Can someone upload an already merged patch?

Post » Tue Sep 14, 2010 4:10 am

I can't seem to right click in FO3Edit in order to merge WMK and the 5 expansions. I followed the FO3Edit manual exactly. Can someone upload the merged patch so I can d/l it? Or tell me why I'm an idiot.
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Tue Sep 14, 2010 9:40 am

I can't seem to right click in FO3Edit in order to merge WMK and the 5 expansions. I followed the FO3Edit manual exactly. Can someone upload the merged patch so I can d/l it? Or tell me why I'm an idiot.

Right click somewhere on the left panel and hit 'Create Merged Patch'
What happens when you try to do that?
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Tue Sep 14, 2010 10:58 am

Sorry, I've been busy and just got back to this.
I start up FO3Edit and get to the menu where you select all the plug-ins. Then if I keep everything labeled and press "OK" then I can't right click on the left side. But if I take off WMK DLCs (Not the main WMK file) then It WILL let me right click on the left side. I don't know why this will not work. Please help!
User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Tue Sep 14, 2010 3:52 pm

Sounds like you need to wait longer for everything to load . . . it can take a couple of minutes. Look at the "messages" tab and wait unti it says "finished"

Then you should be able to right click on the left panel.
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Tue Sep 14, 2010 7:11 am

Sounds like you need to wait longer for everything to load . . . it can take a couple of minutes. Look at the "messages" tab and wait unti it says "finished"

Then you should be able to right click on the left panel.

I did. I found that out a while ago. It says finished but acts like its not.
User avatar
Eve(G)
 
Posts: 3546
Joined: Tue Oct 23, 2007 11:45 am

Post » Tue Sep 14, 2010 9:25 am

Copypasta (Ctrl+C/Ctrl+V) the text from FO3Edit's "Messages" tab in a [codebox]{wall of text}[/codebox]? Sounds like there's a fatal error in the mix preventing FO3Edit from fully loading your list.
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Tue Sep 14, 2010 5:23 am

