Can one download the old school Fallout games? Yes you can!

Post » Thu Jun 19, 2014 1:02 pm

What ever would be required. But I doubt anything of the sort is being done, anyway.

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Mark Hepworth
 
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Post » Thu Jun 19, 2014 5:14 am

Apparently the patches added DirectX and .NET 4.0 Redist. Tbh im a bit braindead right now to even fathon what that would do or change or gain by that.
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Shannon Lockwood
 
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Post » Thu Jun 19, 2014 6:50 am

One of the Witcher patches [3.2 IRRC] added a reliance on .NET for leader boards and inventory sorting. Perhaps they've tampered with the inventory?

If so [wild guessing of course], I hope that they would keep to the premise that all menus in Fallout were like machinery or items that one might have found in that world.

It would be awful if they changed the originals to be lock-step with aspects of FO3; as they did not respect this core aspect of the series in FO3. Imagine Fallout 2 with Dollars changed to bottle caps, and when players ask about the Micky quest in Broken Hills... with a patch it disappears. :chaos:

One thing that does come to mind is that they are [rightly] sensitive about mods that change the EXE, so one wonders if any mods that do would continue to work with the re-released versions. Any changes they do will inevitably see a reversion patch hosted all over the net, so perhaps the new games will be self defensive in this respect. :shrug:

*What are the odds that they asked Obsidian to make the changes (if there are any)?
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cutiecute
 
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Post » Thu Jun 19, 2014 3:54 pm

It seems that Fo1-Fo2 & FoT got an update of the same kind.

I managed to see user comments, but no changelog. I am not sure you can get changelog if you don't own the game on steam.

http://steamcommunity.com/app/38400/discussions/

http://steamcommunity.com/app/38410/discussions/

http://steamcommunity.com/app/38420/discussions/

UndecafIndeed >

It depends if you consider broken or incomplete quests made fully working as a bugfix or an additionnal content.

Sure there are some parts that could be optionnal (some indeed are) but many things are things that have no point in being removed again. (It wouldn't enhance anything not to have them)

Gizmo >

The odds to ask the one who spent a year making the engine ? Good question.

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Cheryl Rice
 
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Post » Thu Jun 19, 2014 6:47 am

From what i have seen, the only person who saw any differences was someone from germany whos copy got changed to the unedited one.
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Wayne Cole
 
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Post » Thu Jun 19, 2014 10:15 am

Regardless. Mods are mods, the game as originally made is what it is.

I had to actually remove RP (aside from bug fixes) from Fallout 2 because the stuff that got added made the game feel so alien and like... like someone just modded some stuff in. The orphanage thing at Den was a neat idea, but the whole thing felt unfinished and tacked on; finally finding Sulik's sister was tremendously underwhelming and the tribe, once again, felt very odd and unfinished an addition that iirc even added more ghosts to the game; and don't even mention Kaga...

No, the games should remain as they were. People are free to mod them as they like, but they can not get the original experience if the new owner retroactively decides to canonize some mods and somehow make them "official content".
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R.I.P
 
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Post » Thu Jun 19, 2014 8:57 am

Ok i see. So better have optional bugfix then optional cut content. But what about official DLC ?

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Andrea Pratt
 
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Post » Thu Jun 19, 2014 1:42 pm

You want Bethesda to make DLC for FO1-FOT? Are you nuts!?

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Suzy Santana
 
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Post » Thu Jun 19, 2014 7:37 am


It is all optional already. What is this insistence on officializing third party stuff all of a sudden?
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Kayla Oatney
 
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Post » Thu Jun 19, 2014 4:01 pm

Not Bethesda, but Killap, Sduibek, Hexer & Co. The things they were already doing anyway.

Just give them public knowledge.

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Chantelle Walker
 
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Post » Thu Jun 19, 2014 11:36 am

Good News!!!

http://www.gamesas.com/topic/1502573-fallout-fallout-2-and-tactics-return-to-steam/

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GEo LIme
 
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Post » Thu Jun 19, 2014 10:57 am

Nothing on GoG, though.
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James Rhead
 
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Post » Thu Jun 19, 2014 3:25 pm

My question would be what if any changes were made? A part from buying the games (yet again) and playing them I won't be able to know.

If anyone does download them please post what you find. Or message me because somethings aren't allowed to be talked about here on the forums, one of the things people suspect might have been changed with Bethesda now in full control of the orginals.

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Mario Alcantar
 
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Post » Thu Jun 19, 2014 2:51 pm

It seems like all they did was add the hi res patches to the game, as you can play either way. And, they added the Cloud Sync to the Saves function. See the pinned thread for details.

I am neck deep in ESO right now, so I won't have time to play the Steam release of the games.

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lilmissparty
 
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Post » Thu Jun 19, 2014 9:01 am

I am curious if the high-res comes for a previous mod, was used with modders consent, their name added on credit or if they got a few caps.

About the changes, i am sure that if they are significant, someone would make a video or comment it on one of the numerous Fallout forums & website.

If the high-res is the only significant change and they still choose to make it optional, then it is great for the player to at least have an original vanilla option.

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carla
 
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Post » Thu Jun 19, 2014 7:54 am

from the README:

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Jamie Lee
 
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Post » Thu Jun 19, 2014 10:30 am

Another question that will probably be answered pretty soon.

Will it be the uncut vanilla version, or the censored vanilla version that they had to use in some countries ?

Technically, both could be rightfully called vanilla.

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Auguste Bartholdi
 
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Post » Thu Jun 19, 2014 9:53 am

Pretty much what I was asking. The ReadMe thing doesn't answer that question.

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Motionsharp
 
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Post » Thu Jun 19, 2014 5:27 pm

I used to have a copy of the White Label Collection, and I do believe that both Fallout 1+2 were censored. I replaced it with Interplay's own Fallout Trilogy compilation at one point.

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Beulah Bell
 
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Post » Thu Jun 19, 2014 5:48 am

I'm told they should be uncensored. For more on the re-release, check the pinned post http://www.gamesas.com/topic/1502573-fallout-fallout-2-and-tactics-return-to-steam/.

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mimi_lys
 
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Post » Thu Jun 19, 2014 3:28 am

Thanks for re-releasing it and adding the option for the hi-res patch. I might look at getting the steam version at some point just for that.

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Alisha Clarke
 
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