Canadian Revolution Fallout 4?

Post » Fri Jan 29, 2010 10:21 am

Why not have a Constitutional Monarchy? Sure it could be that, really its just going to be called whatever it gets called it if gets made. So if the creators make it a monarchy then its a monarchy does not bother me one bit. If it was a Monarchy or a Constitutional Monarchy, likely the Governor General would just be an advisor to the king or queen. What else could he or she be? Now that you mention it I would almost prefer a Constitutional Monarchy or Monarchy to a republic.

I used the New Canadian Republic because it was supposed to be a play off of the New California Republic.
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Nims
 
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Post » Fri Jan 29, 2010 11:23 am

Due to political reasons I would find it hard to see that happening. A game that has french and english canadians fighting one another as the main focus. Then again the makers are American.


It would certainly cause lots of butt-hurt in Ottawa.....like the http://theintrepid.blogspot.com/2008/11/depictions-of-toronto-in-video-games.html in Syphon Filer: Omega Strain where the player is tasked with taking out FLQ "freedom fighters" who attack a train station in Toronto....but considering the treatment the US, and the concept that communism was a real threat, gets in the Fallout canon...I don't see why Canadians can't spend thier turn in the barrel too.
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claire ley
 
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Post » Sat Jan 30, 2010 12:36 am

Why not have a Constitutional Monarchy? Sure it could be that, really its just going to be called whatever it gets called it if gets made. So if the creators make it a monarchy then its a monarchy does not bother me one bit. If it was a Monarchy or a Constitutional Monarchy, likely the Governor General would just be an advisor to the king or queen. What else could he or she be? Now that you mention it I would almost prefer a Constitutional Monarchy or Monarchy to a republic.

I used the New Canadian Republic because it was supposed to be a play off of the New California Republic.


I could see some sort of Monarchy appearing in Ronto.....unless a member of the British Royal family happened to be in Ontario when the war came to serve as King/Queen, they'd probably crown the last living Governor General outright, or make them the hereditary substitute ruler until the Crown of England either reclaimed them or sent them a new Governor General, like the Stewards of Gondor in LOTR. Barring that, they could just crown the general who chased the Occupation out after the War....most Royal dynasties were founded by successful generals, after all. I doubt the Quebecers would like it at all, either.
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Ashley Hill
 
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Post » Fri Jan 29, 2010 8:21 pm

I could see some sort of Monarchy appearing in Ronto.....unless a member of the British Royal family happened to be in Ontario when the war came to serve as King/Queen, they'd probably crown the last living Governor General outright, or make them the hereditary substitute ruler until the Crown of England either reclaimed them or sent them a new Governor General, like the Stewards of Gondor in LOTR. Barring that, they could just crown the general who chased the Occupation out after the War....most Royal dynasties were founded by successful generals, after all. I doubt the Quebecers would like it at all, either.

*standing applause* i like the way you think
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Nick Swan
 
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Post » Fri Jan 29, 2010 10:36 am

Yes but whats to say the Canadians see the Monarch as the Monarch. After all they have been annexed by the US adn the US would never let the Crown visit Canada. Likely the Parliament has been destroyed and all forms of Canadian self government has been destroyed. Which is why I would think that the Monarch in this new canadian government would jsut be some warlord who managed to control the land, or its the democratically elected leader, with the largest settlement acting as the capital. And the Quebecers would either be part of this, tribal and anarchistic like DC, or have thier own goverment and be in trade/unsteady/steadt alliance or outright at war with the Ronto Government.
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Blackdrak
 
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Post » Fri Jan 29, 2010 3:39 pm

I could see some sort of Monarchy appearing in Ronto.....unless a member of the British Royal family happened to be in Ontario when the war came to serve as King/Queen, they'd probably crown the last living Governor General outright, or make them the hereditary substitute ruler until the Crown of England either reclaimed them or sent them a new Governor General, like the Stewards of Gondor in LOTR. Barring that, they could just crown the general who chased the Occupation out after the War....most Royal dynasties were founded by successful generals, after all. I doubt the Quebecers would like it at all, either.

just thought of this based on the idea of the general being crowned for driving the "Yanks" out, this idea works better when you think about a military reference being made in The Pitt. with a general being crowned a king, it would probably a military state with military pride it's highest priority, with the years of military protecal and drilling a sophisticated military force rises above the normal ranks of ragtag bands into a uniformed, organized army and serves as a beacon of security for those who roam the wastes. perhaps in the game you can have dialoge with the decendent ruler of Ronto in the midst of an American incursion, he/she can recollect stories of his/her ancestors like tales of knights and heros in medieval lore, all while they are tested with a trail of a (soon to be) full scale invasion. of course there are tensions between the monarch and an emerging french faction. just had unload that off my mind, i thought i was going to explode with imagination
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michael flanigan
 