Using Fallout3 Data Path: C:\Program Files\Bethesda Softworks\Fallout 3\Data\Using ini: C:\Documents and Settings\Administrator\My Documents\My Games\Fallout3\Fallout.iniUsing settings file: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.fo3viewsettingsLoading active plugin list: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.txt[Fallout3.esm] Loading file[Fallout3.esm] File loaded[Fallout3.esm] Start processing[Anchorage.esm] Loading file[Anchorage.esm] File loaded[Anchorage.esm] Start processing[ThePitt.esm] Loading file[ThePitt.esm] File loaded[ThePitt.esm] Start processing[BrokenSteel.esm] Loading file[BrokenSteel.esm] File loaded[BrokenSteel.esm] Start processing[PointLookout.esm] Loading file[PointLookout.esm] File loaded[PointLookout.esm] Start processing[Zeta.esm] Loading file[Zeta.esm] File loaded[Zeta.esm] Start processing[DCInteriors_ComboEdition.esm] Loading file[DCInteriors_ComboEdition.esm] File loaded[DCInteriors_ComboEdition.esm] Start processing[ZL-SVD.esp] Loading file[ZL-SVD.esp] File loaded[ZL-SVD.esp] Start processing[ZL-MP5 Pack.esp] Loading file[ZL-MP5 Pack.esp] File loaded[ZL-MP5 Pack.esp] Start processing[RadioBlues.esp] Loading file[RadioBlues.esp] File loaded[RadioBlues.esp] Start processing[RD_Vault77Puppet.esp] Loading file[RD_Vault77Puppet.esp] File loaded[RD_Vault77Puppet.esp] Start processing[Expanded_Repairing.esp] Loading file[Expanded_Repairing.esp] File loaded[Expanded_Repairing.esp] Start processing[Sprint Mod.esp] Loading file[Sprint Mod.esp] File loaded[Sprint Mod.esp] Start processing[Alexa.esp] Loading file[Alexa.esp] File loaded[Alexa.esp] Start processing[MPammo.esp] Loading file[MPammo.esp] File loaded[MPammo.esp] Start processing[VashDeagleV5.esp] Loading file[VashDeagleV5.esp] File loaded[VashDeagleV5.esp] Start processing[Classic Fallout Weapons BETA.esp] Loading file[Classic Fallout Weapons BETA.esp] File loaded[Classic Fallout Weapons BETA.esp] Start processing[WeaponModKits - ThePitt.esp] Loading file[WeaponModKits - ThePitt.esp] File loaded[WeaponModKits - ThePitt.esp] Start processing[WeaponModKits - PointLookout.esp] Loading file[WeaponModKits - PointLookout.esp] File loaded[WeaponModKits - PointLookout.esp] Start processing[WeaponModKits - OperationAnchorage.esp] Loading file[WeaponModKits - OperationAnchorage.esp] File loaded[WeaponModKits - OperationAnchorage.esp] Start processing[WeaponModKits - Zeta.esp] Loading file[WeaponModKits - Zeta.esp] File loaded[WeaponModKits - Zeta.esp] Start processing[WeaponModKits.esp] Loading file[WeaponModKits.esp] File loaded[WeaponModKits.esp] Start processing[Fellout-Anchorage.esp] Loading file[Fellout-Anchorage.esp] File loaded[Fellout-Anchorage.esp] Start processing[Fellout-BrokenSteel.esp] Loading file[Fellout-BrokenSteel.esp] File loaded[Fellout-BrokenSteel.esp] Start processing[Fellout-pipboylight.esp] Loading file[Fellout-pipboylight.esp] File loaded[Fellout-pipboylight.esp] Start processing[Fellout-SOTD.esp] Loading file[Fellout-SOTD.esp] File loaded[Fellout-SOTD.esp] Start processing[WeaponModKits - BrokenSteel.esp] Loading file[WeaponModKits - BrokenSteel.esp] File loaded[WeaponModKits - BrokenSteel.esp] Start processing[Logan.esp] Loading file[Logan.esp] File loaded[Logan.esp] Start processing[LongerDeathCamera.esp] Loading file[LongerDeathCamera.esp] File loaded[LongerDeathCamera.esp] Start processing[51:15] Background Loader: starting...[00:00] Background Loader: loading "Fallout3.esm"...[00:00] Background Loader: [Fallout3.esm] Loading file[00:00] Background Loader: [Fallout3.esm] File loaded[00:00] Background Loader: [Fallout3.esm] Start processing[00:00] Background Loader: [Fallout3.esm] Header processed. Expecting 808699 records[00:00] Background Loader: [Fallout3.esm] GRUP Top "GMST" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TXST" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MICN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "GLOB" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLAS" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "FACT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "HDPT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "HAIR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "EYES" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "RACE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SOUN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ASPC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MGEF" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCPT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LTEX" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ENCH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SPEL" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ACTI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TACT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TERM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ARMO" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "BOOK" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CONT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "DOOR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "INGR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LIGH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MISC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "STAT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCOL" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "MSTT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "PWAT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "GRAS" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "TREE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "FURN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "WEAP" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "AMMO" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NPC_" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CREA" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLC" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "KEYM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "ALCH" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "IDLM" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NOTE" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "COBJ" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "PROJ" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "WTHR" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLMT" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "REGN" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "NAVI" processed[00:00] Background Loader: [Fallout3.esm] GRUP Top "CELL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "WRLD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DIAL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "QUST" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IDLE" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "PACK" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CSTY" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "LSCR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ANIO" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "WATR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "EFSH" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "EXPL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DEBR" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IMGS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IMAD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "FLST" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "PERK" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "BPTD" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ADDN" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "AVIF" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "RADS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CAMS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "CPTH" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "VTYP" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IPCT" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "IPDS" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ARMA" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "ECZN" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "MESG" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "RGDL" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "DOBJ" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "LGTM" processed[00:02] Background Loader: [Fallout3.esm] GRUP Top "MUSC" processed[00:02] Background Loader: [Fallout3.esm] Building FormID index[00:03] Background Loader: [Fallout3.esm] FormID index built[00:03] Background Loader: [Fallout3.esm] Building EditorID index[00:03] Background Loader: [Fallout3.esm] EditorID index built[00:03] Background Loader: [Fallout3.esm] Processing completed[00:03] Background Loader: loading "Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "Fallout3.esm"[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 43 records[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built[00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed[00:03] Background Loader: loading "Anchorage.esm"...[00:03] Background Loader: [Anchorage.esm] Loading file[00:03] Background Loader: [Anchorage.esm] File loaded[00:03] Background Loader: [Anchorage.esm] Start processing[00:03] Background Loader: [Anchorage.esm] Adding master "Fallout3.esm"[00:03] Background Loader: [Anchorage.esm] Header processed. Expecting 46887 records[00:03] Background Loader: [Anchorage.esm] GRUP Top "TXST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "GLOB" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CLAS" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FACT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SOUN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ASPC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MGEF" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SCPT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LTEX" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ENCH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SPEL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ACTI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "TACT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "TERM" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMO" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CONT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DOOR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LIGH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MISC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "STAT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "SCOL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MSTT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FURN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WEAP" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NPC_" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CREA" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLC" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLM" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NOTE" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PROJ" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WTHR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CLMT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "REGN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "NAVI" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CELL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WRLD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DIAL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "QUST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLE" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PACK" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "CSTY" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LSCR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ANIO" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "WATR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "EFSH" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "EXPL" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "DEBR" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IMGS" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IMAD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "FLST" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "PERK" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "BPTD" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ADDN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "VTYP" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "IPCT" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMA" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "ECZN" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "MESG" processed[00:03] Background Loader: [Anchorage.esm] GRUP Top "LGTM" processed[00:03] Background Loader: [Anchorage.esm] Building FormID index[00:04] Background Loader: [Anchorage.esm] FormID index built[00:04] Background Loader: [Anchorage.esm] Building EditorID index[00:04] Background Loader: [Anchorage.esm] EditorID index built[00:04] Background Loader: [Anchorage.esm] Processing completed[00:04] Background Loader: loading "ThePitt.esm"...