Casual? HELL NO!

Post » Tue Mar 29, 2011 8:11 pm

I think you mean people who ONLY play those.
because let's be honest, we ALL at least rented some game like that and enjoyed it... while it lasted


not me, after I started with MW I stopped spending my money on any game that doesn't offer me atleast over 100 hours of game play, and even with that it has to be replayable. I broke my rule once to get left 4 dead 2 because I didn't have any 2 player games and my best friend and I couldn't play any thing together, I was sooo disapointed and I really regret having spent 30 bucks for it.
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Wed Mar 30, 2011 11:19 am

I think you mean people who ONLY play those.
because let's be honest, we ALL at least rented some game like that and enjoyed it... while it lasted

Sure, but I think tastes refine, at least for some, as time goes by. 25+ years of gaming and the only games that can keep me engaged anymore are RPGs, strategy games and some sports games. I may rent some other game because Im bored, beat it in a sitting and wish I hadn't spent the money on even renting it. I can play a shooter for a while if theres strategy involved though, like Operation Flashpoint and the older R6 games.
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

Post » Tue Mar 29, 2011 8:04 pm

I'm seeing a lot of topics about attributes VS perks (around 6 on the front page was the record), but before you continue to debate, please, DO NOT use the argument that they're making this for the casual gamer

making a game for someone who doesn't want to play a game, hell even EA doesn't do that (no wait, they did with DA2... but they're probably the only ones)

You can be SURE, that some changes are gonna be made if thet make it for the non-RPG gamers, and those changes will piss off EVERYONE here.

1 - the world will be SMALL, linear, and you won't be able to travel between towns on foot (forced fast travel, which has NEVER ^plagued the TES series)

2 - The combat system will end up being mashing a single button (we're going far from it already, as combat will definitely take some strategy, and good use of your skills/equipement)

3 - The number of possible character builds will be round 4 or 5, instead of being in the millions (it is now. do the math, if you like numbers that much)

4 - They'll make a new game every year, and it'll simply be the same with 2-3 things changed, and maybe a different button layout to make you believe there's a change

5 - There won't be anything unique AT All. Not a single weapon, not a single place, not a single NPC, everything will be randomly generated

6 - It'll be kinect compatible

7 - You're gonna have a kill-cam after finishing off an enemy

8 - There will be a cheat code option in the menu

9 - the game will have Crysis graphics, or even better (after all, it's the only way to appeal to casual gamers!)

10 - At level up, EVERYTHING gos up automatically, and you can't customize anything

11 - every weapon will hit at the same speed, thus making it that there IS an ultimate weapon that totally outclasses others, and not just by one or 2 points

12 - We'll get a lock-on option

12b - we'll get an auto-aim option with the bow (not magnetism, AUTOMATIC AIM)

13 - It will be in all of tamriel, but ironically there will only be ONE city per province, and you can't explore

14 - We'll get to summon gods/daedra lords

15 - The strongest weapon in-game will one-hit almost anything

16 - Armor will TOTALLY block damage, thus making health useless

17 - You will be ENCOURAGED to stay in the same area just to level up enough OR level scaling will be EXTREME (yeah Oblivion was guilty for that one, but the intent wasn't to make things easy... just to keep a challenge at higher levels)

18 - Bribe the count, and he'll give you his castle

19 - Random loot will ALWAYS have the best loot for your level



20 - Enemies won't detect you before you attack



well that's all I can think of for now, but seriously, before posting the same argument with the [censored] attitude "we're a different race than casual gamers! they don't like games, they want movies!", please, think it through


DITTO bro lol you nailed em !
User avatar
Joe Alvarado
 
Posts: 3467
Joined: Sat Nov 24, 2007 11:13 pm

Post » Wed Mar 30, 2011 6:11 am

The Elder Scrolls Adventures: Dragonborn is an action-adventure game developed Bethesda Game Studios and published by Bethesda Softworks with a third\first person style, set in the world of The Elder Scrolls. The game takes place in Skyrim in the year 200s of the Fourth Era, some 200 years after the events of Oblivion and the rest of the series. The story is about Dovahkiin, a young Dragonborn, who arrives on the mountains of Skyrim in order to defeat the Dragon God, who takes the form of a massive dragon, Alduin, and subsequently finds himself in the middle of political intrigue, since the province has erupted into civil war after the assassination of its king.
User avatar
Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

Post » Wed Mar 30, 2011 5:43 am

Well Skyrim is definitely not made for casuals, quite the opposite it seems since the game is getting more deep and complex systems and combinations. So yeah, the OP made some good points of what would be changed in Skyrim if they were taking away RPG aspects.

Though your note on your topic that said "Learn your stuff before argumenting" made me chuckle since argumenting isn't a word :tongue:
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Wed Mar 30, 2011 12:24 am

I get what you're saying, but I still calling them "Casual" is a disservice to their ability. Some people have taken a forsaken dedication to a particular game. It doesn't so much become about the game itself, as it does the end result.

