cannot get some textures from BSA to show up at all

Post » Wed Dec 14, 2011 5:40 am

I am having issues getting textures from Artifacts.bsa to show up in game. Everything is installed properly, BOSS'd, BASH'd, etc...have ArchiveInvalidationInvalidated!.bsa and have tried both redirection and alteration settings in OBMM with no luck. Not sure what else I can do, as nothing seems to work...

Any advice would be appreciated...
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Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm

Post » Wed Dec 14, 2011 4:37 am

Easy solution: Have you tried redating the BSA? You don't need ArchiveInvalidation.bsa, really - just use BSA redirection and redating to set all the BSAs to 2006.

Harder solution: Check the settings in the BSA. You'll need BSA Commander for this; open the Artifacts.bsa and hit "Info" at the top. You'll get two rows of squares, and some of them will be green. Under "File Flags", #2 should be lit - that's textures. If it's not, you should let the author know, because the BSA was packed improperly. You can repack it yourself, too - just unpack it, then repack it; BSA commander will automatically apply the correct settings.
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matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Wed Dec 14, 2011 4:23 pm

Make sure that Artifacts.esp is selected in load order, has that add the store into world and allows for the BSA to get loaded correctly in game..

else if you do not want the store..

you can rename artifacts.bsa to dlcshiveringisles.esp - artifacts.bsa and that should make it load has well.

http://www.gamesas.com/index.php?/topic/1004873-relz-artifacts/page__view__findpost__p__16881040

else could be cbash issue..try buidling bashed patch in python mode..
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Flutterby
 
Posts: 3379
Joined: Mon Sep 25, 2006 11:28 am

Post » Wed Dec 14, 2011 7:51 am

Easy solution: Have you tried redating the BSA? You don't need ArchiveInvalidation.bsa, really - just use BSA redirection and redating to set all the BSAs to 2006.

Harder solution: Check the settings in the BSA. You'll need BSA Commander for this; open the Artifacts.bsa and hit "Info" at the top. You'll get two rows of squares, and some of them will be green. Under "File Flags", #2 should be lit - that's textures. If it's not, you should let the author know, because the BSA was packed improperly. You can repack it yourself, too - just unpack it, then repack it; BSA commander will automatically apply the correct settings.


Yes, it is green in bit #2...
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Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Wed Dec 14, 2011 4:25 am

Make sure that Artifacts.esp is selected in load order, has that add the store into world and allows for the BSA to get loaded correctly in game..

else if you do not want the store..

you can rename artifacts.bsa to dlcshiveringisles.esp - artifacts.bsa and that should make it load has well.

http://www.gamesas.com/index.php?/topic/1004873-relz-artifacts/page__view__findpost__p__16881040

else could be cbash issue..try buidling bashed patch in python mode..


Everything is correct as far as I can tell regarding load order and using the normal BASH patch method made no difference....really driving me crazy, nothing seems to help

Here is load order:

