Canadian Revolution Fallout 4?

Post » Fri Jan 29, 2010 4:51 pm

a funny thought came to me, your ghoul companion or NPC could say this to you, "Hey buddy, you think you could look at my feet? Cause I can't tell which of my toes have frostbite."


Like what I mentioned http://www.gamesas.com/index.php?/topic/1139612-fallout-4-speculations-suggestions/page__st__80

On a completely different note, I was wondering if hardcoe mode players would like to see the effect of freezing on their character in a Fallout game based in the North/Canada.

Think of it like this
Wearing the right clothes increases you resistance to the cold
Staying in a properly heated shelter decreases your Frostbite counter
As does eating/drinking something hot and you can find http://en.wikipedia.org/wiki/Thermos_bottle to carry it around/create your own food and drink (and once empty, the bottle is returned to you as an empty bottle)


WARNING BEFORE PROCEEDING MAKE SURE THERE'S A BUCKET BETWEEN YOU AND YOUR SCREEN
[Ghastly Scavenger] I can't really see anything, just let me take a quick bite
Let the puking begin

And another option would be to have Canadian seal clubbers duking it out with the US Navy Seals

Reading this back makes me wonder what's in my drink. I guess I should stay away from whatever it is, before I join Sea Shepherd
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D LOpez
 
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Post » Fri Jan 29, 2010 4:48 pm

If we were to put it into a Fallout 50's mindset shouldn't the Pre War Canadian flag look like this:

[img]http://farm4.static.flickr.com/3385/3432930270_81ef339e1c.jpg[/img]

or this:

[img]http://upload.wikimedia.org/wikipedia/commons/thumb/f/f2/1946_Canadian_flag_proposal.svg/800px-1946_Canadian_flag_proposal.svg.png[/img]


Also we should have some good old Sterling Sub-Machine Guns, or a conversion which makes them look like the Imperial blaster from Star Wars
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NEGRO
 
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Post » Fri Jan 29, 2010 8:07 pm

Yes the flag would look like that but whats to say we cant change it in the Post-Apocalypse. Plus Canada would not be united as a whole so each group would have their own symbols.
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Sheila Esmailka
 
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Post » Fri Jan 29, 2010 10:06 pm

Yes the flag would look like that but whats to say we cant change it in the Post-Apocalypse. Plus Canada would not be united as a whole so each group would have their own symbols.


I wasn't suggesting that It should be used as united banner, I was just saying for all the Pre-War gear and buildings this flag should be used. It really irritates me how people use the Maple Leaf erroneously in fiction set before 1957.

Yeah I'm a historian as well as a fictional chef who proclaims everything to be excellent.
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Esther Fernandez
 
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Post » Fri Jan 29, 2010 9:43 am

The currency is beer bottle caps.

Sunflowers and soybeans become the Canadian mutfruit due to the amount of these things we farm and the GMO's.

Sasquatch turns out to be real and radiation is not kind to him.

I'm fairly certain that my beloved Vancouver would be under water after a nuclear war, considering the next big earthquake is going to do the same thing, so...:P In total honesty, I have no idea how viable a Canadian setting would be for a whole game. I can only imagine that in preparation of nuclear war, when it became clear that it was definitely going to happen, many either fled to Vaults (Canadian and US-side, this is terminology, I know it was annexed etc. etc.) or into the interior of their provinces, where still in 2010 (nearly 2011 now I guess haha) these areas are dominated by small towns and rural communities. I would also suspect some areas that were previously permafrost would become viable, in a way, but eh who knows.

And now why am I imagining a Canadian Vault experiment being something like, locked in a Vault with no coffee, or doors you can't hold open for other people to walk through...?
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Natalie J Webster
 
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Post » Fri Jan 29, 2010 11:37 am

The currency is beer bottle caps.

Sunflowers and soybeans become the Canadian mutfruit due to the amount of these things we farm and the GMO's.

Sasquatch turns out to be real and radiation is not kind to him.