I do think this whole "Casual" as an insult attitude should stop. It's very reminiscent of the PC gamers thinking they are better than Console gamers for no legitimate reason. I with most people, that trying to make a game pleasing to casual and hardcoe type audiences often results in a disjointed mess of a game. Real game designers need to stick with their vision, be it intent to create an absolutely amazing "Casual" Game, or an engrossing "hardcoe" game, and not compromise the two, for sake of the bottom line only.

Someone threw in a Bioware insult, and I would have defended them up until Dragon Age 2... At least the changes from Mass Effect 1 to 2 were justifiable. Mass Effect was a poor Cover-based shooter that hid it's broken combat with RPG, if only they didn't remove any/all semblance of exploration in the sequel, I think II would have been universally better, instead of just arguably better.

Yeah I get where your coming from , in forums the word 'casual' is a dirty insult but really it should mean you are casual with a game as in you don't dedicate much time to it and it isn't a major part of your lifestyle, there needs to be a new word for 'person who tinks COD is teh best gam evarr!' To quote some commenters on Youtube :) And you should invent it, because I cannot be bothered in any way :)
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Wed Mar 30, 2011 4:18 am

I'm probably more of a casual gamer, at least nowadays. I enjoy Halo multiplayer, but I don't play it that often even when I can. I only played one Morrowind character and two Oblivion characters (on different XBoxes, since I was in college at the time.) And yet, I enjoy open-world games that give you a lot of freedom, have a good plot, and have novel-like worldbuilding behind them - even if I don't know all the lore behind Elder Scrolls, it's nice to know it's there. Also, I don't enjoy COD or Fable, which tend to get most of the "casual gamer" hate around here (and rightly so.)
User avatar
Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Wed Mar 30, 2011 6:28 am

argumenting! Scream!

Clearly this game is being crafted to cater to all types of gamers. So, yes, it will be casual.
User avatar
Aman Bhattal
 
Posts: 3424
Joined: Sun Dec 17, 2006 12:01 am

Post » Wed Mar 30, 2011 4:18 am

@ OP: I think you might just have what it takes to make it in comedy :hubbahubba:
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Wed Mar 30, 2011 3:33 am

Win. Just full of win.
User avatar
Steph
 
Posts: 3469
Joined: Sun Nov 19, 2006 7:44 am

Post » Wed Mar 30, 2011 1:35 am

I think 13 was Arena.
14 was in Daggerfall.
And 19 is Oblivion
User avatar
Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Wed Mar 30, 2011 4:09 am

Seriously I don't think we should judge mechanics as much as we have only based on info. When we play the game, then we'll be able to fully judge it.

Although I think that if you're on Beth's forums you probably aren't a casual gamer :shrug:
User avatar
Cash n Class
 
Posts: 3430
Joined: Wed Jun 28, 2006 10:01 am

Post » Wed Mar 30, 2011 8:38 am

good thing today is opposite day....
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Wed Mar 30, 2011 4:06 am

Multiplayer games are kind of a tough thing to really lump in either Casual or hardcoe castes. There are some truly talented COD players out there, and that may be, quite literally, they're life and career. So you have to look at them different than gamers period. They're more drawn to the competitiveness of those experiences, than the medium itself, but without knowing why each person really plays a multiplayer game to exclusivity, I can't make that judgment. At the very least, Multiplayer spammers are a caste of their own, separate from "hardcoe" and "Casual" Gamers, maybe call them "Sporting" Gamers, I don't know.


You have a nice note there and other good points in your other posts. I admire you.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Wed Mar 30, 2011 4:36 am

:rofl: I didnt really get the point of this thread but it is hilarious ! !


No kidding...it's better than the old musty ones "argumenting" about "piecemental" armor. :thumbsup:

Real game designers need to stick with their vision, be it intent to create an absolutely amazing "Casual" Game, or an engrossing "hardcoe" game, and not compromise the two, for sake of the bottom line only.


:clap:

Sadly, I do genuinely think this is part of Bethesda's problem- I think they're wavering between "Make the game and make it well" and "Design and compromise around drawing in such-and-such type of new customer."
User avatar
Chris Cross Cabaret Man
 
Posts: 3301
Joined: Tue Jun 19, 2007 11:33 pm

Post » Tue Mar 29, 2011 11:13 pm

I heard Cd Projekt is making a game that should appeal to every casual gamer out there, not the witcher franchise.

I wish developers would stop trying to appeal to mainstream audiences and make a game for the sake of making a game and not care about if mainstream finds it too difficult, makes me want to join the industry just to make a game that doesn't. Poor Bioware suffering under the iron grip of the EA borg.

Imagine if Bioware (DAO, Baldurs gate style) and Bethesda had a baby. It would truly ruin all other companies dreams at publishing an rpg forever.
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Wed Mar 30, 2011 2:01 am

Argumenting?
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Wed Mar 30, 2011 2:02 am

I'm seeing a lot of topics about attributes VS perks (around 6 on the front page was the record), but before you continue to debate, please, DO NOT use the argument that they're making this for the casual gamer

making a game for someone who doesn't want to play a game, hell even EA doesn't do that (no wait, they did with DA2... but they're probably the only ones)

You can be SURE, that some changes are gonna be made if thet make it for the non-RPG gamers, and those changes will piss off EVERYONE here.

