Cats?

Post » Fri May 27, 2011 5:22 am

In the wastelands please tell me where the small prey are exactly? I forgot where the nest of pretty birds were.


There is a pack of birds above every city...
Have you not turned your graphics up high enough?

Rad roaches, rats, baby mole rats, young rad scopions or the sheer huge ammount of mirelurk eggs?
These are all big enough for a cat to leave very very very easily off.
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Roanne Bardsley
 
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Post » Fri May 27, 2011 10:20 am

There is a pack of birds above every city...
Have you not turned your graphics up high enough?

Rad roaches, rats, baby mole rats, young rad scopions or the sheer huge ammount of mirelurk eggs?
These are all big enough for a cat to leave very very very easily off.


Those vultures are bit too big for kitty I'm afraid, and mirulurks would tear kitty to shreds if they touched it's eggs, and I'm sure kitty's claws cant tear through the exoskelton of a radiated roach. I could go on but you get the point.
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Laura Cartwright
 
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Post » Fri May 27, 2011 6:05 am

Those vultures are bit too big for kitty I'm afraid, and mirulurks would tear kitty to shreds if they touched it's eggs, and I'm sure kitty's claws cant tear through the exoskelton of a radiated roach. I could go on but you get the point.


You obveousely havent been to the beach covered in 100's of eggs with no mirelurks in sight...
And you do not know they are vultures.
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Kathryn Medows
 
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Post » Fri May 27, 2011 5:46 am

Cat Saves 8 People From House Fire (Kitty Ping!)
UPI ^ | Jan. 24, 2008 | UPI

Posted on 25 January 2008 02:13:10 by DogByte6RER

Cat saves 8 people from house fire

Published: Jan. 24, 2008 at 10:11 AM

ALLENDALE, Mich., Jan. 24 (UPI) -- A cat named Oreo saved the lives of eight Allendale, Mich., people when their home caught fire Wednesday, officials said.

The heroic kitty began to cry when flames started in the family's garage about 5 a.m., WOOD-TV, Grand Rapids, Mich., reported Thursday.

Officials said smoke detectors in the home did not sound at the time of the fire, but luckily for the family, Oreo did. The cat's cries from the garage reportedly woke the family of eight and sent them rushing out of the house.

Fire damaged the garage and one bedroom, officials said.

(Excerpt) Read more at upi.com ...


So because a cat is locked in a garage where the fire STARTED it's considered a hero? Come on, you could replace cat with canary and you'd get the same result.

Also another parrallel I will throw in, Cats protect thier babies...
Cougers, Lions, Tigers, Cheaters and Leopards are all know to only fight against over whelming odds in order to stall a preditor whilst their young escape...
Dogs leaver thier young.


Which can be seen both ways. Oh noes the babies are alive but their protector and provider is dead. But that's ok the babies lived. It's similar to how some animals eat their young, because quite frankly it isn't sustainable for there to be any more the buggers, and it's usually the runt anyway.
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Tammie Flint
 
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Post » Fri May 27, 2011 7:19 am

meh, in the Fallout wastelands both dog and cat are easily killed by the bigger threats, so no side wins. (ending for now this eternal idiot fight between dog-lovers and cat-lovers.)

and since both cats and dogs are loved by humans they will prob be members of of any new society in an apocalyptic world.

and while were at this discussion, where is the normal rats? shouldnt they be in abundance in those cozy ruins all over the map? or normal cockroaches? or snakes? insects?

hopefully there will be mods that add them in, just like Cats & Rats mod and the Bird mod for Oblivion.
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Arnold Wet
 
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Post » Fri May 27, 2011 6:59 pm

Yeah, you fools... :shakehead: I said earlier there was no point to this argument. It went completely off topic you should've just started a new thread entitled. "What is a Better Wasteland Pet? Cats or Dogs?". I can't believe how hardcoe people got into this, you guys were trashing eachother at one point. Come on... :thumbsdown: we all have to admit that both animals under the right conditions could thrive quite well. Fallout's only taken place in California, Reno, and D.C., who's to say there aren't millions of kitties in South America or Africa tearing up mutated tucans & sh**. And from what we have seen there are still wolf and malimute type dogs running around. So there is no point trashing dogs if there are already just chillin' around, you know, Surviving... :cheat: There is so much to trash about Fallout but arguing which of these animals is better than the other isn't lore, this should've been a general discussion if it was just gonna turn into silly myspace brawl. :shakehead:

And kudos to you guys who kept at humor instead of getting personal. :tops:
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Laura Ellaby
 
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Post » Fri May 27, 2011 4:58 am

We all care what you think.
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Matt Bee
 
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Post » Fri May 27, 2011 7:38 am

We all care what you think.


apperently enough to post a witty comment on it ;)
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Joanne Crump
 
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Post » Fri May 27, 2011 11:03 am

Hmmm well I tend to think there aren't any simply because coding them for backround would be a pain, plus it's more stuff for the game to have to track.

