[rel] Cdm - Evening Lockdown

Post » Sat Feb 19, 2011 3:37 am

Download Link: http://tesnexus.com/downloads/file.php?id=30507

Name: CDM - Evening Lockdown
Version: 1.0
Requirements: Latest Patch/SI Patch

What it Does :-
"Evening Lockdown" is a small Mod that makes Cyrodiil's various Towns (but not the Imperial City) lock their doors at night. It is a semi-realism Mod, attempting to convey the people�s fear of the Oblivion Crisis, and their attempts to keep themselves safe.

At 20:00 every night, the seven Towns will lock their Gates. At this time, the Map Markers will move and update to reflect this, having the word "(Locked)" ammended to their name. If you travel to them, you will appear outside of the Town.

If you are Inside the Town's walls when the Town Gates are Locked for the night, you will be Locked in, and will not be able to Fast Travel out of Town.

Town Gates are unlocked at 06:00.

If you manage to get outside of Town (For example, through Mods that add secret passageways; or Mark and Recall Spells), you will be able to Fast Travel as normal

Install:-
1) Copy "CDM - Evening Lockdown.esp" to your Oblivion/Data directory
2) Check "CDM - Evening Lockdown.esp" in your Data Files menu
Note: Install Evening Lockdown early, so that anything which affects Town Gates/Map Markers can override Evening Lockdown�s effects.

Uninstall:-
1) Delete "CDM - Evening Lockdown.esp" from your Oblivion/Data directory

Known Issues:-
- Not Compatible with Open Cities
- May be Compatible with Better Cities (untested)
- If you are using non-English versions of Oblivion, the Names of Map Markers will not display the correct text, but will instead use the English text

User avatar
pinar
 
Posts: 3453
Joined: Thu Apr 19, 2007 1:35 pm

Post » Sat Feb 19, 2011 5:26 am

Download Link: http://tesnexus.com/downloads/file.php?id=30507


What a great idea. How has this not been done before! I'm putting this straight into my load order.
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Sat Feb 19, 2011 1:38 am

nice, very nice!
User avatar
Shianne Donato
 
Posts: 3422
Joined: Sat Aug 11, 2007 5:55 am

Post » Sat Feb 19, 2011 10:26 am

This now compels me to get a mod that allows for secret passages into the cities! Nice work.
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Sat Feb 19, 2011 8:23 am

This reminds me of the Quest for Glory series.
User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Fri Feb 18, 2011 9:04 pm

Hey! Finally a gameplay reason to use secret passages! Nice going.

gothemasticator
User avatar
Vincent Joe
 
Posts: 3370
Joined: Wed Sep 26, 2007 1:13 pm

Post » Sat Feb 19, 2011 3:02 am

This is... perfect!

Great job CDM_!

cc
User avatar
Darlene DIllow
 
Posts: 3403
Joined: Fri Oct 26, 2007 5:34 am

Post » Fri Feb 18, 2011 6:30 pm

Just saw this. Excellent! :D

This is going in the http://www.gamesas.com/index.php?/topic/1004917-list-daggerfallesque-mod-list/page__p__14540512__fromsearch__1&#entry14540512. It's a feature I miss from Daggerfall.
Thank you very much for taking the time to do this, CDM! :goodjob:
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Fri Feb 18, 2011 10:04 pm

Hmm sounds wonderful. I wonder how long before a person extends this mod to add in a tax system? One extra guard that searches your belongings when you enter. Optional ability to pay in gems/vanilla weapons/armor. -- Or threaten/coerce for reduced taxes. (Sithis thinks you should reconsider -- Grayfoxes blessings be upon you or etc)
User avatar
Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Fri Feb 18, 2011 10:35 pm

Great idea! Now I just have to find the mod again that added secret entrances to all the cities. I'm sure I saw it on these forums some months ago?!
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Sat Feb 19, 2011 5:59 am

wow i was actually just thinking, you know someone should make a mod that locks city gates at night. thx! downloading now
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Sat Feb 19, 2011 5:09 am

Downloaded for after my exams :D

New DVD drive and new Screen needed first though :(
User avatar
sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Sat Feb 19, 2011 5:58 am

Excellent idea! :drool:

Does it interfere with NPC movement? Are there NPC that travel from town to town by night?


Koldunic

EDIT: Adding this to the IC would be nice :)
User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm


Return to IV - Oblivion