On one hand we have shouts which are another kind of magic.
On one hand we have stones which are another kind of enchanting.
On one hand we have skills-of-three that are another kind of overpowered items or unlimited skill buffs.
On the other hand we have far less spells
On the other hand we have far less potion effects
On the other hand we have far less enchantments
On the other hand we have far less weapons / apparel types
Plus all the other design choices like number of quests vs quest quality / length or very limited effect of one's quest decisions on the game world or many other things. Even the UI is simplifying.
I thought the average gamer age was above 30.
I should add that I love this game, but the longer I play, the more these things stand out vs the previous versions. My will to play will not go away so quickly, but these design choices don't really save much work for Bethesda IMHO. Each increase on one side has a decrease on the other and vice versa so this must have been a well thought out decision.
So what exactly is the target audience for this game?
Please stick to the question, we had enough Beth bashing posts already. I just don't get it and would honestly like an answer.
Edit:
This discussion is interesting but I'm not getting any wiser about who would go buy the game because of all the simplifications. I mean, the additional gameplay elements in previous games would not have been immediately apparent to a new player - actually the new player has no way of detecting them since he has nothing to compare to. To be honest, except for character leveling I only noticed omission of elements later in the game. It wasn't something that stuck out immediately upon entering the game. I find that rather hard to believe to have been the major sales point. And judging from average forum topic the forums also make for poor advertizing.
I believe the major sales success here was the hype they successfully built. However, now that they sold all those millions of copies, is the average gamer that actually plays this game happier or not about playing it than the same gamer that played previous versions? Will the future create more gamer turnover or less?