unless http://sourceforge.net/projects/mwse/ has this feature or http://planetelderscrolls.gamespy.com/View.php?view=other.detail&id=52.
I know MGE requires all 3 master fiels to run, is it not the same for these?
Too bad. =/
Well, while I have the thread open, I might as well ask another question. If I want to make a spell that does not use any magicka, how can I adjust the price that NPCs sell it for? It seems to be based on how much Magicka it takes to cast.
Unfortunately yes, cost of the magic is base on it's cost to cast it. One of the solutions could be to make an item with enchantment set to "on cast", that way no magicka would be needed and you could set the price of an item as you wish. But having to use a body slot for it, and having to recharge the thing migth be rather inconvenient.
The best solution would be, of course, to make a spell as you wish it, with effects you want and no cost, and to sell it via dialogue, providing you have the skills to make the dialogue choices needed. But that's only viable if we're talking abotu a unique and important spell, if you wish to edit all/many spells this will be a tedious job.