Heres the Script done by Terra Nova:
Function SetDoorEnabledState()
AddedDoor.GetReference().Enable()
EndFunction
this needs to be added to this script:
Scriptname TG07QuestScript extends Quest Conditional
int Property pTG07SceneMover Auto Conditional
int Property pTG07KarliahMoved Auto Conditional
int Property pTG07KarliahFG01 Auto Conditional
int Property pTG07BrynjolfFG01 Auto Conditional
int Property pTG07MustSay01 Auto Conditional
int Property pTG07MustSay02 Auto Conditional
int Property pTG07MustSay03 Auto Conditional
int Property pTG07MustSayTotal Auto Conditional
int Property pTG07Dia Auto Conditional
int Property pTG07Dia01 Auto Conditional
int Property pTG07ValdSpeechGate Auto Conditional
Quest Property pTG07SPQuest Auto Conditional
Quest Property pTG08AQuest Auto Conditional
Cell Property pTG07MercerHouse Auto Conditional
Key Property pTG07Key Auto Conditional
ObjectReference Property pTG07BrynjolfStartMarker Auto Conditional
ObjectReference Property pTG07KarliahStartMarker Auto Conditional
ObjectReference Property pTG07DelvinStartMarker Auto Conditional
ObjectReference Property pTG07VexStartMarker Auto Conditional
MiscObject Property pTG07Plans Auto Conditional
ReferenceAlias Property pTG07KarliahAlias Auto Conditional
GlobalVariable Property pTGFavorLarge Auto Conditional
Faction Property pTG07TGFaction Auto Conditional
ObjectReference Property pTG07ValdEnabler Auto Conditional
event OnUpdate()
;At the initiation of the quest, move Karliah to the meeting marker at Ragged Flagon once Player has changed cells
if pTG07KarliahMoved == 0 && Game.GetPlayer().GetParentCell() != pTG07KarliahAlias.GetRef().GetParentCell()
pTG07KarliahAlias.GetRef().MoveTo(pTG07KarliahStartMarker)
pTG07KarliahAlias.GetRef().Enable()
pTG07KarliahMoved = 1
else
RegisterForSingleUpdate(1)
endif
endEvent
I dont know how or where to add it can someone help,credit will be given.