Can you actually Roleplay in this game?

Post » Wed May 09, 2012 11:13 am

I was wanting to Roleplay in either Fallout: NV or Fallout: 3 as something I wanted. I really wanted to choose Fallout: NV because some gameplay elements are far superior to Fallout: 3, however I get forced into a role, and the entire game seems very linear. It's like I have to follow a path to the City of New Vegas.

So is there anyway to Roleplay in this game?
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Rachel Tyson
 
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Post » Wed May 09, 2012 11:34 am

It's your choice to follow that specific path to the city of Vegas. It could also be your choice not to, and reach it by other means. The First few quests in the MQ are just to offer a convenient road for an early character to get to know some of the factions and have a bit less hard times, but it's by no means mandatory to follow it. The world doesn't cuddle the player too much, though, so you'd do wise to keep it low until you've gained some levels if you take other paths.
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D IV
 
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Post » Wed May 09, 2012 8:52 pm

It's far easier to roleplay in New Vegas then it is in Fallout 3. In Fallout 3 your age is set, your goals are set, your friends are set and your enemies are set.

In New Vegas every single quest has a choice in it, every weapon skill is viable or even don't play with any weapons at all. You can be a complete pacifist in this game and not directly cause any damage to anything. There are multiple endings, every faction and every inhabited town has its own reputation towards you and companions will react to what you do. The main quest does want you to follow the highway south, but you could go north if you're brave enough or you could head east. You could go straight to New Vegas and skip a large part of the main quest. Your character, the Courier, was shot in the head and just had a Platinum Chip stolen from him/her, its up to you to decide how s/he goes about getting it back or even if s/he wants it back. New Vegas was built for roleplaying because pretty much everything is up to you.
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Siobhan Wallis-McRobert
 
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Post » Wed May 09, 2012 10:19 pm

Well, yes, considering it IS a roleplaying game
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Beast Attire
 
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Post » Wed May 09, 2012 3:05 pm

Once you are through the 'training' tunnel, there is heaps of room for roleplaying.
Unlike FO3, the main plot is yours to toy with.
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Big Homie
 
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Post » Wed May 09, 2012 8:22 pm

No, can't RP at all.
It's completely linear and only has one path to follow. Fallout: 3 does allow for major RPing.
(hehe, let's see who takes the bait)
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Lyndsey Bird
 
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Post » Wed May 09, 2012 10:33 am

No, can't RP at all.
It's completely linear and only has one path to follow. Fallout: 3 does allow for major RPing.
(hehe, let's see who takes the bait)
Baiting is frowned upon by the moderators, just FYI.
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Tyrone Haywood
 
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Post » Thu May 10, 2012 1:20 am

Not so much in Fallout 3 due to your having a planned childhood.

N.V. added more of an open past though, in a sense.

Spoiler
You would have to ultimately end up squeezing a nuclear.. accident, or plan in there somewhere though.
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gandalf
 
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Post » Wed May 09, 2012 12:38 pm

Baiting is frowned upon by the moderators, just FYI.
:thumbsup:
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Nicole Elocin
 
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Post » Wed May 09, 2012 1:47 pm

I personally think both are good to roleplay as .And for the people saying fo3 is harder to rp in ,well in fonv mr sawyer has stated the courier is from california and also the fact that the courier kinda set of nukes at the divide .I would say thats a hefty backstory.
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Annika Marziniak
 
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Post » Wed May 09, 2012 7:14 pm

Hardest part I've found to roleplay is your base of operations. Depending on your character your going to want a place to call home and plan your routine. In fallout 3 I didn't like either house and until the DLC's either did new Vegas. With the add-ons in NV you add a couple really great base of operations. To me that's really makes a huge difference in my roleplaying options.
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Monika Fiolek
 
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Post » Thu May 10, 2012 1:18 am

As the others have said, RPing in NV is ripe for the taking.
Really the only thing that limits your RPing is yourself.
If you wanna go out and have a nice night, you can. You could catch a show at the Tops(it's even better after you do the quest where you round up acts for the show)
You could go on a drunken rampage, full of prosttutes, booze, and non stop gambling. Or just play a few games of roulette and then call it a night.
Wanna rob the casinos? Well that's completely possible.
Or you can collect junk/ scrap n sell it off to the highest payer.
Being a merc is possible as well(although I don't believe there's any "true" bounties, like in Red Dead)
There is also a fight club which allows you to either bet on the fight, or actually participate in them.

This is just the tip of the ice berg, so yes...... You can definitely RP in New Vegas.
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kat no x
 
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Post » Wed May 09, 2012 3:07 pm

I personally think both are good to roleplay as .And for the people saying fo3 is harder to rp in ,well in fonv mr sawyer has stated the courier is from california and also the fact that the courier kinda set of nukes at the divide .I would say thats a hefty backstory.
Its easier then being told that you are 19 years old, you have to find your father, the Brotherhood will be your allies and the shining light of the wasteland and the Enclave will be your enemies and will shoot you on sight.
Besides its never stated in-game where the Courier is from and all we know about his/her involvement with the Divide is that s/he delivered the detonator. We don't if s/he even knew what it was.
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Victoria Vasileva
 
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Post » Wed May 09, 2012 12:53 pm


Its easier then being told that you are 19 years old, you have to find your father, the Brotherhood will be your allies and the shining light of the wasteland and the Enclave will be your enemies and will shoot you on sight.
Besides its never stated in-game where the Courier is from and all we know about his/her involvement with the Divide is that s/he delivered the detonator. We don't if s/he even knew what it was.
Where did it say the enclave will be evil or vice versa for the bos .And you can kill the bos twice once with the fev then you can bomb the citadel.
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JERMAINE VIDAURRI
 
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Post » Wed May 09, 2012 10:11 am

Where did it say the enclave will be evil or vice versa for the bos .And you can kill the bos twice once with the fev then you can bomb the citadel.

Uh...you are force to join the BoS...and you can't join the Enclave? The Enclave, even if you decide to poisen the purifier, will still shoot you on sight (except for that random encounter). You can't even continue the Main Quest without the help of the Brotherhood. Hell, without your approval you are inducted as a Knight for Christ sake! As much as I love FO3 to death I have to be honest about its shortcomings.

Yes, you can bomb the Citadel but it really doesn't affect much of anything. Once again, there are no consequences to your actions. The BoS will just haunt you down, like the Enclave, the end.
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Emma-Jane Merrin
 
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Post » Wed May 09, 2012 3:21 pm

Where did it say the enclave will be evil or vice versa for the bos .And you can kill the bos twice once with the fev then you can bomb the citadel.
Uh...you are force to join the BoS...and you can't join the Enclave? The Enclave, even if you decide to poisen the purifier, will still shoot you on sight (except for that random encounter). You can't even continue the Main Quest without the help of the Brotherhood. Hell, without your approval you are inducted as a Knight for Christ sake! As much as I love FO3 to death I have to be honest about its shortcomings.

Yes, you can bomb the Citadel but it really doesn't affect much of anything. Once again, there are no consequences to your actions. The BoS will just haunt you down, like the Enclave, the end.
This really sums it up. No matter what you do, the Brotherhood are forced to be your allies for the entire main game and the Enclave are always forced to be your enemies.
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Javier Borjas
 
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Post » Thu May 10, 2012 1:32 am

That and no matter what you do, the Enclave get destroyed in Broken Steel.

The DLC starts out with "Destroy the Enclave once and for all" or something close to that.

The OP made this same topic in the Fallout 3 section. I will say what I said there. You can think you are one of the cool kids all you want, you can even dress like them and act like them. They might even talk to you now and then, but as long as they keep beating you up and making fun of you. You will never be one of them. That is the Enclave in Fallout 3.
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le GraiN
 
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Post » Wed May 09, 2012 5:19 pm

The OP made this same topic in the Fallout 3 section. I will say what I said there. You can think you are one of the cool kids all you want, you can even dress like them and act like them. They might even talk to you now and then, but as long as they keep beating you up and making fun of you. You will never be one of them. That is the Enclave in Fallout 3.

An apt anology.
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Guy Pearce
 
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Post » Wed May 09, 2012 10:32 am

Well i rp in new vegas, my current character Oerba Dia Fang i made in FO3 i brought her over to nv aged a few years
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mimi_lys
 
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Post » Wed May 09, 2012 8:28 pm



Uh...you are force to join the BoS...and you can't join the Enclave? The Enclave, even if you decide to poisen the purifier, will still shoot you on sight (except for that random encounter). You can't even continue the Main Quest without the help of the Brotherhood. Hell, without your approval you are inducted as a Knight for Christ sake! As much as I love FO3 to death I have to be honest about its shortcomings.

Yes, you can bomb the Citadel but it really doesn't affect much of anything. Once again, there are no consequences to your actions. The BoS will just haunt you down, like the Enclave, the end.
I never disputed the lw interaction withthe bos I asked what makes them the white knights and makes the enclave evil?
And I agree the enclave where poorly handled at times but you can still side with them when it matters.As I said the enclave are poorly handled at times in fo3.
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Jade MacSpade
 
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Post » Wed May 09, 2012 9:12 pm

Yes and it's much better then Fallout 3's good person only storyline.
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Elisabete Gaspar
 
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Post » Wed May 09, 2012 2:26 pm

I never disputed the lw interaction withthe bos I asked what makes them the white knights and makes the enclave evil?
And I agree the enclave where poorly handled at times but you can still side with them when it matters.As I said the enclave are poorly handled at times in fo3.
Lyon's Brotherhood always wants do what's right for the wasteland without anything in return. They are stereotypically good.
The Enclave were very poorly handled in Fallout 3 because not only can you never join them, but at the one point you can help them the Enclave still gets destroyed. When you researched the Enclave in Fallout 3, looked at computer terminals and talked to people, Bethesda made sure there was nothing that would redeem them.
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Batricia Alele
 
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Post » Wed May 09, 2012 5:00 pm


Lyon's Brotherhood always wants do what's right for the wasteland without anything in return. They are stereotypically good.
The Enclave were very poorly handled in Fallout 3 because not only can you never join them, but at the one point you can help them the Enclave still gets destroyed. When you researched the Enclave in Fallout 3, looked at computer terminals and talked to people, Bethesda made sure there was nothing that would redeem them.
Ok number 1 the purge in the pitt where the bos more or less killed everyone there and the bos kill any ghouls feral or not . they are good by bos standards but not white knights and they only give water to certain high up factions/people or people with money to pay for it mot just random hobo's as you find out .And number two I said the enclave where poorly handled so why did u just post a full message clarifying something I already know? I asked what makes the enclave evil? Not please explain something I have just stated fs.
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Red Bevinz
 
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Post » Wed May 09, 2012 3:56 pm

The Pitt was full of mutants. Alot of people kill mutants. The Brotherhood in Fallout 3 are White Knights. They defended Three Dogs radio station. Lyons and his people abandoned their orginal mission to help the the people of the Wasteland. Everything they are doing in Fallout 3 is to help people. They defended James and his people on Project Purity. Any other BoS would have just taken it over. They are the Good Guys and you are forced to join them in every single play through.

Enclave are Evil because they want to kill everyone in the Wasteland. Eden's talk about rebuilding is all just BS. His plan was to kill all the mutants in DC. Just like Richardson wanted to kill all the mutants in the world. Remember a Mutant to the Enclave is anyone not Enlcave.
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JUan Martinez
 
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Post » Wed May 09, 2012 3:56 pm

The Pitt was full of mutants. Alot of people kill mutants. The Brotherhood in Fallout 3 are White Knights. They defended Three Dogs radio station. Lyons and his people abandoned their orginal mission to help the the people of the Wasteland. Everything they are doing in Fallout 3 is to help people. They defended James and his people on Project Purity. Any other BoS would have just taken it over. They are the Good Guys and you are forced to join them in every single play through.
Yes they ditch the codex out of smarts as much as goodwill the mojave bos ditched the codex to hide away so it aint exactly rare to tear up the codex and still the bos had a civil war and split up into the lyon's bos and outcast.And they defend three dog because he is one of the few people on the radio trying to stop the so called brain washing of the enclave the bos's nemisis in fo3 .
I still view killing ghouls as morally incorrect and again you can backstab the bos atleast once if not twice .
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KIng James
 
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