[00:04] Background Loader: [ThePitt.esm] Loading file[00:04] Background Loader: [ThePitt.esm] File loaded[00:04] Background Loader: [ThePitt.esm] Start processing[00:04] Background Loader: [ThePitt.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [ThePitt.esm] Header processed. Expecting 36013 records[00:04] Background Loader: [ThePitt.esm] GRUP Top "TXST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "GLOB" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FACT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "EYES" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "RACE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "TACT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "TERM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CONT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MISC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "STAT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FURN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "AMMO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CREA" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "REGN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CELL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WRLD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "DIAL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "QUST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IDLE" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PACK" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "CSTY" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ANIO" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "WATR" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IMGS" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "IMAD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "FLST" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "PERK" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "BPTD" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "VTYP" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ARMA" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "ECZN" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MESG" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "RGDL" processed[00:04] Background Loader: [ThePitt.esm] GRUP Top "MUSC" processed[00:04] Background Loader: [ThePitt.esm] Building FormID index[00:04] Background Loader: [ThePitt.esm] FormID index built[00:04] Background Loader: [ThePitt.esm] Building EditorID index[00:04] Background Loader: [ThePitt.esm] EditorID index built[00:04] Background Loader: [ThePitt.esm] Processing completed[00:04] Background Loader: loading "BrokenSteel.esm"...[00:04] Background Loader: [BrokenSteel.esm] Loading file[00:04] Background Loader: [BrokenSteel.esm] File loaded[00:04] Background Loader: [BrokenSteel.esm] Start processing[00:04] Background Loader: [BrokenSteel.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [BrokenSteel.esm] Header processed. Expecting 43505 records[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "GMST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TXST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "GLOB" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FACT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TACT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "TERM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CONT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MISC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "STAT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FURN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CREA" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "REGN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "CELL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WRLD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DIAL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "QUST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLE" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PACK" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ANIO" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WATR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EFSH" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EXPL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DEBR" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMGS" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMAD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FLST" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PERK" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "BPTD" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ADDN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "VTYP" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMA" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ECZN" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MESG" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "RGDL" processed[00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LGTM" processed[00:04] Background Loader: [BrokenSteel.esm] Building FormID index[00:04] Background Loader: [BrokenSteel.esm] FormID index built[00:04] Background Loader: [BrokenSteel.esm] Building EditorID index[00:04] Background Loader: [BrokenSteel.esm] EditorID index built[00:04] Background Loader: [BrokenSteel.esm] Processing completed[00:04] Background Loader: loading "PointLookout.esm"...[00:04] Background Loader: [PointLookout.esm] Loading file[00:04] Background Loader: [PointLookout.esm] File loaded[00:04] Background Loader: [PointLookout.esm] Start processing[00:04] Background Loader: [PointLookout.esm] Adding master "Fallout3.esm"[00:04] Background Loader: [PointLookout.esm] Header processed. Expecting 68565 records[00:04] Background Loader: [PointLookout.esm] GRUP Top "TXST" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "FACT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "RACE" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SOUN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ASPC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MGEF" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SCPT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LTEX" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ENCH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SPEL" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ACTI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "TACT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "TERM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMO" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "BOOK" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CONT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "DOOR" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LIGH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MISC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "STAT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "SCOL" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "MSTT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "PWAT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "GRAS" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "FURN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "WEAP" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "AMMO" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NPC_" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CREA" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLC" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "KEYM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "ALCH" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLM" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NOTE" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "PROJ" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "WTHR" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CLMT" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "REGN" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "NAVI" processed[00:04] Background Loader: [PointLookout.esm] GRUP Top "CELL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "WRLD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "DIAL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "QUST" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IDLE" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "PACK" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "CSTY" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "LSCR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ANIO" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "WATR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "EFSH" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "EXPL" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "DEBR" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IMGS" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IMAD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "FLST" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "PERK" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "BPTD" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "VTYP" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IPCT" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "IPDS" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ARMA" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "ECZN" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "MESG" processed[00:05] Background Loader: [PointLookout.esm] GRUP Top "RGDL" processed[00:05] Background Loader: [PointLookout.esm] Building FormID index[00:05] Background Loader: [PointLookout.esm] FormID index built[00:05] Background Loader: [PointLookout.esm] Building EditorID index[00:05] Background Loader: [PointLookout.esm] EditorID index built[00:05] Background Loader: [PointLookout.esm] Processing completed[00:05] Background Loader: loading "Zeta.esm"...[00:05] Background Loader: [Zeta.esm] Loading file[00:05] Background Loader: [Zeta.esm] File loaded[00:05] Background Loader: [Zeta.esm] Start processing[00:05] Background Loader: [Zeta.esm] Adding master "Fallout3.esm"[00:05] Background Loader: [Zeta.esm] Header processed. Expecting 37109 records[00:05] Background Loader: [Zeta.esm] GRUP Top "TXST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "GLOB" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CLAS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FACT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SOUN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ASPC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MGEF" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SCPT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ENCH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SPEL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ACTI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "TACT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "TERM" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ARMO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CONT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DOOR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LIGH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MISC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "STAT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "SCOL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MSTT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PWAT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FURN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WEAP" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "AMMO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NPC_" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CREA" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LVLC" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ALCH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IDLM" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NOTE" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PROJ" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "LVLI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "REGN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "NAVI" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CELL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WRLD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DIAL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "QUST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IDLE" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PACK" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CSTY" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ANIO" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "WATR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "EFSH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "EXPL" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "DEBR" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IMGS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IMAD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "FLST" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "PERK" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "BPTD" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ADDN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CAMS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "CPTH" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "VTYP" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IPCT" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "IPDS" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ARMA" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "ECZN" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "MESG" processed[00:05] Background Loader: [Zeta.esm] GRUP Top "RGDL" processed[00:05] Background Loader: [Zeta.esm] Building FormID index[00:05] Background Loader: [Zeta.esm] FormID index built[00:05] Background Loader: [Zeta.esm] Building EditorID index[00:05] Background Loader: [Zeta.esm] EditorID index built[00:05] Background Loader: [Zeta.esm] Processing completed[00:05] Background Loader: loading "DCInteriors_ComboEdition.esm"...