I'm fairly certain that my beloved Vancouver would be under water after a nuclear war, considering the next big earthquake is going to do the same thing, so...:P In total honesty, I have no idea how viable a Canadian setting would be for a whole game. I can only imagine that in preparation of nuclear war, when it became clear that it was definitely going to happen, many either fled to Vaults (Canadian and US-side, this is terminology, I know it was annexed etc. etc.) or into the interior of their provinces, where still in 2010 (nearly 2011 now I guess haha) these areas are dominated by small towns and rural communities. I would also suspect some areas that were previously permafrost would become viable, in a way, but eh who knows.

And now why am I imagining a Canadian Vault experiment being something like, locked in a Vault with no coffee, or doors you can't hold open for other people to walk through...?


Use the sunflower oil to replace the corn oil in the homemade flamethrower fuel. Add maple syrup in order to create sticky flamethrower fuel.

Canadian vaults, won't that result in everybody clogging up in front of the entrance because everybody allows somebody else to enter first?
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mimi_lys
 
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Post » Fri Jan 29, 2010 2:48 pm

Meh. Why would the canucks be itching for revenge exactly? I'd imagine that they could easily oppress themselves. Man turns against man, the nation of their ancestor means nothing in the quest for power. In fact, my best guess would the canadians would be enslaving each other, warring against each other, and oppressing each other without any of us Americans getting involved.


Well, not sure it will be a great idea but it definately be a fun idea! :D I imagine the Canuck Power Armour to look like this (except replace the brahmin skull with a moose skull):

http://fallout.wikia.com/wiki/File:Fo3TP_Tribal_T45D_Power_Armor.png
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jennie xhx
 
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Post » Fri Jan 29, 2010 2:34 pm

After reading the history of the Fallout version of Canada and i'm imagining a bunch of pissed off Canucks iching for revenge. your character could aid and support the brutal and vengeful revolutionaires, or the oppressers(who i don't know) also it would interesting to see irradiated beavers and Mega Moose if anyone has any to add please by all means
http://fallout.wikia.com/wiki/Canada


It seems highly unlike that Canada would be any more united than the United States in the post war period. Also even if the Canadians could somehow create some form of united national government, their manpower and national arsenal would be a pittance compared to that of even the NCR.

The major problem with any Reunited Canadian Government launching a punitive expedition against the United States would be that they would have had to literally elect Tory(Conservative) Governments from the Post WWII Era all the way until annexation, and then spend an atrocious amount of money on defense spending in an attempt to keep up with the United States.
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Kerri Lee
 
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Post » Fri Jan 29, 2010 2:33 pm

Ummm Canada would not be launching an attack against America. Neither are United Either.

I dont see what defense spending has to do with it, seeing as the Americans annexed Canada leaving behin Power Armor, Military Vehicles, Weapons and all that kind of good jazz. There would be enough weapons and enough old world equipment like in America to reproduce weaponsa dn use weapons.

But threre is really no reason for Canada to be united or for them to even be attacking America unless of course they are expanding and grabbing land.
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Breautiful
 
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Post » Fri Jan 29, 2010 10:04 am

sorry i just haven't had good experince with taking critisism but isn't anyone interested in traveling the northern wasteland? i mean i can see it working, can't anyone else?

Northern wasteland? yes
Canada? no
too many wastelands that have been teased to name northern ones: Anchorage, Commonwealth
Others, Baha, Arizona

I'd prefer to tie up lose ends before we head up to canadia
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Daniel Lozano
 
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Post » Fri Jan 29, 2010 9:27 pm

something came to me one day watching tv, but its a good one. bagpipes. alright before anyone moans in disapproval, think about it, the pipes are a proud part of Canada's culture, hell the Commonwealth (even some of the US). even in the aftermath of the apocylpse some would most definatly be preserved, and played at gatherings, weither for joining or passing. thiinking of the history of the pipes i think a soldier played them as they marched to war or charge to meet the enemy(even in WW2) if there is some organized military in Canada they must definatly have bagpipes, for marching or funerals. i know from experence that the pipes can play some very emotional tunes(been to a couple of Rememberence Day ceremonies and all resulted in tears) if it comes to Canada this is a must for me
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Rinceoir
 
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Post » Fri Jan 29, 2010 10:41 am

Pipes would be quite nice to have in a Fallout game, or in deed any game...