Though honestly a cat big enough in proportion to kill molerats like housecats kill normal rats could be interesting. :)


At any rate cats are first and perhaps most important of the three "Companion Animals" of humanity. The three animals that are aguably are closest friends/most useful/closest to our hearts.

Cats are arguably a cornerstone of civilization because they tend to hunt down and kill vermin which can get into food supplies and spread disease. While there were incidents during like The Black Plague with people thinking cats were responsible, cats arguably are one of the things that allowed large cities to be build and food to be stored as civilization was coming up.

Horses are arguably a cornerstone of civilization because they serve a useful dual purpose of being able to move very heavy things for people, as well as carry man long distances, very rapidly. Perhaps the least useful of the three in modern times, but integral for us coming up.

Dogs are arguably a cornerstone of civilization because they can help man in a lot of ways. Protector, hunter, alarm system, and even emergency food supply (which can be said of the former two as well). Dogs can be insanely loyal and while they don't nessicarly do anything a person can't do without them, the assistance of a dog makes many tasks much easier. Even today the intelligence and loyalty of dogs makes them useful for helping handicapped people. A dog can be used for things that the above two companion species couldn't even be conceived of doing.


At any rate if like humanity was going to colonize a planet, those are the first three animals/top priorities to bring along. Some might disagree, but I don't think I'm the first one to say this.

If they ever do add more animals having a ridable horse, and maybe some kind of cat (though functionally I have no idea what purpose it would serve in the game) would be nice.

While I'm not doing mods yet, I did see one mod on Fallout Nexus which adds a town to the game that you can build up for Wastelanders and such. If such mods become popular and more advanced, having cats to hunt down vermin and protect the food supply/prevent people from getting sick could be a part of the sim. Cats being a low-tech solution to disease spreading/grain eating animals. :)
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Makenna Nomad
 
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Post » Fri May 27, 2011 6:22 pm

I am a lover of neither cat or dog, I am a reptile lover. My motor lizard will own your cats like it did to my moms.(poor coco..)


Well theres the explanation right there...you didn't mention it was a robot lizard. :grad:
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Sanctum
 
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Post » Fri May 27, 2011 7:58 am

Well, as much as I am an equal-opportunity pet lover, I must agree with those who've pointed out that we might have strayed a tiny bit off topic?

Just a few thoughts though: if a domesticated cat would be "easy prey" it would only be because it could never imagine that a mere servant (the human who brings it food)
could rise up and assault its esteemed person. That simply is unreconcilable with the basic cat world view. Anyone who's ever "owned" a feline knows that. I'm sure that
from the cats perspective (in its own mind) we are the ones who are easy prey. Just ask my cat, DeathClaw (joking).

Now on to the domesticated dog. Its quite clear that dogs are highly intelligent, and therefore of great worth to humans in a number of ways. Its a long-standing argument
whether dogs are more intelligent than cats, but its hard to really know...simply because a dog is often eager to please, and amenable to training, while a cats typical response
is something along the lines of "Can't you see I'm sleeping?" or "Whats in it for me?" The approval of a human master actually means something to a dog. But there are cases
where people have managed to train their cats to do some pretty amazing things. One thing I do know for certain, though. If a cat is "easy prey" to a hungry human because
they don't see us as a predator, then a dog would be in even worse straights. The loyalty that a properly-treated canine feels for its master (pack leader) is virtually unrivaled.
Many human spouses are less loyal... B) That will leave them wagging their tails and thinking you are their best friend right up until the moment when the bullet impacts.

On the whole post-apocalypse element: everyone seems to be assuming that the only creatures that exist are the ones we see (and fight) in the game. Don't forget the various
food items we find, like iquana on a stick, or squirrel on a stick. Clearly, there are still some smaller animals out there that would provide prey for small dogs or cats. So no,
Tabby wouldn't have to bring down a Mire-lurk. But I could equally imagine mutated canines and felines...first thought that went through my mind was a mutated cat whose
"purring" had developed into a hunting method - a sort of sonic attack that would hypnotize/mesmerize prey...theres some sort of creature that does that in real life, I can't recall
right now what it is though.