[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Loading file[00:05] Background Loader: [DCInteriors_ComboEdition.esm] File loaded[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Start processing[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Adding master "Fallout3.esm"[00:05] Background Loader: [DCInteriors_ComboEdition.esm] Header processed. Expecting 60715 records[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "TXST" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SCPT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ENCH" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SPEL" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ACTI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "TERM" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ARMO" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CONT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "DOOR" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MISC" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "STAT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "SCOL" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MSTT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "PWAT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "FURN" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NPC_" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CREA" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ALCH" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NOTE" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "LVLI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WTHR" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CLMT" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "NAVI" processed[00:05] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "CELL" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WRLD" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "WATR" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "IMGS" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "IMAD" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "FLST" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "PERK" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ARMA" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "ECZN" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] GRUP Top "MESG" processed[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Building FormID index[00:06] Background Loader: [DCInteriors_ComboEdition.esm] FormID index built[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Building EditorID index[00:06] Background Loader: [DCInteriors_ComboEdition.esm] EditorID index built[00:06] Background Loader: [DCInteriors_ComboEdition.esm] Processing completed[00:06] Background Loader: loading "ZL-SVD.esp"...[00:06] Background Loader: [ZL-SVD.esp] Loading file[00:06] Background Loader: [ZL-SVD.esp] File loaded[00:06] Background Loader: [ZL-SVD.esp] Start processing[00:06] Background Loader: [ZL-SVD.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [ZL-SVD.esp] Header processed. Expecting 57 records[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "STAT" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "CELL" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "QUST" processed[00:06] Background Loader: [ZL-SVD.esp] GRUP Top "FLST" processed[00:06] Background Loader: [ZL-SVD.esp] Building FormID index[00:06] Background Loader: [ZL-SVD.esp] FormID index built[00:06] Background Loader: [ZL-SVD.esp] Building EditorID index[00:06] Background Loader: [ZL-SVD.esp] EditorID index built[00:06] Background Loader: [ZL-SVD.esp] Processing completed[00:06] Background Loader: loading "ZL-MP5 Pack.esp"...[00:06] Background Loader: [ZL-MP5 Pack.esp] Loading file[00:06] Background Loader: [ZL-MP5 Pack.esp] File loaded[00:06] Background Loader: [ZL-MP5 Pack.esp] Start processing[00:06] Background Loader: [ZL-MP5 Pack.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [ZL-MP5 Pack.esp] Header processed. Expecting 55 records[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "CONT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "STAT" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "CELL" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "QUST" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] GRUP Top "FLST" processed[00:06] Background Loader: [ZL-MP5 Pack.esp] Building FormID index[00:06] Background Loader: [ZL-MP5 Pack.esp] FormID index built[00:06] Background Loader: [ZL-MP5 Pack.esp] Building EditorID index[00:06] Background Loader: [ZL-MP5 Pack.esp] EditorID index built[00:06] Background Loader: [ZL-MP5 Pack.esp] Processing completed[00:06] Background Loader: loading "RadioBlues.esp"...[00:06] Background Loader: [RadioBlues.esp] Loading file[00:06] Background Loader: [RadioBlues.esp] File loaded[00:06] Background Loader: [RadioBlues.esp] Start processing[00:06] Background Loader: [RadioBlues.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [RadioBlues.esp] Header processed. Expecting 74 records[00:06] Background Loader: [RadioBlues.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "TACT" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "DIAL" processed[00:06] Background Loader: [RadioBlues.esp] GRUP Top "QUST" processed[00:06] Background Loader: [RadioBlues.esp] Building FormID index[00:06] Background Loader: [RadioBlues.esp] FormID index built[00:06] Background Loader: [RadioBlues.esp] Building EditorID index[00:06] Background Loader: [RadioBlues.esp] EditorID index built[00:06] Background Loader: [RadioBlues.esp] Processing completed[00:06] Background Loader: loading "RD_Vault77Puppet.esp"...