Can weapons collide?

Post » Tue Mar 29, 2011 9:52 pm

I'm wondering if a form of blocking will be 2 weapons clanging together. You swing at your enemy , he swings at you and Clangitty clang ensues.. This would add so much realism to the combat. Will your shield be able to block even if it's just hanging on your arm and you're not actively blocking?.. Guess what I'm wondering is will swords and shields be treated as solid objects?
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Natalie Taylor
 
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Post » Wed Mar 30, 2011 8:59 am

I doubt it, but I hope so, it would be really great, however I think they said something about not being able to block with single handed weapons which is silly but...
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TRIsha FEnnesse
 
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Post » Wed Mar 30, 2011 12:41 am

Wasn't this in Oblivion?
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Emily Shackleton
 
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Post » Wed Mar 30, 2011 3:40 am

I think it would be a good alternative to blocking if you can't block without a shield or 2-handed.
... or it would make fights even more annoying, hard to tell.
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Sebrina Johnstone
 
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Post » Wed Mar 30, 2011 7:01 am

I think it would be a good alternative to blocking if you can't block without a shield or 2-handed.
... or it would make fights even more annoying, hard to tell.

You should be able to block while dual wielding. Just raise both weapons.
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Jonathan Braz
 
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Post » Wed Mar 30, 2011 8:06 am

Wasn't this in Oblivion?


In oblivion weapons didn't collide with anything
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luis dejesus
 
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Post » Wed Mar 30, 2011 12:41 pm

In oblivion weapons didn't collide with anything

Weapons clanged with one another.
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Dorian Cozens
 
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Post » Wed Mar 30, 2011 1:29 am

I'm wondering if a form of blocking will be 2 weapons clanging together. You swing at your enemy , he swings at you and Clangitty clang ensues.. This would add so much realism to the combat. Will your shield be able to block even if it's just hanging on your arm and you're not actively blocking?.. Guess what I'm wondering is will swords and shields be treated as solid objects?


Solid topic.
I'm assuming no, not in Skyrim. But that is the way to go, for sure.
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FITTAS
 
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Post » Tue Mar 29, 2011 8:53 pm

In oblivion weapons didn't collide with anything


Don't they bounce off shields? =P
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Khamaji Taylor
 
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Post » Wed Mar 30, 2011 12:57 pm

Weapons clanged with one another.

Only if you pressed the block button.
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Strawberry
 
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Post » Wed Mar 30, 2011 5:25 am

Weapons clanged with one another.


No they didnt.

Only with shields
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Charles Mckinna
 
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Post » Wed Mar 30, 2011 5:01 am

No they didnt.

Only with shields

Swing a weapon, at an NPC, that is blocking with a two handed weapon.
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Stefanny Cardona
 
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Post » Wed Mar 30, 2011 12:48 am

I'm wondering if a form of blocking will be 2 weapons clanging together. You swing at your enemy , he swings at you and Clangitty clang ensues.. This would add so much realism to the combat. Will your shield be able to block even if it's just hanging on your arm and you're not actively blocking?.. Guess what I'm wondering is will swords and shields be treated as solid objects?


I think what you're referring to is more of a parry or a blade lock. As far as those two go, it's hard to say until we see more about this combat system and how they've improved on it. In regards to shields, If your shield is at your side then you're not blocking, same deal with boxing, if your guard is down you're prone to a punch.
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Marquis T
 
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Post » Wed Mar 30, 2011 6:51 am

Well parry option was good feature in Oblivion,
some things nice to see improved like weapon weight, character Strength, Agility and Weapon skills taken into account versus enemy ones so we cant parry strike of two handed iron hammer with glass dagger until will have enough skills and attributes as well NPC mages cannot block our strikes with such weapons
Doc Block Recoil Stagger
http://www.tesnexus.com/downloads/file.php?id=35933
If combatants are equal there can be weapon clench in duel,
Parry must be timed so we will did not have Shield Wall (leave this shields) but actual fencing.
Nice to see if there will be different version of parry for different types of weapons or different strikes (low middle high) even no need to trigger them manually (but thats will be nice if will be done even with mods) just more variability to close combat, so it will not looks too repetitive.
In such way both player and character skills will be usable great mix of action and RPG as well there will be more immersion in combat.
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Jynx Anthropic
 
