Is this a legitimate question or just a pointless 'don't like it, don't use it neener-neener' thread?
At any rate, in response to your question I can tell you that I felt the fast travel in Oblivion to be a cheap and lazy 'catch all' mechanic compared to the myriad of different travel services offered in Morrowind as they were a part of the gameworld due to them being spells, propylon chambers, mage guild benefits and Silt Striders. To me the travel services in Morrowind (limited as they might have been) added to the depth and life of the world while the fast travel in Oblivion made me feel more detached.
Milt
I agree with this....how it was done in morrowind was perfect.
And no i don't prefer morrowind over oblivion ,i like them the same.
Willpower/temptation can be an issue.
They spend alot of time creating a beautiful world,we should look at it,not bypass it.
As milt said,there were a few options in morrowind,which in my view was better.It still had fast travel,just not in cheap/lazy way.
You see,in todays day and age,people get used to having things dished on a plate for them....( this seems to be creeping into games too ) thats how i see fast travel.
I believe people should be encouraged to explore,walk the same path etc....thats why all the effort goes into such a world.
Why make a big open world with respawning creatures,different scenery,random dragon attacks,for it to be by-passed once you found a place once.
I DO not like fast travel....End of!