Problem with yours Fatt is that you forced a back-story on the PC, which is generally something you try to avoid when making a RPG. I'm actually writing a sort of a collection of ideas on how a RPG should be designed, and one of the examples I use is the "in a tavern" cliche that a lot of DnD RPs use. It starts the PC off "in a tavern", with no reason why the PC is in the tavern, and then something happens which fuels the RP story. There are no assumptions on who or what the PC is, or why the PC is there, or even how the PC got there, just that he is there. It works perfectly, because then the RPer has an opportunity to come up with an elaborate back-story that will fuel the PCs motivations. Another excellent example is NV's story.
Are you talking about mine? How am i forcing a backstory? Im not angry, i just cant see how i am...