Cart resource?

Post » Thu Jul 22, 2010 2:50 pm

Starting a small project, but I need a cart. A cart that looks fit for transportation. Something you wouldn't mind riding in.

I just got done looking through the resources in Morrowind.bsa and can't find any suitable carts. Does anyone know if there is a resource around that would give me this kind of mesh? I'm not particularly proficient in blender, myself.
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Tanya
 
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Post » Fri Jul 23, 2010 3:30 am

http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4264 has one. I know there's more...

This has one too, http://www.tesnexus.com/downloads/file.php?id=1121
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Neliel Kudoh
 
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Post » Fri Jul 23, 2010 4:02 am

This resource has a nice cart-wagon type thing in it - http://ressources.wiwiland.net/spip.php?article18
These are nice too, but maybe not what you're looking for - http://ressources.wiwiland.net/spip.php?article105
I think there are a couple more cart-things somewhere, because I think I have a couple more that I've downloaded, but I don't remember where they're from :shrug:
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Dean Ashcroft
 
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Post » Thu Jul 22, 2010 1:53 pm

http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4264 has one. I know there's more...

This has one too, http://www.tesnexus.com/downloads/file.php?id=1121
This cart is so perfect I could cry. Thanks! <3333
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Jack Moves
 
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Post » Fri Jul 23, 2010 12:03 am

This cart is so perfect I could cry. Thanks! <3333

Your welcome :)

@ghanima: Baalthazaar's was the one I was looking for, thanks :)
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Michael Korkia
 
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Post » Thu Jul 22, 2010 10:36 pm

You might want to have a look at the carts in the Tribunal bsa too. The mesh is ex_mh_bazaar_cart_01.nif
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louise hamilton
 
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Post » Thu Jul 22, 2010 3:16 pm

This resource has a nice cart-wagon type thing in it - http://ressources.wiwiland.net/spip.php?article18
These are nice too, but maybe not what you're looking for - http://ressources.wiwiland.net/spip.php?article105
I think there are a couple more cart-things somewhere, because I think I have a couple more that I've downloaded, but I don't remember where they're from :shrug:

Wow, thanks so much for that! I'm definitely going to use some of those in PE. Do you know of any other modders resources that are similar to this? Or perhaps a modders resource for a school house?


In the baalthazaar_pack mod, do I create the baal_barn02_interior.nif as a static? Because it looks all white like this: http://img710.imageshack.us/img710/139/84217060.jpg
How am I supposed to use that interior?
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Tania Bunic
 
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Post » Thu Jul 22, 2010 4:06 pm

hmmmm, cause PE needs more resources :stare:
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cosmo valerga
 
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Post » Thu Jul 22, 2010 2:10 pm

hmmmm, cause PE needs more resources :stare:

lol ah it's only an extra 14 MB. It ain't gonna hurt anybody.
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Brooke Turner
 
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Post » Thu Jul 22, 2010 11:29 pm

Wow, thanks so much for that! I'm definitely going to use some of those in PE. Do you know of any other modders resources that are similar to this? Or perhaps a modders resource for a school house?


In the baalthazaar_pack mod, do I create the baal_barn02_interior.nif as a static? Because it looks all white like this: http://img710.imageshack.us/img710/139/84217060.jpg
How am I supposed to use that interior?

It's missing textures, try relinking them in nifskope. They may reference the wrong directory..
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MarilĂș
 
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Post » Thu Jul 22, 2010 4:29 pm

@ghanima: Baalthazaar's was the one I was looking for, thanks :)

No problem, happy to help :)

Wow, thanks so much for that! I'm definitely going to use some of those in PE. Do you know of any other modders resources that are similar to this? Or perhaps a modders resource for a school house?

You're welcome :) I'm not really sure what you could use for a school house. I think a regular building with some benches for the students and a lecturn and desk for the teacher would work just fine, though, if you can't find anything else. :shrug:

As for similar resources, you'll probably just have to look around. I think that French site has several other good resources too (including I think a couple Imperial and Common meshes packs? might be useful for PE), Google translate should help. I'm sort of a packrat when it comes to resources, I download pretty much any decent-looking one I can find just in case someday I might want to use it for something.

In the baalthazaar_pack mod, do I create the baal_barn02_interior.nif as a static? Because it looks all white like this: http://img710.imageshack.us/img710/139/84217060.jpg
How am I supposed to use that interior?

Yes, use it as a static. You'll just have to change the texture paths in nifskope like Melchior said. Also, personally if it were me I would change any resources you use to use vanilla textures if possible so they blend in better with texture replacers. (and imho that barn looks more like a storage building than something for animals, I know it can't be super realistic but it doesn't look very well ventilated. Maybe something like this would be more useful if you want to put animals in it? http://ressources.wiwiland.net/spip.php?article19 )
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Kayla Keizer
 
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