A little bit of criticism is one thing, but some of the people here are being so negative and so critical, that they appear not to think Bethesda is capable of making a good RPG. If that's how they feel, then they are not good fans. Good fans will always give you the benefit of the doubt.
I agree, for the most part. Constructive criticism is fine and dandy, but a lot of people just hurl insults at Oblivion and at the idea of Skyrim. It's aggravating to hear a game like Oblivion that you
love or a game like Skyrim that you're excited about get insulted or put down, especially repeatedly, which I think was the cause of this topic being made.
Yeah they took a misstep, openly said 'Opps! I took a misstep', and then told us they've removed attributes, birthsigns, athletics and acrobatics. Last time they removed a bunch of stuff, I thought 'nah, it'll still be as good as the last one!', and it wasn't. Can you then see, how I might not be as willing to believe that again? Todd literally is the boy who cried wolf.
Concerning merging blade skills etc, I just didn't see the need. I always think the more customization the better, especially in an rpg! I could list other things they 'streamlined' from morrowind to oblivion too - no clothing under armour, or robes on top of armour, no crossbows, staves, spears blah blah blah.. I could go on for a while here...
p.s - I find it hard to imagine an optimistic realist, as by definition a realist considers no flights of fancy whatsoever - otherwise how could he ever determine truth? : P. Optimism is simply being positive about future events with no inclination that future events will be positive - not a good trait to have when attempting to determine the true quality of a thing.
If you really thought everything that was removed from Morrowind to Oblivion was a mistake, then yeah, I can see how you would be pessimistic about it, and I fully believe that you'll be disappointed by Skyrim as well, mostly because I thought a lot of the things they removed from Morrowind were good choices (not all of them, mind you) and the changes to Skyrim sound even better.
Of course the more customization the better, but skills and attributes are arbitrary things. I'd rather have what I'm actually
doing in-game matter more than what points I'm distributing in menus. The less time I spend in menus and the more time I spend in-game, even better still.
And realists are never optimists or pessimists, they stand in the middle and then lean toward one or the other based on what
realistically seems more likely. I'm ultimately leaning toward optimism with Skyrim, but I certainly have my doubts and acknowledge the pessimistic view.