Can someone explain the hatred of fast travel?

Post » Thu Sep 09, 2010 3:10 am

I'm having a real difficult time reading through this board and trying to understand why there are so many people complaining about fast travel and asking for Bethesda to take it out.

Quick show of hands, who here knows that you don't HAVE to use fast travel? :wavey:
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KRistina Karlsson
 
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Post » Thu Sep 09, 2010 7:12 am

:wavey:

I like that it's in, I don't use it bar a crash, or rl time restraint, but disagree with those that want its removal.
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Haley Cooper
 
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Post » Thu Sep 09, 2010 6:39 am

:twirl: me me me
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Dark Mogul
 
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Post » Thu Sep 09, 2010 3:04 am

But it's there and I can't resist and it's totally unrealistic and my lack of willpower is so darn impressive it'll probably cause an interdimensional anomaly which will svck us all through to an entirely different universe and really, honestly, I have no idea.

Yeah it doesn't bother me either. I played hardcoe on NV and just didn't use it. If you don't want to, you have the option to...well, refrain. Sometimes I don't have the time to play games for extended periods, running through places is pretty but really cuts into gametime, I'm alright now but shortly won't have the time. I'd rather have the option to fast travel so I can enjoy the game and maybe actually finish it...
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Josephine Gowing
 
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Post » Thu Sep 09, 2010 6:22 am

Your argument FOR fast travel is flawed in more than one way.
Your'e taking the simple RPG element out of the equation. The immersion factor.
Sure, you don't have to use fast travel. Why not just simply "walk" everywhere! That's realistic right! No, no it's not.
Requiring to go to a city to travel point to point is far more realistic and immersive that walking or just appearing somewhere out of the blue ala fast travel.
Saying that Fast Travel isn't required denotes another option. Besides walking, there is none. Therefore fast travel is pretty much required, and I don't like being "required" to do anything.
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Stephy Beck
 
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Post » Thu Sep 09, 2010 1:25 am

Though I sincerely dislike it, I don't understand why people want it out. You were never forced to use it, why take it from people who like using it?
Some people say temptation to use it overwhelms then, but thats more of an external conflict.


Though I do agree other options for travel, while keeping FT would be great.
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LittleMiss
 
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Post » Wed Sep 08, 2010 10:09 pm

Most of those who dislike Fast Travel feel that it breaks immersion, even though it's optional. Not to mention all the beautiful scenery you miss when you use it. Many of those who dislike it also find it hard not to use. Personally, I use fast travel mainly because I just don't have time to walk/ride all over the place.
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Danielle Brown
 
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Post » Wed Sep 08, 2010 10:04 pm

Sure, you don't have to. Thing is, you're going to take an hour to get to another city when it could only take a few seconds. That is of course if you dont encounter anything on your way there.
Add caravans that can take you from town to town for a fee, you don't give up fast travel AND you please people that think fast travelling's dumb(like me).If walking a few steps to get to a dungeon hurts so much why even bother creating worldspace between things? Take a ride to the nearest town and walk your lazy self to the dungeon :P
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Andrew
 
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Post » Wed Sep 08, 2010 6:28 pm

I'm having a real difficult time reading through this board and trying to understand why there are so many people complaining about fast travel and asking for Bethesda to take it out.

Quick show of hands, who here knows that you don't HAVE to use fast travel? :wavey:

Me!!! seriously wanting to take it out is selfish and stupid if you dont like it do you have to ruin it for everyone else? No. If you whine about it and say it should be removed learn not to use it, its a mix of stupidity and lack of self-control.
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Laura Tempel
 
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Post » Thu Sep 09, 2010 5:32 am

Is this a legitimate question or just a pointless 'don't like it, don't use it neener-neener' thread?

At any rate, in response to your question I can tell you that I felt the fast travel in Oblivion to be a cheap and lazy 'catch all' mechanic compared to the myriad of different travel services offered in Morrowind as they were a part of the gameworld due to them being spells, propylon chambers, mage guild benefits and Silt Striders. To me the travel services in Morrowind (limited as they might have been) added to the depth and life of the world while the fast travel in Oblivion made me feel more detached.


