Carb-9 too good?

Post » Wed Sep 01, 2010 9:26 am

Like the description says, I've put in a good chunk of hours into this game, and even after trying all the guns available to all the classes, I have yet to find a better all-around weapon than the Carb-9.

Equipped with the COGA scope, muzzle break, front grip, and duct-taped magazine, it is the most formidable gun available. At least from my experience.

I used to think that it and the Euston easily outclassed every other weapon, but after realizing how much the clip size and inaccuracy plague the Euston, it's down to the Carb-9 for gun of the game.

Can someone convince me otherwise? I'd love to change my secondary weapon (or primary, when I'm light).
It's gotten to the point where even as a Heavy, if I'm in a tight situation against high-level bots I'll still pull out the Carb-9, despite the supposedly large increase in fire-power that should be at my fingertips.
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Adriana Lenzo
 
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Post » Wed Sep 01, 2010 5:39 pm

The CARB-9 is fantastic at close-medium range but there is no reason to use a COGA scope on it. That being said given that most encounters occur at close-medium range it does its job very well. It is certainly not the best all-around weapon however. I'd argue that the Gerund or Bulpdaun are better all-around weapons.
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Angela
 
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Post » Wed Sep 01, 2010 10:19 pm

The CARB-9 is fantastic at close-medium range but there is no reason to use a COGA scope on it. That being said given that most encounters occur at close-medium range it does its job very well. It is certainly not the best all-around weapon however. I'd argue that the Gerund or Bulpdaun are better all-around weapons.

Really? I always thought it svcked zone and barely did a damn thing.
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Nathan Maughan
 
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Post » Thu Sep 02, 2010 12:59 am

I like the Kross Smg better....
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alicia hillier
 
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Post » Wed Sep 01, 2010 6:54 pm

Huh. Well this is exactly what I wanted to hear. I haven't played online much (damn lag...), and when I have I've always been too busy to notice what other players are using. It sounds like everyone is finding weapons that suit themselves perfectly. I was worried that everyone was using the CARB-9.
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Cesar Gomez
 
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Post » Wed Sep 01, 2010 10:18 pm

Huh. Well this is exactly what I wanted to hear. I haven't played online much (damn lag...), and when I have I've always been too busy to notice what other players are using. It sounds like everyone is finding weapons that suit themselves perfectly. I was worried that everyone was using the CARB-9.


Carb 9 is a popular choice, but there are some heavy arguments over why, as well as arguments about which other weapons are better for what reasons.

It has advantages and disadvantages, but seems to suit a more popular play style so a lot of people settle into it. I like it well enough, but I mix it up and use different weapons for different ways of playing and have found that all the other SMGs are just as useful depending on how I go about jumping in to different situations.
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Damian Parsons
 
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Post » Wed Sep 01, 2010 11:43 am

I believe the a Bulpudan (Whatever is called) is a fairly decent gun... I stray away from teh CARB-9 just because I find it a bit TOO easy to use... I enjoy the other SMG's more for some odd reason.
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Darren Chandler
 
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Post » Wed Sep 01, 2010 10:05 pm

Carb-9 is a really good gun,but has a LOT of recoil when ADS.Maybe too much for an SMG.

Personally,I like the Tampa a little bit more,just because of it's better stability when scope,and just seems to handle a little better for me.I'll take the added stability over damage any day.
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maddison
 
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Post » Wed Sep 01, 2010 1:16 pm

Is OP serious? The Carb-9 is complete trash beyond close-range, at least on PS3, it has the worst recoil/spread of all the SMGs... if you're like me and think of the Tampa as a machine pistol.

No, the Carb-9 is NOT too good. It probably has the worst recoil out of any full-auto weapon full-stop, kicking after the very first or second bullet, and its terrible accuracy means that engaging a target beyond about 5 meters is all down to the luck of the spread. I hardly use the damn thing as it is, no reason to nerf it and make it unusable. It has good power but clearly sacrifices a LOT for it.

I'd use a Galactic w/ MB, foregrip, RDS and High-cap mags or a Kross w/ MB, speed sling, RDS and High-cap maps over the Carb-9 any day, I only equip the Carb if my primary (or secondary if I'm Light) is ineffective in close-range, like the Drognav... yenno, in case I need something that sprays wildly for CQC.
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Alexis Estrada
 
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Post » Wed Sep 01, 2010 8:10 pm

:spotted owl:

Interesting how opinions seem to differ. I think it obviously depends on the platform. I can imagine the recoil of the CARB being a bit too much to handle on a console, on the PC however, my experience is that the CARB is one of the best close and medium range weapons. Since BRINK is not a camper game I can't find any reason why the CARB should be able to deliver reliable headshots over long distances, there are weapons specifically for that. Most encounters are about strafing and spraying. And if you compare the CARB to the other weapons, you will see that... or let's say, I can see that it has the best performance here, especially from the hip.

