Can you be a girl in Skyrim?

Post » Thu May 19, 2011 3:44 am

I know it might sound silly to some of you, me asking this but I ask this because in videos about Skyrim, they always refer to the Dragonborn as male and this got me worried...
Don't be too harsh on me :)
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Crystal Clarke
 
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Post » Thu May 19, 2011 12:49 am

yes each race
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Brandi Norton
 
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Post » Thu May 19, 2011 1:29 am

Yeah, you can.
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Sxc-Mary
 
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Post » Thu May 19, 2011 5:16 am

I know it might sound silly to some of you, me asking this but I ask this because in videos about Skyrim, they always refer to the Dragonborn as male and this got me worried...
Don't be too harsh on me :)

This proves a point I made a while ago about the whole 'Dovahkiin' thing. It gives the wrong impression about the game.

It gives the impression that this is a generic story-driven action-RPG with a set character named Dovahkiin who's a male Nord. When actually you can be whoever you want to be, even a female Argonian named Prudence who prefers frollicking in the woods than slaying dragons.
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Charlie Ramsden
 
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Post » Thu May 19, 2011 3:17 am

It gives the impression that this is a generic story-driven action-RPG with a set character named Dovahkiin who's a male Nord. When actually you can be whoever you want to be, even a female Argonian named Prudence who prefers frollicking in the woods than slaying dragons.

And yet Prudence would still be Dovahkiin...
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Dorian Cozens
 
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Post » Thu May 19, 2011 11:40 am

This proves a point I made a while ago about the whole 'Dovahkiin' thing. It gives the wrong impression about the game.

It gives the impression that this is a generic story-driven action-RPG with a set character named Dovahkiin who's a male Nord. When actually you can be whoever you want to be, even a female Argonian named Prudence who prefers frollicking in the woods than slaying dragons.

You mean the Neveraine is not a dunmer male? :o
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Cat Haines
 
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Post » Thu May 19, 2011 4:56 am

You mean the Neveraine is not a dunmer male? :o


Obviously the Nerevarine was a female Dunmer.
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Gill Mackin
 
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Post » Wed May 18, 2011 11:12 pm

Yes, we can!
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M!KkI
 
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Post » Thu May 19, 2011 2:18 am

This proves a point I made a while ago about the whole 'Dovahkiin' thing. It gives the wrong impression about the game.

It gives the impression that this is a generic story-driven action-RPG with a set character named Dovahkiin who's a male Nord. When actually you can be whoever you want to be, even a female Argonian named Prudence who prefers frollicking in the woods than slaying dragons.

This is why I was asking :) Mass Effect do the same thing and so does Saint's Row...
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Kayleigh Williams
 
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Post » Wed May 18, 2011 9:01 pm

And yet Prudence would still be Dovahkiin...
And ... a lot more sensibly so IMO. :laugh:

(As opposed to a male Nord :blink: )


*** I hope that Skyrim takes a page from Fallout 3, and lets you talk to your parent, and a few of their friends, to get the details.
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Austin Suggs
 
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Post » Thu May 19, 2011 7:51 am

And yet Prudence would still be Dovahkiin...

Not if the player doesn't want them to be. My character isn't going to be dragonborn. I don't care if I have to ignore the main questline and kill any NPC that calls me 'Dovahkiin'... it's my character - I decide who they are.

You mean the Neveraine is not a dunmer male? :o

I didn't really follow any of the pre-release advertising of Morrowind. Were there theme songs about a male character named Nerevarine and pictures of him plastered onto the side of hotels?

This is why I was asking :) Mass Effect do the same thing and so does Saint's Row...

Yeah, I hate that. Bethesda should distance themselves from the Mass Effect style of RPG. Skyrim doesn't need an equivalent of Commander Shepard.
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Tyler F
 
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Post » Thu May 19, 2011 12:57 am

The Dovahkiin is a Khajiit, they're just toying with people ;)
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Mimi BC
 
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Post » Thu May 19, 2011 12:47 am

Yeah, I hate that. Bethesda should distance themselves from the Mass Effect style of RPG. Skyrim doesn't need an equivalent of Commander Shepard.


We won't have to option of actually being the Nord Dovahkiin, unless you go out and create him yourself. For advertisemant purposes, it's a face to a name. Commander Shepard is pretty much BioWare saying, "This is canonical! Accept it!" I mean have you tried making another character in Mass Effect? It's horrible! JUST HORRIBLE! D:
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yessenia hermosillo
 
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Post » Thu May 19, 2011 6:50 am

Not if the player doesn't want them to be. My character isn't going to be dragonborn. I don't care if I have to ignore the main questline and kill any NPC that calls me 'Dovahkiin'... it's my character - I decide who they are.
Seems a waste of a good RPG IMO ~to just treat it as a digital larp, and ignore the intended experience, and careful work by the developers. :shrug: ~However... they do make the game still work (on some level), should the player choose to forgo the main story element of the game.

Yeah, I hate that. Bethesda should distance themselves from the Mass Effect style of RPG. Skyrim doesn't need an equivalent of Commander Shepard.
I have never played Mass Effect (1 or 2), but I generally find that an assigned character allows for a richer, more involved (and believable) story in RPGs.