Active Mod Files:00  Oblivion.esm01  SoVvM.esm02  underdark.esm03  TR_OoT_Main.esm04  GTAesgaard_2.esm05  Cybiades.esm  [Version 2.0]06  Windfall.esm07  All Natural Base.esm  [Version 1.3.1]08  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]09  Francesco's Optional New Items Add-On.esm  [Version 5.0]0A  Children Of Rourken.esm0B  Cobl Main.esm  [Version 1.72]0C  TamRes.esm0D  Open Cities Resources.esm  [Version 4.1]0E  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]0F  Mart's Monster Mod.esm  [Version 3.7b3p3]10  (DC) County Sutch Reborn Master.esm  [Version 1.0]11  TamrielTravellers.esm  [Version 1.39c]12  FCOM_Convergence.esm  [Version 0.9.9a7]13  Armamentarium.esm  [Version 1.35]14  Artifacts.esm  [Version 1.1]15  Kvatch Rebuilt.esm16  Oblivifall Master File.esm  [Version 1.1]17  TRoN.esp**  TNR ALL RACES FINAL.esp**  TNR - ShiveringIsles.esp18  Unofficial Oblivion Patch.esp  [Version 3.3.7]19  DLCShiveringIsles.esp1A  Unofficial Shivering Isles Patch.esp  [Version 1.4.4]1B  Francesco's Creatures and Items Resources.esp  [Version 5.0]1C  TamRes.esp1D  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]1E  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]1F  Francesco's Optional Chance of More Enemies.esp  [Version 5.0]20  Francesco's Optional Leveled Guards.esp  [Version 5.0]++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]21  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]22  Fran Armor Add-on.esp23  Fran_Lv30Item_Maltz.esp**  Atmospheric Loading Screens - Random Quotes.esp24  Natural_Habitat_by_Max_Tael.esp25  All Natural.esp  [Version 1.3.1]**  All Natural - SI.esp  [Version 1.3.1]++  All Natural - MMM Patch.esp  [Version 1.3]26  Immersive Interiors.esp  [Version 0.8.1]27  Natural_Water_by_Max_Tael.esp++  Symphony of Violence.esp28  Atmospheric Oblivion.esp29  Better Rainbows.esp2A  All Natural - Real Lights.esp  [Version 1.3.1]2B  WindowLightingSystem.esp2C  SwampGrass.esp2D  ImprovedSigns.esp++  Item interchange - Extraction.esp  [Version 0.78]2E  New Potions by Tealpanda.esp2F  Enhanced Economy.esp  [Version 5.4.3]30  Choices and Consequences.esp  [Version 2.1]31  C&C - The Blackwood Company.esp32  Enhanced Seasons.esp  [Version 1.3.2]33  Streamline 3.1.esp34  Dynamic Map.esp  [Version 2.1.1]35  Map Marker Overhaul.esp  [Version 3.9.2]36  Map Marker Overhaul - SI additions.esp  [Version 3.5]37  DLCHorseArmor.esp38  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6]39  DLCOrrery.esp3A  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]3B  DLCVileLair.esp3C  DLCVileLair - Unofficial Patch.esp  [Version 1.0.7]3D  DLCMehrunesRazor.esp3E  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]3F  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV3.esp++  TFF_FantasyFigures_Base.esp++  CM_Better Wine_SI.esp40  SSA.esp  [Version 2.0]41  The Arsenal - Ancient Ayleid Weaponry.esp  [Version 1.1]42  Slof's Extra Horses.esp++  DLCHorseArmor_SlofBase.esp  [Version 1.3]++  DLCHorseArmor_SlofNightmare.esp  [Version 1.3]++  DLCHorseArmor_SlofEssential.esp  [Version 1.3]43  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03]44  DLCThievesDen.esp45  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.10]46  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]47  Cobl Glue.esp  [Version 1.72]48  Cobl Si.esp  [Version 1.63]49  Bob's Armory Oblivion.esp4A  FCOM_BobsArmory.esp  [Version 0.9.9]4B  Oblivion WarCry EV.esp  [Version 1.09]4C  FCOM_WarCry.esp  [Version 0.9.9MB5]4D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  Alluring Potion Bottles v3.esp++  Alluring Wine Bottles.esp**  OMOBS_SI.esp  [Version 2.0]4E  OMOBS Optional Combat Settings.esp  [Version 1.0]4F  Choices and Consequences - OOO.esp  [Version 2.0]++  ArmamentariumLLVendors.esp  [Version 1.35]50  ArmamentariumArtifacts.esp  [Version 1.35]51  OOO 1.32-Cobl.esp  [Version 1.72]52  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]53  FCOM_Convergence.esp  [Version 0.9.9]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]54  FCOM_RealSwords.