» Sat Dec 05, 2009 2:57 am
Dear CDM,
I used to watch your two projects on vampirism and lycantropy quite a long time without saying a word, but I believe unfortunately it's time to do that now.
Maybe you wouldn't tend to express it in such a tragic way, but as I watched this progress, I have to announce that you will *not* get *either* of these two done if you continue that way. Which is doubly sad:
firstly, you have already proven to be an artistic genius in what you do.
secondly, you do not easier for you if you stop concentrated work on something once your (undisputed) genius mesmerizes on another topic and shift to that. In deed, by the time, you will find a raising emotion of suppression by the unfinished, fraying yourself off similar work as well. Additionally, success from earlier tasks will be missing, which makes it harder to motivate for your next project.
Funereally watching this progression, I tend to urge you to finish the first of them - probably Vampirism here - with devotion, to a fully stable (although maybe still small) release. Don't distract from it. After you have achieved this, you will be glad of the triumph and free to do whatever you want, either to unbend or continuing work on your other project, Lycanmoon, by time.
I sincerely hope you will mull over this. On this point, I may apologize for my straightforward inflexion and hope, it will not be taken as rude.
In deed, my motivation to write this doesn't lie only in my personal desire for the mod itself. It just hurts to see such genius failing on such - objectively simple - problems (which seems to show up that genius is a distinctive specialization of character); an impression ascertained by personal experience: Some years ago, I was working on a similar project as well. In deed, it fell exactly into this subject... just that it encompassed much more than only Vampirism; the project covered Vampirism, Lycantropy and Necromancy in a synthesis. We have been working for more than a year, getting slower by the time and finally freezing in for the next years still to come. Besides the demotivating aspect was missing triumph through finished releases as well as here, it should become clear that the project was oversized. Which leads us to the interesting point that this one is not, granting it a great chance to really get finished. As I failed in this: Use it.
I don't need to mention that the actual release of this project would be a large enrichment to all dark-minded role-players out there that are, when it comes to fascination, of our kind.
In this sense, all I alleged in this context was intended to be *purely* constructive criticism, I shall not dare to lay destructive one on this opus. Just don't make the same mistakes I did, it hurts to observe this.
Yours faithfully,
~Mario