As ever, if you find any issues, or just have comments, please let me know below. This Mod is a Beta, so it is expected there will be some issues or bugs-- hopefully nothing game-breaking however.
Name : Illegal Harvest
Version : 1.0 Beta
Author : CDM
Requirements : OBSE, V.18+ (Lower may work, but not confirmed)
Latest Oblivion Patch
Introduction :-
Recently, I saw a thread over at the Bethesda Forums, started by Comet, asking about the possibility of making it a crime to steal from owned Flora. Although the Red Hand comes up, apparently it is not actually a crime to try and Harvest these plants.
Currently, there is no direct way to make this action Stealing, and so this Mod attempts to work around that , making it possible to steal from Plants. Because this is only a Beta/Experiment/Proof of Concept Mod, there are a number of issues (for further details, please see the "Known Issues" section below), however, this Mod does succeed in its goal.
Illegal Harvest has two main features:
- Illegal Harvesting
- Harvest Chance
Illegal Harvesting allows Oblivion to check the Ownership of a given Plant, and react accordingly-- anything you harvest from that Plant will be marked as "Stolen". By default, Stealing from owned Flora will also result in a 1-gold increase in your Bounty. This value can be changed in the included Illegal Harvest.ini file.
Harvest Chance allows you to alter the Chance of a Successful Harvest based upon the Season for all Plants except Nirnroots (Which still have 100% chance of Success). There are four seasons, each containing three months.
Spring - Sun's Dawn, First Seed, Rain's Hand
Summer - Second Seed, Mid-Year, Sun's Height
Autumn - Last Seed, Heart Fire, Frost Fall
Winter - Sun's Dusk, EveningStar, Morning Star
Chance of Success can be edited in the included Illegal Harvest.ini file.
Install :-
1. Copy CDM - Illegal Harvest.esp to your Oblivion/Data Directory
2. Copy CDM - Illegal Harvest.ini to your Oblivion/Data Directory
UnInstall :-
1. Delete CDM - Illegal Harvest.esp to from Oblivion/Data Directory
2. Delete CDM - Illegal Harvest.ini to from Oblivion/Data Directory
Compatibility :-
Illegal Harvest does not alter any Plants Directly, but instead through a small Script. Therefore, it should be compatible with Mods such as Harvest Flora, which alter the appearance of Plants that are Harvested.
However, it will be incompatible with Mods which alter the Chance of Success for Harvesting, such as Full Harvest, as this Mod includes a similar effect.
Known Issues :-
Since this Mod is still a Beta/Proof of Concept/Experiment Mod, there are a number of Known Issues which may affect its performance. If you have any suggestions as to solutions to these problems, please feel free to PM me at the Bethesda Forums, or post in the Official Thread for Illegal Harvest there.
- No SI Support.
Although Illegal Harvest should work in Shivering Isles, this functionality is not officially supported at this time.
- False-Positives.
Certain exterior locations such as Caves, Ruins, and the like will give false-positives for Stealing, even though they are not officially owned by anyone. This can also extent to areas outside of a Town that my not make sense (for example, the woodland around Leyawiin).
- No Messages
No Messages will be displayed, regardless of whether you are successful at Harvesting or not.
If you encounter any other Issues, please report them.
Credits :-
Comet - Original Concept
Version : 1.0 Beta
Author : CDM
Requirements : OBSE, V.18+ (Lower may work, but not confirmed)
Latest Oblivion Patch
Introduction :-
Recently, I saw a thread over at the Bethesda Forums, started by Comet, asking about the possibility of making it a crime to steal from owned Flora. Although the Red Hand comes up, apparently it is not actually a crime to try and Harvest these plants.
Currently, there is no direct way to make this action Stealing, and so this Mod attempts to work around that , making it possible to steal from Plants. Because this is only a Beta/Experiment/Proof of Concept Mod, there are a number of issues (for further details, please see the "Known Issues" section below), however, this Mod does succeed in its goal.
Illegal Harvest has two main features:
- Illegal Harvesting
- Harvest Chance
Illegal Harvesting allows Oblivion to check the Ownership of a given Plant, and react accordingly-- anything you harvest from that Plant will be marked as "Stolen". By default, Stealing from owned Flora will also result in a 1-gold increase in your Bounty. This value can be changed in the included Illegal Harvest.ini file.
Harvest Chance allows you to alter the Chance of a Successful Harvest based upon the Season for all Plants except Nirnroots (Which still have 100% chance of Success). There are four seasons, each containing three months.
Spring - Sun's Dawn, First Seed, Rain's Hand
Summer - Second Seed, Mid-Year, Sun's Height
Autumn - Last Seed, Heart Fire, Frost Fall
Winter - Sun's Dusk, EveningStar, Morning Star
Chance of Success can be edited in the included Illegal Harvest.ini file.
Install :-
1. Copy CDM - Illegal Harvest.esp to your Oblivion/Data Directory
2. Copy CDM - Illegal Harvest.ini to your Oblivion/Data Directory
UnInstall :-
1. Delete CDM - Illegal Harvest.esp to from Oblivion/Data Directory
2. Delete CDM - Illegal Harvest.ini to from Oblivion/Data Directory
Compatibility :-
Illegal Harvest does not alter any Plants Directly, but instead through a small Script. Therefore, it should be compatible with Mods such as Harvest Flora, which alter the appearance of Plants that are Harvested.
However, it will be incompatible with Mods which alter the Chance of Success for Harvesting, such as Full Harvest, as this Mod includes a similar effect.
Known Issues :-
Since this Mod is still a Beta/Proof of Concept/Experiment Mod, there are a number of Known Issues which may affect its performance. If you have any suggestions as to solutions to these problems, please feel free to PM me at the Bethesda Forums, or post in the Official Thread for Illegal Harvest there.
- No SI Support.
Although Illegal Harvest should work in Shivering Isles, this functionality is not officially supported at this time.
- False-Positives.
Certain exterior locations such as Caves, Ruins, and the like will give false-positives for Stealing, even though they are not officially owned by anyone. This can also extent to areas outside of a Town that my not make sense (for example, the woodland around Leyawiin).
- No Messages
No Messages will be displayed, regardless of whether you are successful at Harvesting or not.
If you encounter any other Issues, please report them.
Credits :-
Comet - Original Concept