Basically it is like it was on the older version :
1. Speak to a person.
2. Choose [ Request Blood ]
3. Get lucky based on Disposition / Random Chance.
4. Repeat until they are a Thane.
5. Select [Offer Vampirism ]
This was the earlier version, from DE, and was always intended as a "basic" version, I just never got around to the "full" version, which hopefully I will be able to do sometime this week or next, time permitting
There is also the option of just [ Offer Vampirism ] to anyone, as a Quick Way to build your Coven (for those who just want to play).
By default, I am intending the Full version to be the standard; hopefully, it will be something like:
1. Earn a Character's friendship through Disposition, Gifts, Vampire Powers
2. Reveal your Vampire nature through Dialogue, then navigate the choices correctly (hopefully different for each NPC ) to make them accept you as a Vampire.
3. Keep being nice to them, raising their disposition, not biting them, et cetera
4. Ask for Blood.
5. Maintain friendship
6. Offer Vampirism
Hopefully it will end up much more advanced and immersive, but that will be for later.
[Edit]
Just putting this here for now; it lists all of the confirmed features, but not the one's that are proposed-- these are the things that will definitely be in the Mod (hopefully by the next release: Build:8; Version: 1.0; Beta)
- Highly customisable system, where the Player can alter almost any feature of their Vampire experience: change which bonuses you receive for being a Vampire; choose whether you burn in the sunlight; whether water hurts you; if Garlic is dangerous; and much more -- the most highly customisable Vampirism Mod for Oblivion.
- Alternatively, drop it in and Player-- default functionality to create the Author's perfect Vampirism experience.
- Three drag-and-drop build files (Warrior, Mage, Thief)
- Ten Stage Vampirism System: Begin as a Fledgling, and Drink your way to Vampire superiority as a Regent; the more Blood you Drink, the stronger you will become.
- Five Stage Starvation System: The longer you go without Feeding, the weaker you will become, with negative effects being applied until you are practically defenceless-- failing to Feed will never kill you, but your enemies might!
- Lore System: Vampiric Evolution is tied directly to a background Lore system: the more Blood you drink, the more Lore you gain and the faster you will Evolve as a Vampire-- evolution becomes a balance between keeping your Blood supplies topped-up, or risking the negatives of Starvation for a big hit. Play it your way!
- New Feeding Options: Choose to Sip, Drain or Harvest Blood from sleeping Victims.
- Dialogue Feeding: Find yourself a friend, and ask them for a drop or two of Blood-- if you're lucky, they might say yes!
- New Vampire Powers: Unleash a range of incredible Vampire Powers, from Astral Projection and Flight, to turning any weapon into a Vampire-weapon, incredible Speed Boosts, hieghtened Senses that slow the world around you, and super-human leaps!
- Many optional features: Do you Heal quickly, expending Blood in the process? Or maybe you burn in water? Or can you stroll around in the Sunlight? Can you tread on Holy Ground? Or bear the sight of Garlic? What happens to you in the day time-- do you get weaker, are you unable to fast travel, or nothing at all? Virtually every aspect of the Vampire experience can be modified to suit YOUR personal tastes!
- Turn others into Vampires: Three systems for turning others into Vampires. Are you in a hurry, and just want a Coven? Go for the "turn anyone" system, and unleash a Vampire army; or use the "Basic" system to earn their support. With the "Full" system, earn the love and affection of your Victims, and turn them to your cause!
- A Crypt of your own: Find your private Crypt in Green Emperor Way, and upgrade it with new features, including new rooms!
- New Vampire Death Animations: Vampires turn into Skeletons on death-- watch them burn, explode, or be sliced in half beneath your assaults! Or go out in a blaze of glory yourself!
- NPC Vampires Updated: All NPC Vampires, Vanilla and Mod-added, are affected by the new Vampirism system, allowing TVE to be compatible with a range of other Mods!
- Purchase a Coffin to sleep in: Purchase one of three Coffins to sleep in or carry with you; drop them in your basemants to add that extra Vampire atmosphere.