I'm creating a sword from another game so I can use it in Skyrim. The sword in the game it originates from has a percent chance, when the enemy is hit, to activate one of six abilities it has, otherwise it just hits a normal attack (As if it has no enchantment).
Is it possible, in Skyrim, to mess around with enchantment settings, scripting, etc., to recreate this? Is there a way to script a percent chance of a sword to enable an ability one hit at a time?
EDIT: Here are some examples of the abilities:
-On percent chance, steal health from enemy when hit.
-On percent chance, steal mana from enemy when hit.
-On percent chance, summon a familiar to attack the enemy.