven time and time again.
I recall that the map itself is larger, but less resources are used. NV map cuts off at many points and a great deal of locations are inaccessible, whereas in F3 you can access pretty much 99% of the map not to mention the vast underground system.
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Lucy
 
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Post » Thu May 03, 2012 5:59 am

I would say FO3, skyrim or oblivion are better than FNV and more like the best game ive ever played. Oh and the MGS series.
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SexyPimpAss
 
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Post » Wed May 02, 2012 8:40 pm

5 side quests seriously you joking http://wiki.answers.com/Q/How_many_mission_are_there_in_the_fallout_3
And fallout 3's wastland was cluttered yet fonv had more locations in a marginally smaller land mass and and 15-20 hours playthrough in fqllout 3 means you rushed it i've completed fonv in 6 hours in hqrdcore but that doesn't mean theres nothing to do just you chose to do nothing , makes me wonder how much of a chance you gave to fo3 if you were even willing to like it
5 side quests is an exaggeration, but New Vegas does have a lot more side quests then Fallout 3; marked and unmarked. I played Fallout 3 for a total of about 350 hours and I have played New Vegas for just under 500 hours. 15 hours is a short playthrough in Fallout 3, but I'd consider 30 hours a short playthrough for New Vegas; there is just so much more to do. It also makes me wonder how much of a chance you gave New Vegas since you said you completed it in 6 hours on hardcoe mode.
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saharen beauty
 
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Post » Wed May 02, 2012 7:33 pm

5 side quests seriously you joking http://wiki.answers.com/Q/How_many_mission_are_there_in_the_fallout_3
And fallout 3's wastland was cluttered yet fonv had more locations in a marginally smaller land mass and and 15-20 hours playthrough in fqllout 3 means you rushed it i've completed fonv in 6 hours in hqrdcore but that doesn't mean theres nothing to do just you chose to do nothing , makes me wonder how much of a chance you gave to fo3 if you were even willing to like it

Yeah I was joking, it's more like 6 side quests, and I have given Fallout 3 a lot of chances, and each time I beat the game in under 30 hours, so don't tell me I rushed, I don't rush games, I also don't go around exploring every hole in the wasteland, because its all the same, brown and dead, little to no variation outside of Oasis. Just because people like to get side tract doesn't mean the game is long, I could stand around for 50 hours doing nothing, doesn't mean the game was 50 hours long. My longest playthrough was about 100 hours due to me just modding the game, I got more out of the game though modding then the game itself.


I recall that the map itself is larger, but less resources are used. NV map cuts off at many points and a great deal of locations are inaccessible, whereas in F3 you can access pretty much 99% of the map not to mention the vast underground system.

Nope, its been said by Bethesda and Obsidian that the map is bigger, the in game map is just scaled down because of the empty space, which is there so when you look in the distance there isn't just an empty void.

And the F3 map is 99% accessible? that sure is funny, considering how much stuff is closed off, especially in DC itself, in fact both NV and F3's wastelands are fairly closed off.
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remi lasisi
 
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Post » Thu May 03, 2012 3:20 am



Yeah I was joking, it's more like 6 side quests, and I have given Fallout 3 a lot of chances, and each time I beat the game in under 30 hours, so don't tell me I rushed, I don't rush games, I also don't go around exploring every hole in the wasteland, because its all the same, brown and dead, little to no variation outside of Oasis. Just because people like to get side tract doesn't mean the game is long, I could stand around for 50 hours doing nothing, doesn't mean the game was 50 hours long. My longest playthrough was about 100 hours due to me just modding the game, I got more out of the game though modding then the game itself.




Nope, its been said by Bethesda and Obsidian that the map is bigger, the in game map is just scaled down because of the empty space, which is there so when you look in the distance there isn't just an empty void.

And the F3 map is 99% accessible? that sure is funny, considering how much stuff is closed off, especially in DC itself, in fact both NV and F3's wastelands are fairly closed off.
It's a bethesda game and your getting 30 hours that tells me your doing very little what the mq and a few sq? If your gonna do that why do that then your not playing the game to it's full potential it's role playing game half the fun is the fun you make up or that is off the beaten track I mean have you been to andale have you met samuel in tokahoma industrial have you met the guy preaching through a micro phone have you seen the radroach king etc .If your gonna put next to nothing time exploring the game then why did you buy it ?After all it's a bethesda game you knew what you where getting into .
As my sig says The game is a tool for your imagination.Bad roleplayers blame the tool.

No wonder you didn't love it after only doing 6 side quests lol.
It's like buying a Lamborghini just to drive it to the shops to buy cat food...
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Monika Fiolek
 
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Post » Thu May 03, 2012 2:46 am

in fact both NV and F3's wastelands are fairly closed off.

I can't recall any invisible walls within the Fallout 3 wasteland, aside from the borders of course. The DC region is the only area with junk blocking areas.