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Post » Fri Jan 29, 2010 2:10 pm

sorry it was just a thought. also the thought of snowy wastes of Canada, i think back on the fallouts that i've played; Fallout 3= Urban Wasteland Fallout:New Vegas= Desert Wasteland, why not create a "nuclear winter wonderland" i know the stereotype of snow covered Canada(me being Canadian myself) but this is Fallout it's built on stereotypes and the 50's atmosphere. perhaps as a big quest would be assisting scientists uncover a secret project to end the nuclear winter, i can see it, the top of the CN tower, activate a machine, a flash, the sun emerges from the snow clouds and the snow begins to melt, perhaps that is where the game will end. (GOD i hope not) anyways these are just some thoughts, anybody who has anything to add to this hopefully next installment of the fallout series



Remember that intro a few whiles back I think it was you who pictured it but maybe someone else that included the Polar Yao Guai, the soldier and the sign that said "Welcome to the Friendly North" or something like that? I was in the car today and I got the opening song while I was listening to music

Fallout 1 : Maybe by the Inkspots
Fallout 2 : A Kiss to Build a Dream on by Louis Armstrong
Fallout 3 : I Don't want to set the World on Fire by the Inkspots
Fallout New Vegas: Blue Moon by Frank Sinatra

are you ready?


Fallout 4 ( our Canadian one) : Baby it's Cold Outside by Dean Martin and Doris Day.
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Janeth Valenzuela Castelo
 
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Post » Fri Jan 29, 2010 9:47 am

I am Canadian as well. I would like to see more hints about Canada and more characters like http://fallout.wikia.com/wiki/Marge_LeBarge. I have posted some ideas (special Encounters) based on Bob and Doug Mckenzie and http://www.imdb.com/title/tt0109370/ a movie which really stereotypes Canadians but its funny as hell. Still for some reason the idea of Canada being portrayed as a french speaking snow covered wasteland (in a Fallout game) really bugs me. Jokes here and there are fine but a whole game or a character based on the two most annoying stereotypes is way to much IMO.

I would like to learn more of the annexation of Canada, about Canadian guerrilla fighters. Learn about how some areas were overrun by them. "Battle of Fort Mcmurray" or "St.John's". Maybe about how the former prime minister was killed for agreeing to the annexation. FO1 intro shows T-51b power armoured troops killing Canadians, there had to be a good reason why they sent Power Armour against them. Must have been doing some damage for the USA to take away power armoured units away from the War in China and turn them on Canada.



Agreed about the French thing, I wouldn't mind a French Tribe migrating from the East or something but I don't think they should be a focus point. Maybe a minor Faction though, I would have to say it would be hilarious though to see French raiders screaming at you while they charge at you with bats or something.

Wouldn't mind seeing some hocket references. Again references, I wouldn't like the game to be a complete parody. I personally put the Horton coffee maker idea as a throwback to every Canadians favourite Coffee place, I'd like there to be a Quest maybe between two guys Gretzky and Stanley and they are fighting over Stanley's Cup and you have to support whatever side. I am thinking 1 may be in the Army and 1 may be small town? anyways also the Hockey stick would have to be a weapon you could get in the game. I would say about the same amount in game as you could baseball bats in Fallout 3.
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Kitana Lucas
 
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Post » Fri Jan 29, 2010 2:29 pm

Due to political reasons I would find it hard to see that happening. A game that has french and english canadians fighting one another as the main focus. Then again the makers are American. Still there are other problems. American takes over Canada I think the English and French would be able to set aside their differences. Also after a nuclear war I don't think they would care what language they speak. Bothsides would be free of one another and therefore no real problem. A game based mostly in Ontario chances are will not sell to well.

Another problem is the FLQ was in the 1960s, The Bloc Québécois 1991. Fallout is the 1950s mindset. Things stayed 1950s up till 2077. Chances are the "bad blood" between english and french might not have become that bad in the Fallout world. If there was any bad blood the American annexation could have helped solve that.

Nuclear winter was some what done in Tactics, the more north you go the more snow you see. Then again Tactics takes place between FO1 and FO2 alot of time has past so snow might be gone. Second snow was mostly shown when travelling through the wasteland so it was more of a copy and past filler background. You know from one location marked on a map to another location marked on a map with nothing but black in between like FO1 and FO2. Area around Vault Zero had snow but it is in the mountains of Coloradio.