"Land of my high endeavour, land of the shining river, land of my heart forever Scotla, I mean Canada the brave..." :celebration:
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Star Dunkels Macmillan
 
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Post » Fri Jan 29, 2010 2:43 pm

and 'What's zis aboot' for French Canadians.


Just so you know, French Canadians don't have the same english accent as France's folks. It'll be "What's this about." Simply. :)

And the thought of English and French folks fighting or being hostile to each other would be silly in a post-apocalyptic world. Seeing as most people in the previous Fallouts were illiterate and forgot about past history, English and French wouldn't be fighting each other because of language, culture difference or because they were enemies in the 1700's. That'd be silly.

I'd see them both minding their own business, trading with each other .Not fighting each other like in the 1700's or having extremists French Canadians wanting an independant country like in the 1960's. Unless they're stupid ghouls who can't forget the past. :P

But should a Fallout be based in Canada, I'd prefer they don't get near Quebec. Simply because getting two languages in the same game will be useless additional work for the developpers. Not to forget having correct French signs and billboards. (Unlike Call of Duty 1 and 2 who messed up the signs and billboards in the France levels. ;) )

This said, and offtopic, I'm curious to see how Deus Ex: Revolution will handle Montreal. Will signs be in French, will the crowd speak french or english? Hmm.
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Marcus Jordan
 
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Post » Fri Jan 29, 2010 12:12 pm

Just so you know, French Canadians don't have the same english accent as France's folks. It'll be "What's this about." Simply. :)

And the thought of English and French folks fighting or being hostile to each other would be silly in a post-apocalyptic world. Seeing as most people in the previous Fallouts were illiterate and forgot about past history, English and French wouldn't be fighting each other because of language, culture difference or because they were enemies in the 1700's. That'd be silly.

I'd see them both minding their own business, trading with each other .Not fighting each other like in the 1700's or having extremists French Canadians wanting an independant country like in the 1960's. Unless they're stupid ghouls who can't forget the past. :P

But should a Fallout be based in Canada, I'd prefer they don't get near Quebec. Simply because getting two languages in the same game will be useless additional work for the developpers. Not to forget having correct French signs and billboards. (Unlike Call of Duty 1 and 2 who messed up the signs and billboards in the France levels. ;) )

This said, and offtopic, I'm curious to see how Deus Ex: Revolution will handle Montreal. Will signs be in French, will the crowd speak french or english? Hmm.


It's entirely possible that Canada may never have adopted French, and simply carried on being solely an English speaking nation.
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Shae Munro
 
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Post » Fri Jan 29, 2010 11:27 pm

From what I've seen of Canada, (and that's mostly British Columbia,) I don't see why they couldn't make a FO in Canada. (Probably not the rebellion part, just the setting be in Canada.) Especially since Canada was nicknamed "Little America", and the chances of possibly having had American's emigrate to Canada after the annexation. They could have Americanized Canada, more than it is nowadays.
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kitten maciver
 
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Post » Fri Jan 29, 2010 10:27 am

From what I've seen of Canada, (and that's mostly British Columbia,) I don't see why they couldn't make a FO in Canada. (Probably not the rebellion part, just the setting be in Canada.) Especially since Canada was nicknamed "Little America", and the chances of possibly having had American's emigrate to Canada after the annexation. They could have Americanized Canada, more than it is nowadays.

I dont see how Canada which is where I live is Americanized. We come from the same cultures and that live the same life style. Its not we are Americanized, we could say Americans are Canadianized.

And why do Americans have to emigrate to Canada, I could see them entering Canad and them being there but there would also be Canadians.
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rheanna bruining
 
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Post » Fri Jan 29, 2010 10:11 am

I dont see how Canada which is where I live is Americanized. We come from the same cultures and that live the same life style. Its not we are Americanized, we could say Americans are Canadianized.