Lastly, did anyone ever see those shows on cable that dealt with what the earth would be like if humanity was suddenly gone? They came to some interesting conclusions.
For one thing, creatures like mice and rats that normally live off human scraps in cities would initially explode in population, gorging themselves on our abandoned foodstuffs (and
corpses maybe) but then would suffer a drastic population drop as we failed to provide them any continued food sources. They also predicted that many of the highly-specialized
dog breeds would simply not be able to hunt/scavenge effectively (lap-dogs do not run with the wolves, I'm sorry). But canines as a whole, falling back on their ancestral ways,
would likely survive very well as wild dog packs. Birds took over our skyscraqers in huge numbers, which were natural nesting sites for them once the windows were all broken
out, and cats survived in large part hunting the birds. Of course, this was a non-nuclear scenario, so it was different in some ways, but still very interesting. Plants reclaimed the
ruins, and vines were soon growing all over the old buildings, turning the city streets into a veritable jungle. They made some speculations about possible environmental adaptations
that might develop which were pure science-fiction, but still kind of fun. The one that sticks in my minds is that the former house-cats evolved into these creatures similar to flying
squirrels, with flaps of skin so they could glide between the skyscraqers while hunting for birds.
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^_^
 
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Post » Fri May 27, 2011 7:47 am

cats are far better survivors, and breeders, than dogs. Feral cats are a real pest in some places of the world and just because there was an atomic war, I see no reason as to why cats would disappear. Sure folks may be reduced to eating Fluffy but a great many more cats would have survived and bred voraciously. They are cunning little things and are quite hard to catch, much smarter than rabbits.
So yeah, the developers made a mistake in saying cats didn't make it through the post apocalyptic phase.
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Nicola
 
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Post » Fri May 27, 2011 7:11 pm

Heh honestly dogs are somehow still surviving the nasty wasteland a big cat like a cougar should not have a problem. House cats though can be very trusting, if people wanted to eat their kitties I think that's a viable way to explain why house cats are virtually extinct.

And while cats detect aggressiveness very easily (try to punish a cat....), if you were calm about it, it would be very easy to have Muffin for dinner. :/
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Kyra
 
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Post » Fri May 27, 2011 1:10 pm

No more cats :(
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Amber Ably
 
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Post » Fri May 27, 2011 1:32 pm

It would be awesome to replace Dogmeat with a cat... because cats can sneak! :D Rather than growling and attacking everything.

Anyone ever watch the old black & white sci-fi series "The Outer Limits"? You are more likely to have seen the colour version in the 1990s, but the original was back in the 50s or 60s or something. Anyway, there was a classic story involving time travelling soldiers from an apocalyptic future, that provided the inspiration for Terminator. There's a hillarious bit where a soldier from the future tries to "report in" to a house cat and awaits further orders, for in the distant future cats are used in the military. The cats are used as forward scouts/reconnaisence, due to their ability to sneak around unnoticed. They then report their finds by telepathy (!) to the soldiers, and can also be sent to relay messages back to command.

So yeah, according to The Outer Limits, cats have a big role in the post-nuclear world, heh. Without the telepathy, not quite so useful though... :) But I'd expect cats to survive. Not many domestic cats, but plenty of feral ones. I'd expect to see great big mutant cats too.

(Come to think of it, Fallout does have telepathy. "The Master" in the original game had telepathic powers, if I remember correctly.)
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Nims
 
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Post » Fri May 27, 2011 6:44 am

House cats, per se, were not part of the engine used in Oblivion or Fallout.
I wonder if the cats mod for Oblivion could be modded to operate in Fallout 3?
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sexy zara
 
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Post » Fri May 27, 2011 9:19 am

Yall both stupid, dog lovers and cat lovers fighting over why there pet is in a damn video game "Oh well my cat can kill your dog" "what about the lions?1" blah blah blah, then there are the dog lovers who talk about natural selection and "My dog kills cats all the time, there are about 9 other daogs in my vlock so they can't pinpoint it to my dog lol" get a life, who cares it's fallout, its a damn post-nuclear war, who really cares if dogs survived and cats didn't its more tragic that the dog survived int he first place since almost all the animals went extinct, you know what yall should be worried about? Deathclaws, those would kill both your dog and you cats real fast, Deathclaw would be like "Hey look pre-war domesticated pets nom nom nom nom" the cats and dogs who you all brag about would probably fight back like idiots instead of running away, so skrew the dogs and skrew the cats

I killed Dogmeat so I can have Jericho and Clover follow me I rather have two humans who could tell me danger is approaching rather then a dog bark or a cat hiss at the direction

atleast the huamsn have guns man, atleast we have guns
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Lalla Vu
 