Most of my favorite RPGs are this way; Planescape, Witcher, Arx (somewhat), :lol: even Blood (though its not really intended as an RPG).
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Lizs
 
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Post » Thu May 19, 2011 10:15 am

We won't have to option of actually being the Nord Dovahkiin, unless you go out and create him yourself. For advertisemant purposes, it's a face to a name. Commander Shepard is pretty much BioWare saying, "This is canonical! Accept it!" I mean have you tried making another character in Mass Effect? It's horrible! JUST HORRIBLE! D:

My Mass Effect character looked Fugly in the first game but now I am used to her... erm..... unique looks XD
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Jennifer Rose
 
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Post » Thu May 19, 2011 10:31 am

I didn't really follow any of the pre-release advertising of Morrowind. Were there theme songs about a male character named Nerevarine and pictures of him plastered onto the side of hotels?

Oh okay... how about...

You mean we don't play as that imperial guard in that dorky armor in Oblivion? :o
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Unstoppable Judge
 
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Post » Wed May 18, 2011 10:46 pm

If you play as a female character you gain bonuses to your cooking skill! <_<

I'm just kidding by the way so don't get all upset.
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Maria Leon
 
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Post » Thu May 19, 2011 7:48 am

We won't have to option of actually being the Nord Dovahkiin, unless you go out and create him yourself. For advertisemant purposes, it's a face to a name. Commander Shepard is pretty much BioWare saying, "This is canonical! Accept it!" I mean have you tried making another character in Mass Effect? It's horrible! JUST HORRIBLE! D:

Whaat? I have tried and succeeded. *My* Commander Shepard looks way cooler than the default/promotional one.

Back on topic:

Both Morrowind and Oblivion had their own "promo guys" too. The Dunmer in bonemold armor, and the Imperial Knight respectively.

You will be able to create your own character out of the ten races, male or female, however you want. :)
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Anne marie
 
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Post » Thu May 19, 2011 12:08 pm

Seems a waste of a good RPG IMO ~to just treat it as a digital larp, and ignore the intended experience, and careful work by the developers. :shrug: ~However... they do make the game still work (on some level), should the player choose to forgo the main story element of the game.

The great thing about TES games is, the main story really doesn't matter that much at all. Look at Oblivion - the main story svcked, and the gates were awful. I wizzed through the story fairly quickly and didn't care much for it at all, yet I still got over 300hours of enjoyment from all the side-stuff, exploring, and modding.

I have never played Mass Effect (1 or 2), but I generally find that an assigned character allows for a richer, more involved (and believable) story in RPGs.

Most of my favorite RPGs are this way; Planescape, Witcher, Arx, :lol: even Blood (though its not really intended as an RPG).

TES games just aren't that kind of RPG and never should be. They're all about freedom - open world, complete control when making your own character, etc. Having a compelling storyline just isn't that important.

That's not to say story-driven RPGs with set characters are bad. They're just different. The day Elder Scrolls games become like that is the day I lose all interest in the series.
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Causon-Chambers
 
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Post » Thu May 19, 2011 11:13 am

yes
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Sandeep Khatkar
 
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Post » Wed May 18, 2011 8:13 pm

Oh okay... how about...

You mean we don't play as that imperial guard in that dorky armor in Oblivion? :o

Again, I didn't pay a great deal of attention to the pre-release buildup for Oblivion either. I've seen the trailer, and yes it is bad... but it can be taken with a pinch of salt because it doesn't really reflect the game at all.

Yes, you're described as the hero, but the story in Oblivion largely revolved around Martin, which was great. It allowed the game to tell the story without infringing on the player's creativity and imagination too much. In Skyrim, the story seems to revolve more around you, as Dovahkiin. That bothers me.
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Heather Stewart
 
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Post » Wed May 18, 2011 11:55 pm

Again, I didn't pay a great deal of attention to the pre-release buildup for Oblivion either. I've seen the trailer, and yes it is bad... but it can be taken with a pinch of salt because it doesn't really reflect the game at all.

Yes, you're described as the hero, but the story in Oblivion largely revolved around Martin, which was great. It allowed the game to tell the story without infringing on the player's creativity and imagination too much. In Skyrim, the story seems to revolve more around you, as Dovahkiin. That bothers me.

your a dovokiin it's who your character was born to be you can't deny it.
if your gonna deny one of the biggest game plots you might aswell not get it.
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Tyler F
 
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Post » Wed May 18, 2011 8:50 pm

Yes, you can. Every RPG has a "canon" character that they use for screenshots/advertisemants in DA2 it was a male mage, in Skyrim its a male Nord, in Oblivion it was a male Imperial, in ME its MShepherd.
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Amanda savory
 
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Post » Thu May 19, 2011 3:05 am

Yeah, I hate that. Bethesda should distance themselves from the Mass Effect style of RPG.


Hmm, and here I thought he was referring to the way the ME trailers just showed Combat Action Default Male Shep, when you could also make female, or change appearance, or be a psychic, etc....
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Bonnie Clyde
 
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Post » Thu May 19, 2011 9:49 am

your a dovokiin it's who your character was born to be you can't deny it.
if your gonna deny one of the biggest game plots you might aswell not get it.

Did you read my previous posts? Of course I can deny it.

I didn't enjoy Oblivion's main storyline much at all. The Oblivion gates were a pretty massive part of the plot, yet I closed most of them in console. Despite this, I got over 300 hours of enjoyment from the game and consider it one of my favourites of all time. Therefore your logic is flawed.

If Skyrim is anything like Oblivion (i.e an open-world game with loads of side-stuff and modding) which it is, I can completely ignore the main storyline and still get hundreds of hours of fun out of it.
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Tyrone Haywood
 
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