Milt
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Stephanie I
 
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Post » Thu Sep 09, 2010 7:51 am

Is this a legitimate question or just a pointless 'don't like it, don't use it neener-neener' thread?

At any rate, in response to your question I can tell you that I felt the fast travel in Oblivion to be a cheap and lazy 'catch all' mechanic compared to the myriad of different travel services offered in Morrowind as they were a part of the gameworld due to them being spells, propylon chambers, mage guild benefits and Silt Striders. To me the travel services in Morrowind (limited as they might have been) added to the depth and life of the world while the fast travel in Oblivion made me feel more detached.


Milt

Pretty much exactly this. It feels cheap, and promotes not exploring.
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Amanda savory
 
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Post » Thu Sep 09, 2010 2:58 am

Your argument FOR fast travel is flawed in more than one way.
Your'e taking the simple RPG element out of the equation. The immersion factor.
Sure, you don't have to use fast travel. Why not just simply "walk" everywhere! That's realistic right! No, no it's not.
Requiring to go to a city to travel point to point is far more realistic and immersive that walking or just appearing somewhere out of the blue ala fast travel.
Saying that Fast Travel isn't required denotes another option. Besides walking, there is none. Therefore fast travel is pretty much required, and I don't like being "required" to do anything.


Walking is not the only option, what about riding a horse?

I too don't understand the big deal.

Storm
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Heather Kush
 
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Post » Thu Sep 09, 2010 12:47 am

Your argument FOR fast travel is flawed in more than one way.
Your'e taking the simple RPG element out of the equation. The immersion factor.
Sure, you don't have to use fast travel. Why not just simply "walk" everywhere! That's realistic right! No, no it's not.
Requiring to go to a city to travel point to point is far more realistic and immersive that walking or just appearing somewhere out of the blue ala fast travel.
Saying that Fast Travel isn't required denotes another option. Besides walking, there is none. Therefore fast travel is pretty much required, and I don't like being "required" to do anything.


I know, right?

Walking is SO unrealistic. I can't remember the last time I walked somewhere ever since I got my JETPACK 2000!!!

Not like the game has horses either.

....

So your suggesting we go to a city to magiacally transport to another city. I'm yet to see an airport in Cyrodil, so I'm not seeing your logic.
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kennedy
 
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Post » Thu Sep 09, 2010 2:53 am

I'd show my hand, but Bethesda sends a hired goon to cut off your hand if you don't use fast travel.

Ergo the hate.
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Albert Wesker
 
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Post » Thu Sep 09, 2010 2:27 am

The stilt riders from Morrowwind were fast travel, just with specific location that you had to start with, and end with. It was no more or less immersive. If you had no horse, fast travel was walking speed, if you had one, it was faster. It was well implemented. The only way some sort of optional travel system that would beat fast travel would be Red Dead's system of hopping in a wagon or carriage and riding along till you got to your destination. You could also skip the intervening distance once it got old. I also love that a lot of people who don't want a lot of features because this isn't a "life sim" come in and say you should have "realistic" ways of getting around. Hypocrites.
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Jose ordaz
 
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Post » Thu Sep 09, 2010 1:05 am

There was no real alternative to fast travel in Oblivion.

The quests were designed with it in mind. You could either walk half the game world every time or use fast travel.
As a consequence of the levelling problem, not using fast travel also meant having to accept that by lvl 15 all travelling NPC's would be dead.

Optional is when there are real options.
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Lyd
 
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Post » Thu Sep 09, 2010 8:40 am

No, it is not stupidity. IF there were alternatives that would be fine but there are none. It ruins the game for us that don't like it, hardly fair isn't it?
Add both options and a button to disable it and everybody's happy don't you agree?

For those mentioning horses. OK, so you can either walk or "walk" faster. That's hardly a choice.
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Greg Swan
 
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Post » Wed Sep 08, 2010 5:26 pm

I know, right?