Great point out here with the reference to the 1950s, The French during the World War 2 era only supported the government because of France being invaded. In the Fallout universe say this mindset did keep untill the 50s and indeed into 2077 it would have Quebec as a province only supporting French causes and would feel distant to the rest of the country.

Also folks need to remember Canada would have still be a Canadian dominion as far as we know and it would therefore be what we know of Australia today in relation to England. For the U.S. to annex Canada it would mean that Great Britain would have had no power at all to stop the United States. It is of my personal opinion that Canadians would have looked at the Monarchy as having abadoned them and would probably frown on it.

This could support the notion that the Canadians made their own form of government and give Bethesda some chance to experiment. Also this would have to be post-apocalyptic and nations wouldn't exist exactly as we know them to. Remember the Vault-Tec Vaults in Canada? I would imagine them to be populated by American Citizens which would be an interesting clash of cultures, I would like to see a control vault that actually survived in full operation since Bethesda took over, again another minor faction. We could learn a lot about how vaults work by taking quests and maybe it could be expanded on more for the last mission on the main questline for the American players.

Criticize and Comment my ideas everyone XD. Also if this thread gets better and organized I believe we should present it to the Mods and then Bethesda :o, I will let them take my contributions free of charge though I wouldn't mind my own copy of the game when it comes out :D.
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Susan
 
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Post » Fri Jan 29, 2010 3:15 pm

Remember that intro a few whiles back I think it was you who pictured it but maybe someone else that included the Polar Yao Guai, the soldier and the sign that said "Welcome to the Friendly North" or something like that? I was in the car today and I got the opening song while I was listening to music

Fallout 1 : Maybe by the Inkspots
Fallout 2 : A Kiss to Build a Dream on by Louis Armstrong
Fallout 3 : I Don't want to set the World on Fire by the Inkspots
Fallout New Vegas: Blue Moon by Frank Sinatra

are you ready?


Fallout 4 ( our Canadian one) : Baby it's Cold Outside by Dean Martin and Doris Day.

OMG!!!! I laughed so hard, that's brillant
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Sophh
 
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Post » Sat Jan 30, 2010 12:03 am

About saying if it was in Ontario it would not sell. Then out in in New York, near Buffalo, or deeper in. Or in Michigan. Both border Canada. Since they want to keep the game American then it would be set their but Ronto advancing south could be a faction as they are mentioned in the Pitt.

Also here in Canada there is not really "bad blood" between English and Frankophones, its more that there are some people (a minority) prefer a seperated Quebec. Well they want one.
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Tanika O'Connell
 
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Post » Fri Jan 29, 2010 11:13 am

Also folks need to remember Canada would have still be a Canadian dominion as far as we know and it would therefore be what we know of Australia today in relation to England. For the U.S. to annex Canada it would mean that Great Britain would have had no power at all to stop the United States. It is of my personal opinion that Canadians would have looked at the Monarchy as having abadoned them and would probably frown on it.


Canada was an independent country long before the "Divergance"....in WW2 it fielded a fairly powerful military for it's population. Though it's not talked about much, Britain pretty much lost the ability to stop a determined US attempt to seize Canada around 1863 or so. Not because Canadians svck at fighting (historically, they tend to be pretty good at it), but because it had 10% of our population, and for the first time in our history, Washington had raised a army commensurate with our economic strength. Britain...then near the apex of it's power...simply couldn't afford to send a force here large enough to make us quit. And this time they wouldn't be fighting mobs of half-trained militia stiffened by a handful of Regulars like in 1814, but a veteran army one million strong led by battle-tested commanders.

By and large, the Canadians seem to like the Monarchy....out of tradition and because it differentiates them from us down here. I doubt they would blame Britain for not being able to save them from being invaded by the US in the 2070's, over a century after the UK had been reduced to a regional power....what could they do? they couldn't directly oppose us, but they could provide covert assistance....that may have been Desmond's original mission. Assuming that after the War there was enough left to organize a new government, it wouldn't surprise me if they tried to create something as close to the pre-Occupation government as possible.

This could support the notion that the Canadians made their own form of government and give Bethesda some chance to experiment. Also this would have to be post-apocalyptic and nations wouldn't exist exactly as we know them to. Remember the Vault-Tec Vaults in Canada? I would imagine them to be populated by American Citizens which would be an interesting clash of cultures, I would like to see a control vault that actually survived in full operation since Bethesda took over, again another minor faction. We could learn a lot about how vaults work by taking quests and maybe it could be expanded on more for the last mission on the main questline for the American players.