Doesn't mean the other weapons aren't good. Bulpdaun, Gerund, Rhett... when upgraded, those weapons can be deadly as hell, especially when aiming down the adjusted ironsights. But only when used controlled. Kross or Galactic for secondary are the obvious choice :B
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Naomi Ward
 
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Post » Wed Sep 01, 2010 7:22 pm

Carb9 is the best AR/SMG cross which is why it's popular because those weapons are ALWAYS popular, in any game.
But that definitely doesn't make it the best weapon. I've found that the beauty in the weapon balance is that all the guns are great in different situations and that's how I equip myself.
Others prefer one gun all the time so will probably take the Carb9 as it's a good all rounder.

Personally, I find the Bulp to be the best SMG, with the Galactic making the best Silenced weapon, the Tampa is more of a pistol for hip fire, the Vector is a bullet hose that needs constant ammo but best against heavies etc. etc.

You're right, great thing about this game is people are finding there's enough difference AND balance to get your own gun.
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Rachie Stout
 
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Post » Wed Sep 01, 2010 12:24 pm

Carb9 is the best AR/SMG cross which is why it's popular because those weapons are ALWAYS popular, in any game.
But that definitely doesn't make it the best weapon. I've found that the beauty in the weapon balance is that all the guns are great in different situations and that's how I equip myself.
Others prefer one gun all the time so will probably take the Carb9 as it's a good all rounder.

Personally, I find the Bulp to be the best SMG, with the Galactic making the best Silenced weapon, the Tampa is more of a pistol for hip fire, the Vector is a bullet hose that needs constant ammo but best against heavies etc. etc.

You're right, great thing about this game is people are finding there's enough difference AND balance to get your own gun.

I don't think it's at all like an AR, because at least the ARs can fire off a bullet or two with near-pinpoint accuracy and little recoil, whereas the Carb takes you on a spray joyride right from the get-go. And I don't see how the Galactic makes the best silenced weapon either, since it's the weakest full-auto gun in the game. I'd prefer to put my suppressor on the Tampa, Carb or Bulp... one of the SMGs that can take a damage penalty a little better.

Seriously OP, just read all these comments. The fact that there are people like me who can't understand why people touch themselves over the Carb proves that it isn't "too good"... it's just good in the right hands. :shrug: I know I certainly would never touch the thing ever again if it got nerfed.
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Sabrina garzotto
 
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Post » Wed Sep 01, 2010 9:11 am

And I don't see how the Galactic makes the best silenced weapon either, since it's the weakest full-auto gun in the game. I'd prefer to put my suppressor on the Tampa, Carb or Bulp... one of the SMGs that can take a damage penalty a little better.

But the Galactic takes less of a damage hit than the more powerful weapons, I use it silenced and the damage reduction is less noticeable than a silenced Carb.
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Sammygirl500
 
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Post » Wed Sep 01, 2010 11:17 am

But the Galactic takes less of a damage hit than the more powerful weapons, I use it silenced and the damage reduction is less noticeable than a silenced Carb.

If the silencer reduces the damage based on a % then this is indeed true. Still, the point stands that the Galactic requires more bullets to kill than the CARB-9, silenced or not.
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Gemma Flanagan
 
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Post » Wed Sep 01, 2010 11:54 am

I loved the CARB-9 when I used it in CQC. But as soon as I moved a couple of meters away, BAM! Useless.

I'm using the Galactic for my mid-range SMG (The clip size makes up for the spread and fire rate) and the Kross as my backup SMG (With a drum mag.)


Seriously, a Kross with a Speed Sling, Red Dot Sight and Drum Mag is an awesome bullet hose. It's my secondary on most Medium builds.
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Zach Hunter
 
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Post » Wed Sep 01, 2010 12:38 pm

I think this is the whole point. The reason none of you can agree whether it is best or what else could be is because everybody has their own playing style and the weapons allow you to play as you like.
There have always been games i've played where i've been thinking how the fook are they pulling off those shots with that gun, it's terrible, then having the same thing said to me. It's all personal preference / what you get used to.
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Enny Labinjo
 
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Post » Wed Sep 01, 2010 11:21 pm

If the silencer reduces the damage based on a % then this is indeed true. Still, the point stands that the Galactic requires more bullets to kill than the CARB-9, silenced or not.