New Vegas's in general is less accessible. The entire middle of the map around Black mountain can't be crossed and invisible walls exist where they shouldn't. Travel in the New Vegas wasteland is generally determined by following established paths.

Its not a necessarily a bad design, and it certainly doesn't detract from the main features of New Vegas, but it is there regardless.
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Leah
 
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Post » Thu May 03, 2012 3:04 am

It's a bethesda game and your getting 30 hours that tells me your doing very little what the mq and a few sq? If your gonna do that why do that then your not playing the game to it's full potential it's role playing game half the fun is the fun you make up or that is off the beaten track I mean have you been to andale have you met samuel in tokahoma industrial have you met the guy preaching through a micro phone have you seen the radroach king etc .If your gonna put next to nothing time exploring the game then why did you buy it ?After all it's a bethesda game you knew what you where getting into .
As my sig says The game is a tool for your imagination.Bad roleplayers blame the tool.

No wonder you didn't love it after only doing 6 side quests lol.
It's like buying a Lamborghini just to drive it to the shops to buy cat food...
To continue your anology. Say you want to set a blistering time on the Nurburgring and you have two choices; choice one(Fallout 3) is a Lamborghini Countach and choice two(New Vegas) is a Caterham R500. Both of these cars are very good at certain things, the Countach looks fast and is the ultimate pinup, but is terrible to drive(Fallout 3 is full of explosions and a giant robot, but is not an RPG). The Caterham is beyond nimble and has incredible acceleration, but its looks are admittedly not for everyone(New Vegas is an incredibly non-linear RPG that is full of choice, but some people don't find the map as interesting as Fallout 3's). Saying this isn't an insult to Fallout 3 anymore then saying a Countach has a terrible turning circle. They both excel in their own field.

Note: Please add some more periods, commas and spaces to your sentences and paragraphs. It's a lot more readable that way.
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Lawrence Armijo
 
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Post » Thu May 03, 2012 2:23 am

It's definitely smaller. Mojave is far more dense than D.C.

There is a Fallout Online game in the works, by the way.
I for one do not look forward to it.

yeh, but just for the computer right?
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Charles Weber
 
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Post » Thu May 03, 2012 6:28 am

FO:NV is the best RPG of the last five years.
Which isn't really that big of a deal, since it's about the only actual RPG from the last five years.
These days the market is flooded with action RPGs that are action based, are linear and where your skills have no impact on the combat or story.
FO3 and TES are wonderful combat/walk simulators, but both have super linear main plots (which they try to hide it by throwing in extra locations and side quests). Nor do they give you a chance to use your skills outside of combat, looting and crafting.
Mass Effect/Dragon Age are even worse. Their locations are basically long action levels with a little speech and binery black/white choice at the end of it.

Want a game that lets you roleplay a range of different characters, find your own way through quests and truely alter the game world? FO:NV is the only choice.

I'll have to give 1 and 2 a shot, is it like 3 and 4 with all the choices and exporing and different outcomes?
Well, it's like New Vegas with all the different outcomes. FO3 really only has the one outcome.
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Curveballs On Phoenix
 
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Post » Thu May 03, 2012 12:43 am

I think Call of Duty has gone downhill, it used to be a "tactical" game now not so much.
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Tiffany Carter
 
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Post » Thu May 03, 2012 4:43 am

It's a bethesda game and your getting 30 hours that tells me your doing very little what the mq and a few sq? If your gonna do that why do that then your not playing the game to it's full potential it's role playing game half the fun is the fun you make up or that is off the beaten track I mean have you been to andale have you met samuel in tokahoma industrial have you met the guy preaching through a micro phone have you seen the radroach king etc .If your gonna put next to nothing time exploring the game then why did you buy it ?After all it's a bethesda game you knew what you where getting into .
As my sig says The game is a tool for your imagination.Bad roleplayers blame the tool.

No wonder you didn't love it after only doing 6 side quests lol.
It's like buying a Lamborghini just to drive it to the shops to buy cat food...

You don't seem to understand humor, let me try again, Fallout 3 doesn't have many sidequests, and most of them are pretty short. And I don't explore much because its supposed to be a Fallout game, not some sight seeing simulator, which Bethesda has turned Fallout into, if I wanted to walk around sight seeing I would go outside.

The fact that people get 100's of hours out of vanilla Fallout 3 baffles me, it really does.

You also sound very ignorant saying "oh its not the game its you, you just svck at role playing no wonder you didn't LOVE it", ever hear of people having different taste? or is your opinion just fact, and really there is not much to roleplay beyond a 17 year old Vault Dweller looking for his daddy.
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Peter P Canning
 
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Post » Wed May 02, 2012 5:52 pm

Just because people like to get side tract doesn't mean the game is long, I could stand around for 50 hours doing nothing, doesn't mean the game was 50 hours long.
Except that the freeform exploration is not some 'extra' thing players do, it's explicitly a core part of the gameplay.