And why do Americans have to emigrate to Canada, I could see them entering Canad and them being there but there would also be Canadians.


1. In the FO Universe, Canada was taken over by the US, and most likely Americanized by the new American puppet regime. (If there was one at all, but it's most likely there was one, seeing how our own world power systems operate to put people in power that would agree with their ethics, and code of doing things.)

2. If you read a note in FO3, it says that said person(s) were not granted the chance to participate in a Vault, and so are given the hint to possibly move up to Canada instead of staying in the US, incase of thermonuclear war. And I'm sure that with the problem's the US was having, Americans probably would have moved up into what was then Annexed Canada, for a more livable, and hopefully, less chaotic place since American people (keeping with the 50s mindset), were confident in the US troops there, to keep the peace, etc.

3. When I visited BC Canada, I saw more of the youth and such having a more American tone, since just across the water, America was right there. (And this was before you needed a passport to get across the Canadian/American border, etc.) When I went farther up into BC, I saw they had less of an Americanized sense of style or what have you, so I'm not trying to say that all of Canada, or even all of BC has been Americanized, just that some of where I visited, was. It would probably be even more evident that Canada in the FO Universe was Americanized, though of course there would also be resistance to Americanization. But keeping in the 1950s American mindset that FO is, I'm sure that Canada would have met it's doom with some form of Americanization all across the country that the US controlled. It might not have been much, but I'm sure there was some.
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Tessa Mullins
 
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Post » Fri Jan 29, 2010 5:57 pm

Just so you know, French Canadians don't have the same english accent as France's folks. It'll be "What's this about." Simply. :)

And the thought of English and French folks fighting or being hostile to each other would be silly in a post-apocalyptic world. Seeing as most people in the previous Fallouts were illiterate and forgot about past history, English and French wouldn't be fighting each other because of language, culture difference or because they were enemies in the 1700's. That'd be silly.

I'd see them both minding their own business, trading with each other .Not fighting each other like in the 1700's or having extremists French Canadians wanting an independant country like in the 1960's. Unless they're stupid ghouls who can't forget the past. :P

But should a Fallout be based in Canada, I'd prefer they don't get near Quebec. Simply because getting two languages in the same game will be useless additional work for the developpers. Not to forget having correct French signs and billboards. (Unlike Call of Duty 1 and 2 who messed up the signs and billboards in the France levels. ;) )

This said, and offtopic, I'm curious to see how Deus Ex: Revolution will handle Montreal. Will signs be in French, will the crowd speak french or english? Hmm.



Ha Ha Ha, not bloody likely.
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John Moore
 
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Post » Fri Jan 29, 2010 8:44 pm

What sort of rebellion would exist in Canada? It was annexed by the prewar United States government, which no longer exists, so there's nothing to rebel against. I think there could be several ghouls that are remember all of that, but that's about all.
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Rachel Hall
 
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Post » Fri Jan 29, 2010 1:50 pm

What sort of rebellion would exist in Canada? It was annexed by the prewar United States government, which no longer exists, so there's nothing to rebel against. I think there could be several ghouls that are remember all of that, but that's about all.


There does not need to be a rebellion but there could be bases built in canada. America annexed Canada for resources which means there could still be valuable resouces here. Canada did have American occupation troops before the war because not everyone in Canada was happy about the annexation. American units (some with Power amrour) here could have formed their own kingdoms around mining towns or military bases. NCR has gone into Baja mexico so why can't factions expand into Canada. There are some good ideas posted for this Topic.
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JUDY FIGHTS
 
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Post » Fri Jan 29, 2010 5:36 pm

There does not need to be a rebellion but there could be bases built in canada. America annexed Canada for resources which means there could still be valuable resouces here. Canada did have American occupation troops before the war because not everyone in Canada was happy about the annexation. American units (some with Power amrour) here could have formed their own kingdoms around mining towns or military bases. NCR has gone into Baja mexico so why can't factions expand into Canada. There are some good posted for this Topic.


It could be nice to have some completely new factions, although I'm sure some people will complain.