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Post » Fri May 27, 2011 4:23 pm

Yall both stupid, dog lovers and cat lovers fighting over why there pet is in a damn video game "Oh well my cat can kill your dog" "what about the lions?1" blah blah blah, then there are the dog lovers who talk about natural selection and "My dog kills cats all the time, there are about 9 other daogs in my vlock so they can't pinpoint it to my dog lol" get a life, who cares it's fallout, its a damn post-nuclear war, who really cares if dogs survived and cats didn't its more tragic that the dog survived int he first place since almost all the animals went extinct, you know what yall should be worried about? Deathclaws, those would kill both your dog and you cats real fast, Deathclaw would be like "Hey look pre-war domesticated pets nom nom nom nom" the cats and dogs who you all brag about would probably fight back like idiots instead of running away, so skrew the dogs and skrew the cats

I killed Dogmeat so I can have Jericho and Clover follow me I rather have two humans who could tell me danger is approaching rather then a dog bark or a cat hiss at the direction

I feel less intelligent for reading this....


atleast the huamsn have guns man, atleast we have guns


http://bling.properkernel.com/humor/assassin.jpg http://news.gotgame.com/wp-content/uploads/2008/08/machine-gun-cat.jpg http://www.nerdtests.com/picsarea/e8c5a8596ea985532253b7f490210af6.jpg http://fracas.files.wordpress.com/2007/04/cat_gun.jpg http://www.guy-sports.com/fun_pictures/cat_gun.jpg http://i192.photobucket.com/albums/z155/ironfistike/GunCat.jpg
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Laurenn Doylee
 
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Post » Fri May 27, 2011 11:48 am

My first Idea (mind you this is before I found this site or the fallout wiki):

I was strolling through the wasteland and ruining my kidney with alchohol when I came across a place called old olney. It looked friendly enough what with the human barriers and all. I took a stroll inside (because of my fallout book I believed it was the republic of dave). I was then shown the death sequence immediatly after I saved. I couldnt get away because I was level 4 and My first idea was that Deathclaws WERE mutant cats.
As george bush would say I have been edumacated though. And now I know. Thank you fallout wiki.

But yes I wish there were mutated cats the size of panthers to fist fight.
-sigh- now my Irish char is thinking about it.
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Jason Rice
 
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Post » Fri May 27, 2011 1:19 pm

Why should it be mutant cats when there are no mutant dogs to start with?

Cats simply do not make much of a enemy, dogs at least pose some threat.
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Emily Martell
 
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Post » Fri May 27, 2011 5:23 pm

No, cats would be very easy prey.
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Dawn Farrell
 
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Post » Fri May 27, 2011 4:04 pm

Why should it be mutant cats when there are no mutant dogs to start with?

Cats simply do not make much of a enemy, dogs at least pose some threat.


so what do you call those half-rotten dogs that you meet then, huh? big rats? sheesh.

so you dont think that a mutated cat would be a threat?

screw it, it would been best if there been no animals at all in the game.
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matt white
 
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Post » Fri May 27, 2011 5:50 pm

Tasty cat stew is the answer. Its good they are gone.
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herrade
 
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Post » Fri May 27, 2011 11:25 am

so what do you call those half-rotten dogs that you meet then, huh? big rats? sheesh.


Dogs.

There are two types, guard dogs and Vicious dogs but they are still ... dogs.


so you dont think that a mutated cat would be a threat?


No I dont, when was the last time you heard about a person being killed by a cat and by a cat I mean the Felis catus type.

screw it, it would been best if there been no animals at all in the game.


Dogs have been a standard enemy in all of mainline Fallout games.
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Alisha Clarke
 
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Post » Fri May 27, 2011 4:20 am

I don't think this thread is anywhere near as 'fanboyish' as some of you have made it out to be. Anyway... for the record.

1) In Fallout, dogs have survived. Cats haven't.

2) Dogs are better than cats because they...

a) Have unconditional love for their masters.
b. Have a pack instinct.
c) Can keep you warm.
d) Are used in mountain rescue.
e) Are used by the customs agencies.
f) Are used by shepherds.
g) Are used by the police force.
h) Are used by bomb defusal squads.
i) Are decended from wolves (the coolest animal on the planet)
j) Don't keep trying to kill you by walking under your feet as you walk down the stairs (that might just be our cat).
h) Can pull heavy loads (Huskeys).
i) Can hunt BEARS!!! (Siberian hunting dogs).
j) Are in more hollywood movies.
k) Are man's best friend.
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jess hughes
 
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