[00:06] Background Loader: [RD_Vault77Puppet.esp] Loading file[00:06] Background Loader: [RD_Vault77Puppet.esp] File loaded[00:06] Background Loader: [RD_Vault77Puppet.esp] Start processing[00:06] Background Loader: [RD_Vault77Puppet.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [RD_Vault77Puppet.esp] Header processed. Expecting 15 records[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "CELL" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "FLST" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] GRUP Top "ARMA" processed[00:06] Background Loader: [RD_Vault77Puppet.esp] Building FormID index[00:06] Background Loader: [RD_Vault77Puppet.esp] FormID index built[00:06] Background Loader: [RD_Vault77Puppet.esp] Building EditorID index[00:06] Background Loader: [RD_Vault77Puppet.esp] EditorID index built[00:06] Background Loader: [RD_Vault77Puppet.esp] Processing completed[00:06] Background Loader: loading "Expanded_Repairing.esp"...[00:06] Background Loader: [Expanded_Repairing.esp] Loading file[00:06] Background Loader: [Expanded_Repairing.esp] File loaded[00:06] Background Loader: [Expanded_Repairing.esp] Start processing[00:06] Background Loader: [Expanded_Repairing.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Expanded_Repairing.esp] Adding master "BrokenSteel.esm"[00:06] Background Loader: [Expanded_Repairing.esp] Header processed. Expecting 23 records[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "ARMO" processed[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Expanded_Repairing.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [Expanded_Repairing.esp] Building FormID index[00:06] Background Loader: [Expanded_Repairing.esp] FormID index built[00:06] Background Loader: [Expanded_Repairing.esp] Building EditorID index[00:06] Background Loader: [Expanded_Repairing.esp] EditorID index built[00:06] Background Loader: [Expanded_Repairing.esp] Processing completed[00:06] Background Loader: loading "Sprint Mod.esp"...[00:06] Background Loader: [Sprint Mod.esp] Loading file[00:06] Background Loader: [Sprint Mod.esp] File loaded[00:06] Background Loader: [Sprint Mod.esp] Start processing[00:06] Background Loader: [Sprint Mod.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Sprint Mod.esp] Header processed. Expecting 67 records[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "GLOB" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "SPEL" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "ARMO" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "NOTE" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "QUST" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "PACK" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "EXPL" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "IMAD" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "PERK" processed[00:06] Background Loader: [Sprint Mod.esp] GRUP Top "MESG" processed[00:06] Background Loader: [Sprint Mod.esp] Building FormID index[00:06] Background Loader: [Sprint Mod.esp] FormID index built[00:06] Background Loader: [Sprint Mod.esp] Building EditorID index[00:06] Background Loader: [Sprint Mod.esp] EditorID index built[00:06] Background Loader: [Sprint Mod.esp] Processing completed[00:06] Background Loader: loading "Alexa.esp"...[00:06] Background Loader: [Alexa.esp] Loading file[00:06] Background Loader: [Alexa.esp] File loaded[00:06] Background Loader: [Alexa.esp] Start processing[00:06] Background Loader: [Alexa.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Alexa.esp] Header processed. Expecting 30 records[00:06] Background Loader: [Alexa.esp] GRUP Top "FACT" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "DIAL" processed[00:06] Background Loader: [Alexa.esp] GRUP Top "QUST" processed[00:06] Background Loader: [Alexa.esp] Building FormID index[00:06] Background Loader: [Alexa.esp] FormID index built[00:06] Background Loader: [Alexa.esp] Building EditorID index[00:06] Background Loader: [Alexa.esp] EditorID index built[00:06] Background Loader: [Alexa.esp] Processing completed[00:06] Background Loader: loading "MPammo.esp"...[00:06] Background Loader: [MPammo.esp] Loading file[00:06] Background Loader: [MPammo.esp] File loaded[00:06] Background Loader: [MPammo.esp] Start processing[00:06] Background Loader: [MPammo.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [MPammo.esp] Header processed. Expecting 29 records[00:06] Background Loader: [MPammo.esp] GRUP Top "CONT" processed[00:06] Background Loader: <Note: Ammo50AE ".50 Action Express" [AMMO:00F04241] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATO "7.62x51mm NATO" [AMMO:00F04240] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACP ".45 Automatic Colt Pistol" [AMMO:00E04241] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo338lapua ".338 Lapua magnum" [AMMO:00F6B53C] was injected into Fallout3.esm>[00:06] Background Loader: [MPammo.esp] GRUP Top "AMMO" processed[00:06] Background Loader: <Note: VendorAmmo50AE [LVLI:00F74AC7] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo50AE75 [LVLI:00F2935E] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo45ACP [LVLI:00E74AC7] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACP75 [LVLI:00E2935E] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo762NATO [LVLI:00F74ACC] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATO75 [LVLI:00F29360] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmoBulletsVTS [LVLI:00A74AD5] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmoBulletsVTS [LVLI:00B74AD5] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo338Scrounger [LVLI:00F6B547] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo33875 [LVLI:00F6B546] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo50AEScrounger [LVLI:00F645D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo50AE [LVLI:00F2FE59] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo45ACPScrounger [LVLI:00E645D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo45ACP [LVLI:00E2FE59] was injected into Fallout3.esm>[00:06] Background Loader: <Note: Ammo762NATOScrounger [LVLI:00F645D9] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo762NATO [LVLI:00F2FE73] was injected into Fallout3.esm>[00:06] Background Loader: <Note: VendorAmmo338 [LVLI:00F74AC8] was injected into Fallout3.esm>[00:06] Background Loader: <Note: LootAmmo338 [LVLI:00F6B542] was injected into Fallout3.esm>[00:06] Background Loader: [MPammo.