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]55  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]56  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]57  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]58  TamrielTravellers4OOO.esp  [Version 1.39c]++  TamrielTravellersItemsNPC.esp  [Version 1.39c]59  TamrielTravellersItemsCobl.esp  [Version 1.39c]5A  TIE In.esp  [Version 1.2b]++  TIE In - Cobl.esp  [Version 1.2b]**  TIE In - FCOM Convergence.esp  [Version 1.2b]++  TIE In - RealSwords.esp  [Version 1.2b]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]**  C&C - The Blackwood Company - OOO.esp++  MMM-Cobl.esp  [Version 1.69]5B  Castle Ravenpride.esp  [Version 1.01]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]5C  Better Dark Brotherhood Sanctuary.esp  [Version 3.21]5D  BrotherhoodRenewed.esp  [Version 1.1]5E  COR-Episode1 Secret of Enourk.esp5F  (DC) County Sutch - New Haven.esp60  (DC) County Sutch - Brina Cross.esp61  (DC) Ruined Eldin Bridge.esp62  Gift of Kynareth.esp63  hackdirtabyss.esp64  JSRandomTasks.esp  [Version 1.1a]65  Kragenir's Death Quest.esp  [Version 2.11]++  Kvatch Rebuilt - OOO Compatibility.esp66  KDQ - Rural Line Additions.esp67  Kvatch Rebuilt.esp++  EiAmod_ShiveringIsles.esp++  EiAmod_ChoicesandConsequences.esp68  Kvatch Rebuilt - Leveled Guards - FCOM.esp69  EiAmod.esp  [Version 1.1]6A  LetThePeopleDrink.esp  [Version 2.5]6B  KragenirsDeathQuest-LetThePeopleDrink patch.esp6C  LostSwordOfTheAylied.esp6D  Malevolent.esp6E  MTCRiverShackv1.2.esp6F  Northern Front.esp70  GTAesgaard.esp  [Version 1.3]71  GTAesgaard_2.esp72  Gates To Aesgaard 2 Delayer.esp  [Version 1.0]73  Region Revive - Lake Rumare.esp74  Return Of Shadows.esp  [Version 1.1]75  Servant of the Dawn.esp76  Silvercliff.esp  [Version 1.0.4]77  SunderedKeep.esp78  TheWellOfMinlorada.esp79  The Ayleid Steps.esp  [Version 3.4]7A  The Crimson Queen.esp  [Version 2.1]7B  TR_Stirk.esp7C  Stirk_Compatibility_Patch.esp7D  VHBloodlines 1.2.esp  [Version 1.4]7E  Windfall.esp7F  Cyrodiil Travel Services.esp  [Version 3.0.4]80  DLCBattlehornCastle.esp81  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.6]82  DLCFrostcrag.esp83  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]84  Knights.esp++  TIE In - Knights.esp  [Version 1.2b]85  Knights - Unofficial Patch.esp  [Version 1.1.2]86  SM Plugin Refurbish(Merged).esp  [Version 1.30]87  Cybiades.esp  [Version 2.1]88  CybiadesDungeon.esp  [Version 2.1]89  TOTF.esp8A  RTT.esp8B  The Lost Spires.esp**  Blood&Mud - EE patch.esp  [Version 4.2]8C  GuardsofCyrodiilRedux.esp  [Version 1.13]8D  Blood&Mud.esp8E  Lost Paladins of the Divines.esp8F  HoarfrostCastle.esp90  AFK_Weye.esp  [Version 2.31.COBL]91  Rumare-AFK_Weye Patch.esp  [Version 2.2]92  MannimarcoRevisited.esp93  MannimarcoRevisitedOOO.esp  [Version 0.1]94  Shadowcrest_Vineyard_COBL.esp++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_SlofsHorses.esp95  Shadowcrest_Vineyard_GuardCOBL.esp96  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]97  ElsweyrAnequina.esp98  Unofficial Elsweyr Anequina Patch.esp99  ElsweyrC&CBlackwoodPatch.esp9A  Elsweyr plantations & co..esp9B  road+bridges.esp  [Version 4.6.2]9C  MTCThievesGrottoV4.1.esp9D  Oblivifall - Losing My Religion.esp  [Version 1.4]9E  English Billsburg v1.5.esp9F  Faregyl.esp  [Version 2.0.6]A0  Feldscar.esp  [Version 1.0.13]A1  HanstHolm village.espA2  ShezriesTownsMaster.espA3  GoC_ShezriesTowns_Patch.espA4  ShezriesTowns-Valenwood Patch.espA5  Vergayun.esp  [Version 1.0.8]A6  Villages1.1.esp  [Version 1.1c]A7  Wellspring Vale.espA8  xuldarkforest.esp  [Version 1.0.5]A9  xulStendarrValley.esp  [Version 1.2.2]AA  xulTheHeath.espAB  XulEntiusGorge.espAC  xulFallenleafEverglade.esp  [Version 1.3.1]AD  xulColovianHighlands_EV.esp  [Version 1.2.1]AE  ThievesGrotto-ColovianHighlands patch.espAF  xulChorrolHinterland.esp  [Version 1.2.2]B0  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]B1  KragenirsDeathQuest-LostCoast patch.esp  [Version 1.1]B2  xulBravilBarrowfields.esp  [Version 1.3.2]B3  MTCRiverShack-BravilBarrowfields patch.espB4  xulLushWoodlands.esp  [Version 1.3.1]B5  HoarfrostCastle-LushWoodlands patch.espB6  xulAncientYews.esp  [Version 1.4.3]B7  xulAncientRedwoods.esp  [Version 1.6]B8  xulCloudtopMountains.esp  [Version 1.0.3]B9  Ravenview-Cloudtop-Patch.esp  [Version 2.0]BA  LostSwordoftheAyleids-ArriusCreek patch.espBB  xulRollingHills_EV.esp  [Version 1.3.3]BC  KragenirsDeathQuest-RollingHills patch.esp  [Version 1.1]BD  xulPantherRiver.espBE  Blood&Mud-PantherRiver patch.espBF  xulBrenaRiverRavine.esp  [Version 1.1]C0  xulImperialIsle.esp  [Version 1.6.7]C1  RegionReviveLakeRumare-ImperialIsle patch.esp  [Version 1.3.4]C2  xulBlackwoodForest.esp  [Version 1.1.0]C3  xulCheydinhalFalls.esp  [Version 1.0.1]C4  Blood&Mud-CheydinhalFalls patch.espC5  TearsOfTheFiend-CheydinhalFalls patch.espC6  CastleRavenpride-CheydinhalFalls patch.espC7  Villages-CheydinhalFalls patch.espC8  xulAspenWood.esp  [Version 1.0.2]C9  xulSkingradOutskirts.esp  [Version 1.0.1]CA  xulSnowdale.esp  [Version 1.0.2]CB  xulCliffsOfAnvil.esp  [Version 1.12]CC  OOOCliffsofAnvilPatch.esp  [Version 1.1]CD  KragenirsDeathQuest-CliffsOfAnvil patch.esp  [Version 1.0]CE  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]CF  xulSilverfishRiverValley.esp  [Version 1.0.2]D0  GuardsOfCyrodiilRedux-SilverfishRiverValley patch.esp  [Version 1.0]D1  EtInArkay-UniqueLandscapes Merged patch.esp**  ImpeREAL Empire - Unique Forts - Slofs Horses - By Xtudo.espD2  KragenirsDeathQuest-UniqueLandscapes Merged patch.esp  [Version 1.1]D3  ImpeREAL Empire - Unique Forts.espD4  ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.espD5  bartholm.espD6  bartholm - EE patch.esp  [Version 4.2]++  Cyrodiil Legion Addon.esp  [Version 1.3]D7  Frostcrag Village.esp  [Version 1.0.6]D8  Fort Akatosh Redux.espD9  Legion Ranger Addon.espDA  Open Cities New Sheoth.esp  [Version 2.0]DB  Open Cities Bartholm.esp  [Version 2.0]DC  Open Cities Outer Districts.esp  [Version 4.1]DD  Open Cities Reborn.esp  [Version 1.1.1]**  OCR+Cheydinhal Falls Patch.esp  [Version 1.0.1]DE  Open Cities Reborn B&M Additions.esp  [Version 1.1]DF  ImpeREAL Empire - Unique Castles - All The Castles - OCR B&M.esp  [Version 1.1.1]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]++  Improved Fires and Flames - Increased Sound.espE0  BarrowFields-Blood&Mud-Patch.esp  [Version 1.1]E1  Harvest [Flora].esp  [Version 3.0.0]++  PersuasionOverhaul_OOO.esp  [Version 1.2]++  PersuasionOverhaul_MMM.esp  [Version 1.2]E2  P1DkeyChain.esp  [Version 5.00]++  TIE In - SlofsHorses.esp  [Version 1.2b]++  TIE In - VHBloodlines 1.2.esp++  TIE In - Malevolent.esp++  TIE In - TOTF.esp++  TIE In - B&M.esp  [Version 1.2b]++  TIE In - MannimarcoRevisited.esp  [Version 1.2b]++  TIE In - Kvatch Rebuilt.esp  [Version 1.2b]++  TIE In - DLCOrrery.esp  [Version 1.2b]++  TIE In - DLCThievesDen.esp  [Version 1.2b]++  TIE In - DLCFrostcrag.esp  [Version 1.2b]E3  PersuasionOverhaul.esp  [Version 1.43]E4  Vtoy.espE5  BIE.esp  [Version 1.201]E6  RefScope.esp  [Version 2.1.2]++  SM_DLCSpellTome.esp  [Version 0.90]++  SM_OOO.esp  [Version 0.90]++  SM_COBL.esp  [Version 0.90]E7  SupremeMagicka.esp  [Version 0.90b]++  SM_Scrolls.esp  [Version 0.90]++  SM_SigilStone.esp  [Version 0.90]E8  SM_ShiveringIsles.esp  [Version 0.90]E9  SM_EnchantStaff.esp  [Version 0.90]EA  RshAlchemy.espEB  RshAlchemyRecipes.espEC  RenGuardOverhaul.espED  BFG's Enhanced Armory.espEE  Sneaking Detection Recalibrated.esp  [Version 3.1.0]++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Placement for Frostcrag.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]EF  Oblivion XP.espF0  SkillDecay.espF1  _Ren_BeautyPack_full.espF2  eyja.esp++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]F3  1em_Vilja.esp  [Version 4.02]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]F4  bgBalancingEVCore.esp  [Version 10.52EV-D]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]F5  bgMagicEV.esp  [Version 1.7EV]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]**  bgBalancingEVOptionalNPCDiversity, TNR Merge.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]**  bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp  [Version 9.0EV-D]F6  bgMagicBonus.esp  [Version 1.7EV]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]**  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]F7  bgMagicEVPaperChase.esp  [Version 1.68EV]**  bgMagicEVShader.esp  [Version 1.7EV]++  bgMagicShaderLifeDetect.esp  [Version 1.68]F8  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]**  NRB4 Standard Road Record.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]++  Oscuro's_Oblivion_Overhaul - Harvest Containers - SI.esp  [Version 0.99b]++  OOO Harvest Containers Filter patch for mods.esp  [Version 1.03]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]F9  bgIntegrationEV.esp  [Version 1.0b]FA  UnderdarkSaga.espFB  Bashed Patch, 0.espFC  DynamicLeveledLists.esp

User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Wed Dec 14, 2011 12:00 pm

You do not have Artifacts.esp in the load order. Either include that (since you have the other Artifacts files, this is probably what you want), or rename the Artifacts.bsa to the name of a active esp (eg. DLCShiveringIsles - Artifacts.bsa)
User avatar
FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Wed Dec 14, 2011 6:08 am

You do not have Artifacts.esp in the load order. Either include that (since you have the other Artifacts files, this is probably what you want), or rename the Artifacts.bsa to the name of a active esp (eg. DLCShiveringIsles - Artifacts.bsa)


Wow...I feel like a moron now...got confused with the artifacts-armacomplete addon...will add it when I get home...
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Wed Dec 14, 2011 5:10 am

Well, I got it working, although now I remember why Artifacts.esp wasn't in the load list. For whatever reason, it causes an immediate CTD on launching Oblivion, as if there was a missing master, although all the required masters are there. I changed the name of the BSA to DLCShiveringIsles - Artifacts.bsa and everything is showing up properly now....thanks again!
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Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm


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