You don't seem to understand humor, let me try again, Fallout 3 doesn't have many sidequests, and most of them are pretty short. And I don't explore much because its supposed to be a Fallout game, not some sight seeing simulator, which Bethesda has turned Fallout into, if I wanted to walk around sight seeing I would go outside.
In other words, you didn't get much out of the game because you insist on playing it like the old Fallout games, not as it was intended to be played. Which is fine, but that also means you don't then get to complain that the game experience was too short. Seriously, it's like picking Logan's Loophole then complaining that you can't level beyond lvl 30.

really there is not much to roleplay beyond a 17 year old Vault Dweller looking for his daddy.
This claim irritates me every time I see it. Granted, your age is set for you, and there's only one way to proceed with the main quest, but there's still a lot of variation in how you can roleplay the Lone Wanderer.
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Josh Dagreat
 
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Post » Wed May 02, 2012 11:51 pm


To continue your anology. Say you want to set a blistering time on the Nurburgring and you have two choices; choice one(Fallout 3) is a Lamborghini Countach and choice two(New Vegas) is a Caterham R500. Both of these cars are very good at certain things, the Countach looks fast and is the ultimate pinup, but is terrible to drive(Fallout 3 is full of explosions and a giant robot, but is not an RPG). The Caterham is beyond nimble and has incredible acceleration, but its looks are admittedly not for everyone(New Vegas is an incredibly non-linear RPG that is full of choice, but some people don't find the map as interesting as Fallout 3's). Saying this isn't an insult to Fallout 3 anymore then saying a Countach has a terrible turning circle. They both excel in their own field.

Note: Please add some more periods, commas and spaces to your sentences and paragraphs. It's a lot more readable that way.
I mostly agree although fo3 is an rpg some people debate it but there is no real definition as to what makes an rpg an rpg so blah...

And again fallout 3 is wide open and full of choices fonv does them better overall .
I agree mostly with you anology. And sorry for my poor grammar it was 4 am and i'm typing with a smartphone soz my bad.

@KyleM
In a nut shell your not experienceing the game to it's full potential wether it's a good fallout game is debatable but most people will agree with me that it's a good game in it's own right.
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Michelle davies
 
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Post » Thu May 03, 2012 1:25 am


Except that the freeform exploration is not some 'extra' thing players do, it's explicitly a core part of the gameplay.



In other words, you didn't get much out of the game because you insist on playing it like the old Fallout games, not as it was intended to be played. Which is fine, but that also means you don't then get to complain that the game experience was too short. Seriously, it's like picking Logan's Loophole then complaining that you can't level beyond lvl 30.


This claim irritates me every time I see it. Granted, your age is set for you, and there's only one way to proceed with the main quest, but there's still a lot of variation in how you can roleplay the Lone Wanderer.
High five I agree completely especially the last part.
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Alexandra walker
 
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Post » Thu May 03, 2012 2:08 am

I don't see that much c&C in FO3 personally. Most quest lines are pretty black and white with little else to them besides "do this if you want to be good/evil cartoon good/bad guy behind there Idea's.
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Danial Zachery
 
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Post » Thu May 03, 2012 7:36 am



You don't seem to understand humor, let me try again, Fallout 3 doesn't have many sidequests, and most of them are pretty short. And I don't explore much because its supposed to be a Fallout game, not some sight seeing simulator, which Bethesda has turned Fallout into, if I wanted to walk around sight seeing I would go outside.

The fact that people get 100's of hours out of vanilla Fallout 3 baffles me, it really does.

You also sound very ignorant saying "oh its not the game its you, you just svck at role playing no wonder you didn't LOVE it", ever hear of people having different taste? or is your opinion just fact, and really there is not much to roleplay beyond a 17 year old Vault Dweller looking for his daddy.
And i'm being ignorant i'm stating facts yes the game has it's flaws but you have flaws playing it ...
It seriously baffles me you would buy a game with the bethesda logo on it... And then to complain about the core of the game and it's entire ethos just to say I don't care about that stuff wtf?
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Lauren Denman
 
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Post » Thu May 03, 2012 5:08 am

New Vegas isn't the best game I have ever played. But It has to have the second most time spent playing a game other than World of Warcraft.
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lacy lake
 
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Post » Thu May 03, 2012 1:36 am

I don't see that much c&C in FO3 personally. Most quest lines are pretty black and white with little else to them besides "do this if you want to be good/evil cartoon good/bad guy behind there Idea's.
Another claim that baffles me is that most side quests only have a good/evil option seriously theres in average about 4 endings to every sq some having about 8 I recommend getting the fo3 goty strategy guide theres lots of info that I never knew if I go to the sude quest section I don't think theres a sq with less than 3 endings.
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kyle pinchen
 
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Post » Wed May 02, 2012 8:53 pm

http://fallout.wikia.com/wiki/Fallout_3_endings#Video_segments

I don't see any really that are more then "good/bad" just look at the Fallout 2 and NV endings.
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Rich O'Brien
 
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