tnu,
Thank-you for the information, I'll add it in
Cassandra,
Right now, no-- however, in early Builds (1-5, if memory serves) there was a power-- so it IS something I'd like to do, but it's a "secondary" priority at the moment.
Major Update News...
So, whilst it doesn't add anything new (yet), I've made a pretty major overhaul to how Vampire Powers are acquired. You're going to have to earn them, via a suitable method based on your Vampire.
Originally, you would gain a few Vampire powers at Levels 1, 5 and 10-- with a couple of upgrades along the way.
Now, however, most Powers are going to have to be Unlocked and Acquired.
When you first become a Vampire, you'll gain the following Powers:
- Feed
- Hunter's Sight
- Predator's Senses
- Vampire Sprint
That is it. Later on you MAY gain "Flight" and "Vampiric Projection", since I can't think of a "learning" method for them yet, but that isn't confirmed. In order to unlock other Vampire Powers, you must first reach a certain Level (usually 1, 5 and 10), and then fulfil the requirements of the Power to obtain it.
For example, unlocking Preternatural Stillness now requires you to reach Vampire Level 5, and to Sneak for 20 Minutes. Vampire Jump requires Vampire Level 1 and 50 Jumps. Basically, the aim is to try and make the Vampire Powers role-play-oriented features, rather than simply "Level Up Rewards".
As such, Powers can now be maxed out much quicker than usual, based on requirements: for example, originally you needed Vampire Level 10 to maximize your Vampire Jump power; now you will be able to Maximise it at Level 5, but doing so depends on you actually using your Jump ability, and "training" your body to use your Vampire Powers.
I am hoping to expand the Vampire Powers considerable, so that there is much more variation and bonuses to role-playing your own Vampire-- whilst I only have a few ideas at the moment, I am thinking of adding another 15-20 Vampire Powers (we already have about 12), including rewards for "pure" Specialisations (i.e., getting all Skills in a Specialisation to 100).
Edit:
Read Me explanations of a few Powers (most you already know), which should better explain how the new system works.
Name : Throw
Vampire Level Unlocked : One
Levels : Five
Requirements : Strength Greater than 20
Description : Using this Lesser Power, you are able to unlock the Vampire's natural strength, and are able to send your Victim's flying with a powerful open-palm strike. Whilst the attack itself does no damage, enemies can be hurt by environmental effects, and a well-timed throw can buy you some breathing space.
As your Strength meets certain milestones, your Throw power will become more potent, and you will be able to deliver more incredible throws.
Power Level Strength Required Vampire Level
1 20 1
2 40 1
3 60 1
4 80 1
5 100 1
Name : Vampire Jump
Vampire Level Unlocked : One
Levels : Ten
Requirements : Perform 50 Jumps as a Vampire
Description : With this Lesser Power, the Vampire transmits its incredible strength into its legs, performing superhuman leaps. This Power can be activated either though the "Vampire Jump" Hot Key, or the "VP - Vampire Jump" Lesser Power. The first time the Power is used will activate Vampire Jump; the second time will Deactivate Vampire Jump.
This Power will become more potent over time, and can evolve upto nine times, eventually giving you truly phenomenal jumping ability. To do so, you must use it often-- and perform actual jumps. Your Vampire Level must also be beyond a certain Level to increase:
Power Level Jumps Required Vampire Level
1 50 (Counter Reset) 1
2 50 1
3 150 1
4 300 2
5 600 2
6 1200 3
7 2400 3
8 5000 4
9 10000 4
10 20000 5
Name : Preternatural Stillness
Vampire Level Unlocked : Five
Levels : One
Requirements : Sneak for 20 Minutes as a Vampire
Description : Vampires possess incredible control over their bodies, and are able to slow their breathing and other life-signs to the point that they seem to be truly dead. With practice, this can be transformed into a Stealth Skill, providing the Vampire with the power known as "Preternatural Stillness". In this state, the Vampire becomes so still as to be almost invisible to their enemies, and even when seen appear as nothing more than a statue. Some theorise that this power is partially assisted by the Vampire's superior mental abilities, however it requires only sufficient practice at Sneaking.
Once you have this Power, remain still for a few seconds, and you will turn completely Invisible-- if you move, however, you will be exposed.
Name : Vampiric Hardiness
Vampire Level Unlocked : Five
Levels : One
Requirements : Have less than 50% Health for one hour total, and an Endurance of 50 or more.
Description : After long exposure to the elements, and to physical harm, the Vampire's body becomes more resilient, gaining what is known as "Vampiric Hardiness". In this state, the Vampire receives 100-points additional Health, and a 25-point Resistance to Normal Weapons.