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Post » Wed Mar 30, 2011 12:13 pm

I have no Idea what games you guy were playing but in Oblivion AND morrowind weapons did collide ocassionaly if swung at the right time :P
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Nymph
 
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Post » Tue Mar 29, 2011 9:37 pm

I think weapon clashing would make it really annoying to fight multiple enemies at one time, especially if they made weapons clash frequently.
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Meghan Terry
 
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Post » Wed Mar 30, 2011 2:08 am

Heh, no they didn't. I think the OP is referring to a parry similar to Mount and Blade's system. If that is the case, then no TES game has had it. Honestly I am not sure how good it would be, as in that game the AI was a little too good at using it.
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Cheryl Rice
 
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Post » Wed Mar 30, 2011 6:29 am

I doubt it, but I hope so, it would be really great, however I think they said something about not being able to block with single handed weapons which is silly but...

No, you can't block while dual wielding a single handed weapon and a spell because blocking requires two hands. If you have an empty hand and a one handed weapon however you can block with it.
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Shannon Marie Jones
 
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Post » Tue Mar 29, 2011 11:44 pm

Heh, no they didn't. I think the OP is referring to a parry similar to Mount and Blade's system. If that is the case, then no TES game has had it. Honestly I am not sure how good it would be, as in that game the AI was a little too good at using it.

You are wrong, Oblivion has it with mods
http://www.youtube.com/watch?v=Qokc-YlQZTo
http://www.youtube.com/watch?v=QobNUA9GXOg
http://www.youtube.com/watch?v=dKb7u79uExE
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Ezekiel Macallister
 
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Post » Wed Mar 30, 2011 12:37 pm

You are wrong, Oblivion has it with mods
http://www.youtube.com/watch?v=Qokc-YlQZTo
http://www.youtube.com/watch?v=QobNUA9GXOg
http://www.youtube.com/watch?v=dKb7u79uExE

Yeah, well by that logic Oblivion had motorcycles too. Whatever mods have added to the game is irrelevant in the context of looking back at what the game did or didn't have. We PCs are only 25% of the overall fanbase and the fact that the members here are 75% PCs is also irrelevant.
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Imy Davies
 
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Post » Wed Mar 30, 2011 12:51 am

I love this idea. I don't recall seeing this at all in 3rd person view, sword strikes other sword or shield but didnt look real.

I love the idea of boucing off or if using your sword it would deflect to you.
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carla
 
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Post » Wed Mar 30, 2011 11:51 am

Swing a weapon, at an NPC, that is blocking with a two handed weapon.

Exactly, blocking. That's totally different. The point is that if two guys start singing at eachother with swords from left to right at the same time and same height, they will collide and stagger both or only one of them, it's hard to add it in a really good way though. I sure hope that our weapons would collide into eachother if we attack exactly at the same time, give or take 0.4 seconds. That would not make combat all about smashing R1 to break your opponents guard, but actually think when you strike.
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Rozlyn Robinson
 
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Post » Wed Mar 30, 2011 1:20 am

I have no Idea what games you guy were playing but in Oblivion AND morrowind weapons did collide ocassionaly if swung at the right time :P

This.
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Bad News Rogers
 
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Post » Wed Mar 30, 2011 12:01 am

Yeah, well by that logic Oblivion had motorcycles too. Whatever mods have added to the game is irrelevant in the context of looking back at what the game did or didn't have. We PCs are only 25% of the overall fanbase and the fact that the members here are 75% PCs is also irrelevant.

Well I don't use motorcycles mods, instead I add features from previous TES games into my Oblivion installation as well as really good new gameplay features, fixes, replacers and overhauls.
Video from above shows thats feature like M&B has can be achievable in TES as well thats AI capable use such feature.
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stevie trent
 
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Post » Tue Mar 29, 2011 8:59 pm

Mods are irrelevant, as worm said. We are talking vanilla Oblivion and Morrowind. In those, weapons did not make any noise or collide when their models crossed. Those are hard facts.
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Prisca Lacour
 
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