If it takes place in Canada, I would like to have at least an expansion pack that takes place on Prince Edward Island. Sort of a post-apocalyptic Anne of Green Gables.
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Alexxxxxx
 
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Post » Fri Jan 29, 2010 10:40 am

What sort of rebellion would exist in Canada? It was annexed by the prewar United States government, which no longer exists, so there's nothing to rebel against. I think there could be several ghouls that are remember all of that, but that's about all.


Just because some people were underground in a few Vaults for a couple of years means they'd forget all about what happened, all the war crimes committed by American troops prior to the http://fallout.wikia.com/wiki/Great_war are suddenly forgiven? The Rebels would still be alive around 2100, as would a large portion of the occupation force. The Americans would try to keep Canada American (being cut off they wouldn't know what else to do), while the Canadian Resistance would try to liberate Canada.
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Kara Payne
 
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Post » Fri Jan 29, 2010 1:19 pm

Just because some people were underground in a few Vaults for a couple of years means they'd forget all about what happened, all the war crimes committed by American troops prior to the http://fallout.wikia.com/wiki/Great_war are suddenly forgiven? The Rebels would still be alive around 2100, as would a large portion of the occupation force. The Americans would try to keep Canada American (being cut off they wouldn't know what else to do), while the Canadian Resistance would try to liberate Canada.


Well if Fallout's keep moving forward most of what you said can't happen, the games are in 2281. I have read most of this thread from the start and I don't get it, lot's of America is the main bad guy again, haven't we seen enough of that? All this elitist-American vault dwellers? Why, average Vaults are only populated by like 1'000 people, why would any organisation based on pre-war American culture think that invading the surface is a good idea, and what with? The vault will only have a limited number of weapons and ammunition, and also no vehicles as a garage would probably risk the structural integrity of the Vault and it's people, no Vaults have been designed with garages so why would this one if it wasn't part of an experiment.

Why would American Occupational forces try to keep Canada under American occupation, nothing like this has ever happened before, infact we know that in some cases the troops who gaurded the Mariposa base, a very high-level and high security military research facility so you know, the people there were no slouches, rebeled against the un-ethical practices of the scientists, killed them and officially broadcasted that they were traitors, this was on the 20th of October, at least 48 hours before the bombs and nobody toke any notice, I think it was clear before the bombs fell that some serious [censored] might be going done very soon if nobody responded. If any American garrisons survived they would probably [censored] orders and just establish themselves. All this talk of Canadian resistance why? Canadians were being executed before the war for being terrorists, after a few decades of radiation and no supplies or anything coming in, hell, no government to even obey, why would they continue any oppression, how can you terrorise a pipeline or American occupation if niether exist or have reason? Average people would be fighting to survive.

Also, Nuclear Winter is just a theory about the sun being blocked out by all the smoke and stuff from the destroyed cities, kinda like what happens with volcanoes except over years and months, nothing to do with actual snow or cold.
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Emma-Jane Merrin
 
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Post » Fri Jan 29, 2010 8:53 pm

snip


In all seriousness, I agree with your postulation here. I don't think there'd be much rebellion going on -- survival is kind of the pinnacle of existence, not trying to "reclaim" something. I imagine that there were probably a lot of people who evacuated cities just before or during American "occupation" before things turned into iron fist and established tent cities in the interior of provinces. Mind you, these little settlements were likely established by the more outdoorsy of folks who had more than a passing interest in camping, fishing, and hunting...if they survived they are probably tribes that have gone back to a more "simpler" kind of existence and are now shunning technology or something.

...but bagpipes? Probably not, though I have a horrible feeling that The Tragically Hip would survive a nuclear holocaust, ugh.
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c.o.s.m.o
 
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Post » Fri Jan 29, 2010 8:21 pm

concerning concerns about the "Revolution" for this Canada Fallout there doesn't necessarily have to be a revolution, but if there is, it's not the US as a whole, it can an american faction like the NCR in BC or the Institute Commonwealth in Ontario who have expanded north of the now non existing border
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courtnay
 
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