1 - the world will be SMALL, linear, and you won't be able to travel between towns on foot (forced fast travel, which has NEVER ^plagued the TES series)

2 - The combat system will end up being mashing a single button (we're going far from it already, as combat will definitely take some strategy, and good use of your skills/equipement)

3 - The number of possible character builds will be round 4 or 5, instead of being in the millions (it is now. do the math, if you like numbers that much)

4 - They'll make a new game every year, and it'll simply be the same with 2-3 things changed, and maybe a different button layout to make you believe there's a change

5 - There won't be anything unique AT All. Not a single weapon, not a single place, not a single NPC, everything will be randomly generated

6 - It'll be kinect compatible

7 - You're gonna have a kill-cam after finishing off an enemy

8 - There will be a cheat code option in the menu

9 - the game will have Crysis graphics, or even better (after all, it's the only way to appeal to casual gamers!)

10 - At level up, EVERYTHING gos up automatically, and you can't customize anything

11 - every weapon will hit at the same speed, thus making it that there IS an ultimate weapon that totally outclasses others, and not just by one or 2 points

12 - We'll get a lock-on option

12b - we'll get an auto-aim option with the bow (not magnetism, AUTOMATIC AIM)

13 - It will be in all of tamriel, but ironically there will only be ONE city per province, and you can't explore

14 - We'll get to summon gods/daedra lords

15 - The strongest weapon in-game will one-hit almost anything

16 - Armor will TOTALLY block damage, thus making health useless

17 - You will be ENCOURAGED to stay in the same area just to level up enough OR level scaling will be EXTREME (yeah Oblivion was guilty for that one, but the intent wasn't to make things easy... just to keep a challenge at higher levels)

18 - Bribe the count, and he'll give you his castle

19 - Random loot will ALWAYS have the best loot for your level

20 - Enemies won't detect you before you attack

well that's all I can think of for now, but seriously, before posting the same argument with the [censored] attitude "we're a different race than casual gamers! they don't like games, they want movies!", please, think it through

jesus man... lol... pissed much?
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Tue Mar 29, 2011 8:41 pm

Not really sure what this is all about but what I do know is that Skyrim is more simple, but in a good, smart and effective way. Being simple doesn't necessarily mean casual, and I think that is an important thing to remember.
User avatar
Bryanna Vacchiano
 
Posts: 3425
Joined: Wed Jan 31, 2007 9:54 pm

Post » Wed Mar 30, 2011 8:22 am

Not really sure what this is all about but what I do know is that Skyrim is more simple, but in a good, smart and effective way. Being simple doesn't necessarily mean casual, and I think that is an important thing to remember.

I believe a more apt word for what you meant here would be "efficient", rather than "simple".
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Wed Mar 30, 2011 1:08 am

casaul players think cod is hardcoe

dont know

about

quake
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Tue Mar 29, 2011 9:22 pm

I, for the most part, agree with you (even though I'm one that currently prefers they keep attributes as is). I don't think they are dumbing down the game for the "casual player". But you have to admit that the "casual" player doesn't drop 100s...even 1,000s of hours into Beth games. Like most of my friends, they play 30-80 hours and move on. Which is fine...they are fans just like I am, and have every right to demand things they want out of the franchise.

But I'd venture a guess and say many of the people in this forum are more towards the "hardcoe" fan. People who play the game into the 3 and 4 digit hour mark. People who read the lore and get annoyed at inaccuracies. People who play and even make mods.

The point is...these people ARE a different class of player...a class I'd define as more "hardcoe", but call them what you want. And therefore, most likely would want different things than other players. So the argument holds in my opinion. Not that any side is right or wrong, just that they want different things in many cases.

Were also the minority. The pc version of the game won't even break 20% of total sales and the DX11 users are not even 20% of pc gamers.
User avatar
ruCkii
 
Posts: 3360
Joined: Mon Mar 26, 2007 9:08 pm

Post » Wed Mar 30, 2011 11:10 am

learn grammar before saying "argumenting"
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Tue Mar 29, 2011 10:14 pm

learn grammar before saying "argumenting"

Hey you did not capitalize the first letter nor did you end your sentence with a period, oh no. Being the grammer/spelling police is silly.

Just stick to the discussion at hand.
User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Wed Mar 30, 2011 5:58 am

Wait...having Crysis 2-like graphics is a BAD thing? Here I am thinking that it would be amazing if it had graphics like that.Can you imagine the beauty that would arise from the world? Very little actually...needs better lighting.
Also,for that part about just mashing one button,you could have done that in Oblivion.I tried it on my Nord.
User avatar
Lalla Vu
 
Posts: 3411
Joined: Wed Jul 19, 2006 9:40 am

PreviousNext

Return to V - Skyrim