Microsoft's already kinda in-my-[censored] already, I'm using their OS and its a legal copy. I don't think Google does data theft, I've never run a google .exe on this system, so they'd be hard-pressed to pull that off.
Google even collects information about you when you use their search engine. Granted, it's fairly anonymous, but based on the other criteria you've presented that would seem to be enough to put you off. Again, your criteria seems a little arbitrary to me.
At the point where I am (theoretically) signing-up for steam, I would anticipate that I'm giving them permission to do what they say they need to do. That's not a data theft situation. Part of their 'service' is, I am told, DRM, which these days is IMO venturing into grey hat territory.
No, see, it's not considered "hacking" when they're being up-front about what their application does and that application doesn't do anything out of the ordinary to your computer. I mean, unless you're considering requiring the client to play a game is some kind of social engineering shenanigan to get their software on your computer. Again, seems like a lot of trouble (building a huge full-service gaming portal) just to get their little client on your machine to steal your info. This seriously isn't sounding paranoid to you?
If anything, other forms of offline DRM are a lot closer to hacking, because they make changes to your OS without asking you. Some versions of SecuROM could even be considered to fall under the 'rootkit' category. Steam is just a very visible client app used to request authentication among other things. To be honest, it's probably the least 'hacking-like' form of DRM I've seen since the days of low-tech manual lookups and code wheels.
There is an incentive related to DRM enforcement to do information-gathering while they are in my system.
Can you explain this incentive? They're sending certs to decrypt the .exe file. What more do you think they are doing? Also, do you think all of the people that have been scrutinizing Steam for years wouldn't have figured it out by now if they were doing something unscrupulous?
From my perspective, this is pointless and unwanted. I'm sitting at home, with my freshly-purchased disk in my hand, and I know I didn't steal it. That's as far as it should go.
Fair enough. We're not allowed to discuss the merits of using DRM or not here, though, and that isn't what the discussion is about anyway.
Let's think about why I can't just register the software via a web site, and have it pass me the necessary encryption keys for the install? Unless I missed something, that's not allowed. For some reason they insist upon being directly in my [censored]. So, we have an impassee.
Because 1.) that would be incredibly non-user-friendly and piss off a lot of non-techie users and 2.) there's no way for them to verify that you're using a legit certificate that's not been passed around.
I use Windump if I'm on a windows OS, tcpdump if it's linux, and realize, once you see the data go out, it's already gone.
What's the point in even talking about sniffing network traffic if you're going to preemptively assume something is sending personal info before you even try it?
No, not in arms anymore. My "rage" against it was replaced by lethargic dissapointment for some time now. These days I'm just fair enough to say its the main reason for at least one lost sale and forget about it mostly (mostly because some gain some sanety later i.e. Mass Effect). I'm aware that some people had securom problems, but I had the luck to never have any of these.
So, what's the deterrent from using Steam (something that uses the internet to authenticate you but otherwise is pretty harmless) versus something like SecuROM, which actually vandalizes your computer? I never had problems running games with SecuROM (never had problems with Steam either), but the fact that it alters my OS without my permission is reason enough for me to hate it. Steam is much, much more benign than most other forms of DRM.
Edit:
You know, I take that back. I have had problems with SecuROM. It won't allow my games to run if I'm running perfectly legit apps like Process Explorer (distributed by Microsoft) or virtual CD/DVD apps that I use to mount legal images. Steam doesn't tell me how I can/can't use my computer at least.
That's not data theft, that's web logs. It's common practice to do this and it means absolutely nothing to me. I expect connections which I initiate to a server to potentially be logged.
Lol...again, the point is that Google is collecting and indexing this information about you, which is a heck of a lot more than there's any evidence that Steam does. Really, the idea that Steam is a tool for data theft is pretty implausible.
No different than a game being coded to require SecuROM or a code wheel. :shrug: