» Sat Feb 19, 2011 11:09 am
Brink will be worse than just having "bouncing" people.
Jump, Slide, Jump, Slide, Vault, Slide, Wallrun, Jump, Mantle, Jump, Slide.
Problem is, while he's doing all this, his firing spread will be terrible, and keeping you in his sights - even if 1/4 of his shots are hitting where he's aiming.... good luck with that. Fast movers will have as much trouble aim as you'll have hitting them.
I HOPE, however, that a jump without leading into a slide has some sort of slow-down landing animation when you hit the ground.