Walking is SO unrealistic. I can't remember the last time I walked somewhere ever since I got my JETPACK 2000!!!

Not like the game has horses either.

....

So your suggesting we go to a city to magiacally transport to another city. I'm yet to see an airport in Cyrodil, so I'm not seeing your logic.

There could be teleportation pads like in the Mages' Guilds in Morrowind. (instant fast travel)
They could also put in horse drawn carriages. (takes an hour or two of in-game time)

Both make sense and wouldn't break immersion.
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Reanan-Marie Olsen
 
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Post » Wed Sep 08, 2010 10:37 pm

I know, right?

Walking is SO unrealistic. I can't remember the last time I walked somewhere ever since I got my JETPACK 2000!!!

Not like the game has horses either.

....

So your suggesting we go to a city to magiacally transport to another city. I'm yet to see an airport in Cyrodil, so I'm not seeing your logic.

Thank you, it's not like fast travel is magic. Time passes, it's just getting the character to walk/run/ride to the location without having to actually do it.

You say lazy I say I seriously don't have the time to do the distance without fast travel, seriously, I would be able to run to the location one day then a couple of days later maybe explore it, then a couple of days later spend the session running to the next place. Really not my idea of fun, let me fast travel. Especially in fetch em quests. Such a waste of time I sometimes simply don't have...
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His Bella
 
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Post » Thu Sep 09, 2010 9:06 am

Walking is not the only option, what about riding a horse?

I too don't understand the big deal.

Storm

So walking and riding horses. Not really good options considering you wouldn't walk everywhere you go, and not everyone has a horse.

I know, right?

Walking is SO unrealistic. I can't remember the last time I walked somewhere ever since I got my JETPACK 2000!!!

Not like the game has horses either.

....

So your suggesting we go to a city to magiacally transport to another city. I'm yet to see an airport in Cyrodil, so I'm not seeing your logic.

Methinks you're purposely not trying to even understand my point of view in order to start a heated debate/flame me, because I said was pretty much completely understandable by an 8 year old.
Yes, walking is realistic.
Say you're in California and want to go to Mexico.
Just walk, bro. No biggie.
:rolleyes:
In regards to horses, not everyone has horses.
Public transportation is what this entire thing is about. How is it that public transportation just disappeared from every city in the world? How is it that NO CITIES have ANY form of public transportation? That is not realistic in the slightest. EVERY town in Morrowind had multiple forms of public transportation, whether it be boats, silt striders, canoes, etc, yet 200 years later, Skyrim has 0? Cool. Realism to the max.
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Marilú
 
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Post » Thu Sep 09, 2010 1:27 am

If it ruins immersion for you, don't do it. If there's temptation to use it than you obviously want to use it. Anyway, I don't feel like it so much breaks immersion as much as it makes it a LOT easier to get from Cheydinhal to Anvil between FG quests. Although I wish they brought back the Daggerfall fast travel, it was more fun.
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Farrah Barry
 
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Post » Wed Sep 08, 2010 5:55 pm

I like fast travel, I use it in MW via the console. In Ob I ran every were for the first 100 hours are so. I will due the same for Skyrim. Because I also like hiking/exploring.
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Nina Mccormick
 
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Post » Wed Sep 08, 2010 8:22 pm

Pretty much exactly this. It feels cheap, and promotes not exploring.

thats a complete lie it is much easier to exploring with fast traveling than without becuase you would be able to go to previously discovered locations and explore from there, instead of having to go from a city ever time
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DeeD
 
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Post » Wed Sep 08, 2010 5:48 pm

It's a aid for the casual player. hardcoe TES players view it as a legalized exploit.
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Devils Cheek
 
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Post » Wed Sep 08, 2010 8:00 pm

It's a aid for the casual player. hardcoe TES players view it as a legalized exploit.

Its an aid for everyone. Many use it not just casuals. Whatever that means.
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Kortniie Dumont
 
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