Criticize and Comment my ideas everyone XD. Also if this thread gets better and organized I believe we should present it to the Mods and then Bethesda :o, I will let them take my contributions free of charge though I wouldn't mind my own copy of the game when it comes out :D.


The thread is largely assuming that some form of organized government sprang up in Canada in the wake of the War....depending how hard Eastern and Central Canada were hit they might be in the same boat as the Pitt and Capital Wasteland, where things only started getting organized around the 2250s, mainly as a side effect of the EBoS arriving in Washington. For all we know Ronto could be run by Tribals ruled by a religious cult centered on the last intact Tim Horton's in the world and fighting the Quebecers not because they speak French but because they are heathens who put mayonnaise on thier fries instead of the Maple Syrup Tim commanded the Faithful use. :lol:
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NIloufar Emporio
 
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Post » Fri Jan 29, 2010 10:02 pm

a lot of people have been posting lots of thoughts on the area, setting, factions, politics, and other such things, but i think it high time to post ideas for features for this next fallout outing. things like; what weapons will appear in the game? me i'd love to see a more modern take on the classic weapon of the Canadian/British forces from WW2 and the Korean War the Lee-Enfield, perhaps a Mark II version. also other weapons like the Bren gun or Sten, old time guns are allowed right? also it would be cool to mod armour; extra plates of protection, lighter fibres, and CAMO ah yeah, don't have a stealth boy camo'd armour offers bonuses of sneak in certain areas, forest camo= good for wooded or heavy foleige areas, winter camo= perfect for snowy terrain, urban camo= city ruins.

also i watched a retrospective of fallout and i saw a certain game allowed you to go prone. http://www.gametrailers.com/video/the-fallout-the-fallout/42026 here's the link to the retrospective. concerning prone it would be the ultimite sneak attack, also if you avoid detection from your foes, and you rise from prone you can gain a suprise attack bonus for a few moments, added if you have menacing precence perk one of three things could happen, 1; they fall to the ground in fright before they start to attack, 2; they start to run away 3; they drop their gun in suprise leaving vunerable for longer as they have to recover their weapon before they attack you.
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Valerie Marie
 
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Post » Fri Jan 29, 2010 10:10 am

snip


I would like to see the http://fallout.wikia.com/wiki/Bren_gun back.
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Benji
 
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Post » Fri Jan 29, 2010 8:54 pm

another new feature they add (or return) more than one humanoid companion at a time, also just adding my two cents but maybe a new feature is you can start a mercenary band, similar to the fighters guild in Oblivion but added management like paying the members, hiring new members by brief resumes, recieving and assigning new contracts, perhaps even go on missions yourself and take all the reward for yourself. also a new feature should be the inclusion of relations, be able to improve a relation of NPC's that can turn a distanced person, but later becomes a trusted brother-in-arms, and a possiblity of romance (depending on your six). my two cents
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Setal Vara
 
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Post » Sat Jan 30, 2010 12:36 am

I can see it now....

*sneaks up behind a Canadian raider with a flamethrower but in the end the raider turns around in time to see his attack before the flaming starts*

"Eh? What's all this aboot?"

Sounds like a hell of a game.
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Anna S
 
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Post » Fri Jan 29, 2010 4:33 pm

I can see it now....

*sneaks up behind a Canadian raider with a flamethrower but in the end the raider turns around in time to see his attack before the flaming starts*

"Eh? What's all this aboot?"

Sounds like a hell of a game.

ohh stereotypes, kinda like the locals in Point Lookout. it might work, might not
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Siobhan Thompson
 
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Post » Fri Jan 29, 2010 5:06 pm

I think a Canadian Fallout would require a significant change in the weapon models, so it might be easier to do a Fallout game situated in the South/South-East (Dixie?) first, and continue to use the New Vegas weapons, and maybe a few new weapons/models (I'd love to see a bit more variety in the energy weapons specifically).

Still a Canadian revolution (IMO not really a revolution, more continued resistance to US oppression) would be nice in a Fallout game. And I would assume it would be a great excuse to include Chinese equipment, supplied to the pre-war resistance, now being used by several factions. As a result, Canada may be hit less than the US.

The post war resistance can be split into 2 allied factions, the English Canadians and the French Canadians, as http://www.youtube.com/watch?v=WULsZJxPfws Another faction could be the US troops. I'd like to have the different factions use different weapon as well, like the French Canadians using weapons inspired on real world French designs, while the English Canadians use weapons based on British designs.

