YES it is! ChuckSteel and I are in contact to keep the mods compatible! So no worries you can use them both.
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You can find it here on Nexus:
http://www.fallout3nexus.com/downloads/file.php?id=9491
Adds a lot of interiors, new subway system, new worldspace, new weapons and much more, check it out!
English and German Version
Installation:
Just copy all files in your FO3 Data directory.
To change it to German, download the CEI GER package, delete the CEI-CaesarrulezExcessiveInteriorsEN.esp and use the CEI-CaesarrulezExcessiveInteriors.esp. Thats all.
Update:
Overwrite the CEI-CaesarrulezExcessiveInteriorsEN.esp and all files included in the update package.
Some Info:
Excessive Interiors adds new content to the following areas:
Fairfax:
-3 new houses, a walkable roof (making some new tactics possible!) and the HQ, a must-see area!
The Canyon (partly WIP but stable!):
-You want to check out a vanilla-qualitytester-area? I've updated it and so you can enjoy a new (but small) Worldspace.
TAKOMA PARK (compatible with the DC Interiors Mod by ChuckSteel):
-After fasttraveling to Takoma Park, you'll see a bank on the right and Bahr�s House on the left side of the street. Check them out!
-The bank welcomes you with some unique items and the game�s first interactive merchandising!
-Bahr's House... well I really can't explain the insanity. Just take a look but don't be surprised ...
Prewar Subway (entrance on the lower level of the GNR Building):
-You think the subways are far too well-illuminated? The little kiddie-ghoulies are no threat to you since you read your baby book? Then go to the Prewar Subway for a whole new experience!
-WARNING: once you�re inside, you have to fight though! There is no way back! And it won't be too easy.
-After 3 levels of horror, blood, mess, and sweat you'll find yourself back in the wasteland.
If the detonator does not explode, just visit Raven Rock in the mainquest, and the explosion will give you the ability to reenter the base.
Town Hall in Grayditch:
Take a look into the studio of an artist who's a little . . . different. He loves the color red, fire, and skulls.
As usual, it'ss not too easy and it will take some tactics to fight your way though there.
Goodies:
- House in Springvale after fighting though the subway. (It's worth it!)
- Raven Rock accessible after blowing it up
- Rusted Railway Rifle (try it out, a gun for making bigger holes! But not imbalanced.)
- Venom Grenade Launcher (for some new special tactics. Poison your enemies and watch them die!)
Credits:
Thanks a lot to all the uploaders at fallout3nexus!
Venom Grenade Launcher: http://www.fallout3nexus.com/downloads/file.php?id=8414
Huge Thanks to WildKarrde!
Trailer:
http://www.fallout3nexus.com/downloads/file.php?id=6970
http://www.fallout3nexus.com/downloads/file.php?id=6969
http://www.fallout3nexus.com/downloads/file.php?id=6903
707:
http://www.fallout3nexus.com/downloads/file.php?id=7355
http://www.fallout3nexus.com/downloads/file.php?id=7080
http://www.fallout3nexus.com/downloads/file.php?id=7219
General Store:
http://www.fallout3nexus.com/downloads/file.php?id=6902
Treecamp:
http://www.fallout3nexus.com/downloads/file.php?id=6904
Huge Thanks to HarryLuck!
Poster:
http://www.fallout3nexus.com/downloads/file.php?id=7777
Huge Thanks to Autan!
Desert House:
http://www.fallout3nexus.com/downloads/file.php?id=8870
Huge Thanks to RecentEagle!
candles:
http://www.fallout3nexus.com/downloads/file.php?id=9349
Huge Thanks to Pinioncorp!
sound:
http://www.fallout3nexus.com/downloads/file.php?id=23
Huge Thanks to Honnou!
Pipboy Icons:
http://www.fallout3nexus.com/downloads/file.php?id=2147
Huge Thanks to xpiratosx!
Huge Thanks to my Testers of the German version!
RazorX, Aaaaaimbot, DansonDelta40 and Tacko. What is a mod without some testers? Right, buggy wink.gif
Enjoy this mod
If you want to use anything from this mod in your own work, you have to contact me first!
BTW, sorry for my English - I'm trying my best!
CaesarRulez aka Caesar
Compatibility guaranteed with:
RTS, RAFO, CBO, DCInteriors, weapon and armor mods