I believe it's actually scaled so there's a slightly larger % hit against higher-damage weapons. Which emphasises the damage hit even further on the stronger guns.

The gap between both weapons when silenced feels much less than when they're unsilenced.
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sally coker
 
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Post » Wed Sep 01, 2010 12:17 pm

Yeah Carb-9 does the most damage of all SMG's (I believe). And with a front grip it's a great weapon. I used to play with the Galactic and Cross but it took too much bullets to put down an enemy. I always fire from hip, because SD said it's as accurate as ADS but that's not really true ingame, that's why I use Carb-9 now, takes equal amount of time to kill someone firing from the hip as using a Galactic/Cross while ADS, for me at least :)
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remi lasisi
 
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Post » Wed Sep 01, 2010 10:40 pm

Is OP serious? The Carb-9 is complete trash beyond close-range, at least on PS3, it has the worst recoil/spread of all the SMGs... if you're like me and think of the Tampa as a machine pistol.

It's funny that you say this in every single Carb-9 thread. But the Carb-9 is, what the UMP45 is for Modern Warfare 2. The most popular choice as the jack of all trades.
That doesn't make it overpowered per se, but given the environments you mostly find yourself in, it sort of becomes more powerful than the other weapons.

That being said, I prefer the Tampa in BRINK and the Vector or MP5K in MW2.
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Red Bevinz
 
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Post » Wed Sep 01, 2010 10:45 pm

But the Galactic takes less of a damage hit than the more powerful weapons, I use it silenced and the damage reduction is less noticeable than a silenced Carb.

I'm not convinced, I tried to suppress my Galactic after reading that post and it didn't turn out well at all the couple matches I played, I just wound up swapping to a Kross or the Carb. Could be that I was playing Light, so I was gimping my primary... might try it on a secondary Galactic.


It's funny that you say this in every single Carb-9 thread. But the Carb-9 is, what the UMP45 is for Modern Warfare 2. The most popular choice as the jack of all trades.
That doesn't make it overpowered per se, but given the environments you mostly find yourself in, it sort of becomes more powerful than the other weapons.

That being said, I prefer the Tampa in BRINK and the Vector or MP5K in MW2.

I feel like a broken record haha... but seriously, it's not a jack of all trades. IMO it's the absolute worst SMG possible for ranged combat with the insane recoil (because the Tampa is secretly an MP), ADS is totally useless unless a simulation of an earthquake is your kind of thing. The Kross or Bulp fits that role better, because though they sacrifice a little power they have FAR superior stability and accuracy.

Don't get me wrong, I go to town with the Carb defending Reactor as Security or Terminal as Resistance... but as soon as I try ADS to fire, say, from inside of the ventilation complex to somebody outside or from one end of the hackbox luggage area to the other, it's just impossible. This is on console mind you, I can only assume 99% of players used it on thebrink.tv's tournament because it handles better on PC.
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Neil
 
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Post » Wed Sep 01, 2010 10:23 pm

I'm not convinced, I tried to suppress my Galactic after reading that post and it didn't turn out well at all the couple matches I played, I just wound up swapping to a Kross or the Carb. Could be that I was playing Light, so I was gimping my primary... might try it on a secondary Galactic.

Different weapons work better for different people, I guess.

I'm a Light and I rely on a silenced Galactic most of the time. Doesn't work for you, though, apparently...
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Albert Wesker
 
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Post » Wed Sep 01, 2010 11:11 pm

I think each weapon has its strength for a certain situation. I've been giving the Gerund a second chance lately and I think it is way better on maps where you need a medium to longer range weapon.

However my first impression of it was on a much smaller map so I immediately thought that it svcked. The more I play the more I'm learning how well these guys balanced the weapons out.
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Carlitos Avila
 
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Post » Wed Sep 01, 2010 6:20 pm

If you could only use one weapon for the rest of your time playing Brink I would pick the Gerund over the Carb.
I would also hope a friend chose the Carb so we wouldn't be screwed close range rofl.
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Jeneene Hunte
 
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Post » Wed Sep 01, 2010 9:25 am

I think that it goes some way towards showing how subtle the differences are between weapons that we are having these discussions.....there seems to be a gun for everyone!
good job SD...

my personal faves are the buldup and seagle
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jessica breen
 
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Post » Wed Sep 01, 2010 11:00 pm

Why does everyone put muzzle break on there guns? Doesn't it only reduce range and is just some visual effect? I usually use the Carb-9 as a backup gun with extended mags for when I run into a lot off players at close/medium range.
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Harinder Ghag
 
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