Maybe DLC in the form of a http://www.youtube.com/watch?v=JbQ7WkNw0ig add-on.
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Becky Cox
 
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Post » Fri Jan 29, 2010 9:28 pm

I think a Canadian Fallout would require a significant change in the weapon models, so it might be easier to do a Fallout game situated in the South/South-East (Dixie?) first, and continue to use the New Vegas weapons, and maybe a few new weapons/models (I'd love to see a bit more variety in the energy weapons specifically).

Still a Canadian revolution (IMO not really a revolution, more continued resistance to US oppression) would be nice in a Fallout game. And I would assume it would be a great excuse to include Chinese equipment, supplied to the pre-war resistance, now being used by several factions. As a result, Canada may be hit less than the US.

The post war resistance can be split into 2 allied factions, the English Canadians and the French Canadians, as http://www.youtube.com/watch?v=WULsZJxPfws Another faction could be the US troops. I'd like to have the different factions use different weapon as well, like the French Canadians using weapons inspired on real world French designs, while the English Canadians use weapons based on British designs.

Maybe DLC in the form of a http://www.youtube.com/watch?v=JbQ7WkNw0ig add-on.


Why would Canadians be resisting US opresssion when there is no US opression. And why would it be exclusisively French Canadians vs English Canadians? If anything all groups would be a mixture. It really would not matter if you were a French Canadian or English Canadian.
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Melung Chan
 
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Post » Fri Jan 29, 2010 4:42 pm

I guess that having your country invaded and annexed doesn't fall under oppression, nor does that news item in the FO1 intro I guess. It's a pre-war resistance that survived by hiding away from the more populated areas (where the bombs fell). After it's all clear, the fighting would continue, arguably being in a better position than before, due to the Yankees being cut off.

Also, I wrote that both English and French Canadian are ALLIED. They're different factions only due to different culture and language. Also I think the French should speak French, but with English accented subtitles. So

'What's this about' becomes 'what's this aboot' for the English Canadians and 'What's zis aboot' for French Canadians.
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Sudah mati ini Keparat
 
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Post » Fri Jan 29, 2010 2:47 pm

Ok why is it aboot. I can say about perfectly fine.

And after 200 years I doubt people would even care much about what happened 200 years ago. Likely Canadians would be muck like the people in the Pitt, the MWBoS, or the people in the Mojave. They would just be trying to organise into a new civilization. Carving a new future, not recreating the old one.
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c.o.s.m.o
 
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Post » Fri Jan 29, 2010 7:19 pm

another feature that can definatly be in this Fallout is a hunters guild. first you must purchase a hunters liecense then you are a member. what happens it would sort of like the thieves guild where you have to gain reputation with them before you can tackle larger quests, except instead of stolen stuff, YOU HUNT. how it would work is you kill animals and when you search them you can take a trophy and measurements from the beast, you then return to the hunters guild and turn in your measured kills and a trophy as proof of kill, the bigger the kill, the bigger the rep goes up, and at certain levels of rep you get a reward for a good job. also at times you'll be offered contract hunts, to kill larger, tougher and more bad-ass creatures for huge payouts. a bonus if you complete all the hunter quests and have collected items from the big game marks you can turn them in to be crafted into the Legendary Hunter Outfit which will give big bonuses to certain skills eg survival, guns, medcine, etc. the contract creature trophies will probably be marked as Quest items, to make sure they aren't sold or dropped by mistake. Good Hunting :)
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k a t e
 
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Post » Fri Jan 29, 2010 8:59 am

I guess that having your country invaded and annexed doesn't fall under oppression, nor does that news item in the FO1 intro I guess. It's a pre-war resistance that survived by hiding away from the more populated areas (where the bombs fell). After it's all clear, the fighting would continue, arguably being in a better position than before, due to the Yankees being cut off.

Also, I wrote that both English and French Canadian are ALLIED. They're different factions only due to different culture and language. Also I think the French should speak French, but with English accented subtitles. So

'What's this about' becomes 'what's this aboot' for the English Canadians and 'What's zis aboot' for French Canadians.


They would not be in a better position, in any way, shape or form, namely because both groups would be trying to survive, or would be dead.
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MatthewJontully
 
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Post » Fri Jan 29, 2010 8:45 pm

I just thought of a unique weapon for this fallout adventure "The Vimy" it could a WW1 machine gun or a special revolver but personally i go with the machine gun
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Manny(BAKE)
 
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Post » Fri Jan 29, 2010 4:37 pm

a funny thought came to me, your ghoul companion or NPC could say this to you, "Hey buddy, you think you could look at my feet? Cause I can't tell which of my toes have frostbite."
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Prue
 
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