"I can't take this seriously!"

Post » Thu Jun 23, 2011 1:52 pm

There is no hand-to-hand.

And no, for me it doesn't create a sense of urgency. It just makes the game more epic.


Hand to hand combat is in, but it doesn't have it's own skill. THAT is what's confirmed.

Yes, you are. Quite a serious case too, if I'm any judge. But the best people are at least a little mad... and your general concept has occurred to me more than once. The beauty of TES is that you can play that character, or anything else.

There's no skill for it, but we can perform unarmed attacks in Skyrim.


Yes, I think he may be quite mad.

Proof? Hand to hand is probably one of the remaining stealth skills.


Nope. Though I do wonder what the remaining Stealth skill is....

I would love a mod that enabled sliding down mountains on your shield. In Oblivion, I felt like I spent way too much time carefully falling down cliff sides in order to mitigate damage. Actually...A hang glider/parachute would work just as well for that particular issue, and either one of them would be very entertaining. Personally, I'll play a relatively "human" character. Been adventuring for 24 straight hours? Seems like you could use some sleep. Been fighting dragons for a week? Maybe chat up the local wenches. Just got out of jail? Maybe lay low for a while, hang out in public places and behave, but always plotting toward my next big crime.

I spent a whole lot of time in Oblivion just trying to complete as many quests as I could. I used the heck out of fast travel, and eventually just stopped dealing with money so that I could focus on quests. It wasn't until I was dead set on finishing some questline all in one go that the merchants in the Market District were complaining to me about Thoronir. I said I'd talk to him, and then I did, and then I left to do more quests. I would always end up back in the Imperial City at odd hours. I would always notice the grave robber in Green Emperor Way. I would see Thoronir on his way to the tavern, hours before he would inevitably meet with the grave robber. Then I would leave because I had more pressing matters to attend to. Mankar Camoran wasn't going to defeat himself. Martin needed his protector. The King of Worms was on the rise. The Blackwood Company ran rampant. Count Umbranox longed for his old life. The chapel of Anvil was torn apart, and no one had brought about the revenge that was owed to it. The Greymarch was approaching, day by day...

As I played Oblivion over and over, I somehow got it in my head that there was an ideal way to play. I somehow got it in my head that certain quests were more important than others. Eventually, I came to realize that there was but one thing that really mattered: Henantier was stuck in his dreams, and he was scared, and he was suffering, and only you could help him. After you saved him, then from then on, your character could make all their own decisions, rather than trying to deal with priorities.


WTF is this^??? You just decide to post your random thoughts in this thread?
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Albert Wesker
 
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Post » Thu Jun 23, 2011 10:54 am

No, Hand to hand is not confirmed to be out. It's was actually hinted by the producer that it is in.


h2h skill is confirmed to be out, but you can still punch and use your fist to fight, it just wont be a skill.


source
Playstation The Official Magazine, July 2011 issue, confirmed that the Hand 2 Hand skill has been removed.
http://www.gamesas.com/index.php?/topic/1197294-new-skyrim-info-coming-in-playstation-the-official-magazine/page__hl__h2h
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STEVI INQUE
 
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Post » Thu Jun 23, 2011 1:44 pm

http://www.zenimax.com/external.php?locale=en-us&url=http://livinginoblivion.wordpress.com/2007/02/28/to-sum-it-up/. The first few pages are a bit slow, but if you like gentle, wry humour you might like this. Basically, he's just trying to make his way in Cyrodiil without having any adventures, just living as an NPC. An alchemist...

"The Ayleids were an ancient race who inhabited Tamriel long, long ago. Also known as Heartland High Elves, they were tribal, and their downfall is often attributed to OH HOLY CRAP! JACKPOT! THERE’S ALL SORTS OF INGREDIENTS TO PICK AROUND HERE!"


That was one of the most fun reads I ever saw relating to Oblivion. Yes, that dry sense of humor was awesome. He even inspired me to try a toon like Nondrick and it was actually pretty fun... for a while, lol. But I got very bored playing that way because I felt guilty and "out of character" when I had to fight for my life. Someone that pathetic would certainly die a grusome death at the hands of the many bandits and critters added by OOO. But love the writing by that guy, thanks for the re-link back to some good times!
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Jessica Lloyd
 
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Post » Thu Jun 23, 2011 12:39 pm

There is no hand-to-hand.

And no, for me it doesn't create a sense of urgency. It just makes the game more epic.


This.
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stephanie eastwood
 
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Post » Thu Jun 23, 2011 1:01 pm

http://www.zenimax.com/external.php?locale=en-us&url=http://livinginoblivion.wordpress.com/2007/02/28/to-sum-it-up/. The first few pages are a bit slow, but if you like gentle, wry humour you might like this. Basically, he's just trying to make his way in Cyrodiil without having any adventures, just living as an NPC. An alchemist...

"The Ayleids were an ancient race who inhabited Tamriel long, long ago. Also known as Heartland High Elves, they were tribal, and their downfall is often attributed to OH HOLY CRAP! JACKPOT! THERE’S ALL SORTS OF INGREDIENTS TO PICK AROUND HERE!"

thankyou very much for that link this is going to keep me very entertained, its a bloody hilarious "i’m greeted at the bar by Maenlorn, a short, pleasant, clearly homosixual Wood Elf, who informs me he runs the place with his twin brother". very well written and a really interesting concept truly thankyou
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lucile davignon
 
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