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [MPammo.esp] GRUP Top "FLST" processed[00:06] Background Loader: [MPammo.esp] Building FormID index[00:06] Background Loader: [MPammo.esp] FormID index built[00:06] Background Loader: [MPammo.esp] Building EditorID index[00:06] Background Loader: [MPammo.esp] EditorID index built[00:06] Background Loader: [MPammo.esp] Processing completed[00:06] Background Loader: loading "VashDeagleV5.esp"...[00:06] Background Loader: [VashDeagleV5.esp] Loading file[00:06] Background Loader: [VashDeagleV5.esp] File loaded[00:06] Background Loader: [VashDeagleV5.esp] Start processing[00:06] Background Loader: [VashDeagleV5.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [VashDeagleV5.esp] Header processed. Expecting 18 records[00:06] Background Loader: <Note: 1stPersonDDragon [TXST:00F25B81] was injected into Fallout3.esm>[00:06] Background Loader: <Note: 1stPersonDesertEagle [TXST:00E25B81] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "TXST" processed[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "CONT" processed[00:06] Background Loader: <Note: 1stPersonDDragonDUPLICATE000 [STAT:00F25B82] was injected into Fallout3.esm>[00:06] Background Loader: <Note: 1stPersonDesertEagleDUPLICATE000 [STAT:00E25B82] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "STAT" processed[00:06] Background Loader: <Note: WeapDDragon "Deagle" [WEAP:00E0434F] was injected into Fallout3.esm>[00:06] Background Loader: <Note: WeapDeserteagle "Desert Eagle" [WEAP:00F0434F] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "WEAP" processed[00:06] Background Loader: <Note: CondDesertEagleLoot [LVLI:00F301D6] was injected into Fallout3.esm>[00:06] Background Loader: <Note: WithAmmoDesertEagleLoot [LVLI:00F302B3] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "LVLI" processed[00:06] Background Loader: <Note: RepairDesertEagle [FLST:00E34248] was injected into Fallout3.esm>[00:06] Background Loader: [VashDeagleV5.esp] GRUP Top "FLST" processed[00:06] Background Loader: [VashDeagleV5.esp] Building FormID index[00:06] Background Loader: [VashDeagleV5.esp] FormID index built[00:06] Background Loader: [VashDeagleV5.esp] Building EditorID index[00:06] Background Loader: [VashDeagleV5.esp] EditorID index built[00:06] Background Loader: [VashDeagleV5.esp] Processing completed[00:06] Background Loader: loading "Classic Fallout Weapons BETA.esp"...[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Loading file[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] File loaded[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Start processing[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Header processed. Expecting 373 records[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "TXST" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CONT" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "STAT" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "AMMO" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CREA" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "PROJ" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "NAVI" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "CELL" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "EXPL" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] GRUP Top "FLST" processed[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Building FormID index[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] FormID index built[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Building EditorID index[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] EditorID index built[00:06] Background Loader: [Classic Fallout Weapons BETA.esp] Processing completed[00:06] Background Loader: loading "WeaponModKits - ThePitt.esp"...[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Loading file[00:06] Background Loader: [WeaponModKits - ThePitt.esp] File loaded[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Start processing[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "ThePitt.esm"[00:06] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "WeaponModKits.esp"[00:06] Background Loader: [WeaponModKits.esp] Loading file[00:06] Background Loader: [WeaponModKits.esp] File loaded[00:06] Background Loader: [WeaponModKits.esp] Start processing[00:06] Background Loader: [WeaponModKits.esp] Adding master "Fallout3.esm"[00:06] Background Loader: [WeaponModKits.esp] Header processed. Expecting 789 records[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "TXST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SOUN" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MGEF" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SCPT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "SPEL" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "ACTI" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "CONT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MISC" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "STAT" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "WEAP" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "NPC_" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "NOTE" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "PROJ" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "LVLI" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "CELL" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "WRLD" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "QUST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "IDLE" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "FLST" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "PERK" processed[00:06] Background Loader: [WeaponModKits.esp] GRUP Top "MESG" processed[00:06] Background Loader: [WeaponModKits.esp] Building FormID index[00:06] Background Loader: [WeaponModKits.esp] FormID index built[00:06] Background Loader: [WeaponModKits.esp] Building EditorID index[00:06] Background Loader: [WeaponModKits.esp] EditorID index built[00:06] Background Loader: [WeaponModKits.esp] Processing completed[00:06] Background Loader: Fatal: <Exception: "WeaponModKits - ThePitt.esp" requires master "WeaponModKits.esp" to be loaded before it.>[00:06] Background Loader: finished

User avatar
Ana Torrecilla Cabeza
 
Posts: 3427
Joined: Wed Jun 28, 2006 6:15 pm

Post » Tue Sep 14, 2010 2:51 am

[00:06] Background Loader: Fatal:

Go back to your load order and move WeaponModKits.esp to above that DLC plugin then load up FO3Edit and try again.

Edit: While you're in FOMM move all the WMK DLC plugins below WMK.esp and put them all together, like so:

WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Tue Sep 14, 2010 1:21 am

Thank you sooo much!
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am


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