Cazadors nerfed in the latest patch

Post » Tue May 04, 2010 1:42 am

I never got stung from longer than their body length, and I had no problem with their behavior. They were fine......


Same here. Don't fix it if it ain't broken
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KU Fint
 
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Post » Mon May 03, 2010 8:35 pm

The first thing that helped cement my liking the game, was while testing my own power armor mod on my first PC, and getting torn to bits by the first creatures that I encountered outside of the play pen (Green Springs) ~a pair of Cazadors.


Yep. Gotta love the way them insect stingers can penetrate hardened power-armor steel as if it was butter :facepalm:
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Ellie English
 
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Post » Mon May 03, 2010 10:44 pm

So they took one of the enemies that is actually a challenge and nerfed it?
I'm so happy that I think I just soiled myself. <_<


OMG....I agree with you for once. I feel dirty now. :ohmy:
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Mr. Allen
 
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Post » Mon May 03, 2010 11:16 pm

Yep. Gotta love the way them insect stingers can penetrate hardened power-armor steel as if it was butter :facepalm:

That's true... but it fits. (IMO)
The shock of having their attacks punch though (presumably the weaker spots :hehe:), brought back the old comedic fear of combat from the originals ~that was lacking [IMO] in the sequel.
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Baby K(:
 
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Post » Mon May 03, 2010 9:42 pm

Really? awesome! Those guys were a lot more dangerous than deathclaws, seriously.
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Logan Greenwood
 
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