Celebrity voice for TES 5

Post » Fri Dec 04, 2009 9:03 am

Their voice is what will define them as voice actors(hence the title). So I dont care who they are so long as they can talk and make me feel some kind of passion in TES world. The story and lore of TES, while AMAZING, can only do so much when I have to read each line or when the people speaking them havent the passion for it. I want voice acting thats going to move me, where I have more invested than just time. I already know some of the story, now I want to feel it. Many of the voice actors mentioned here are great but their voices remind me of an epic and while these moments we're playing in TES history are monumental, I want an odyssey not a field trip.
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Shirley BEltran
 
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Post » Fri Dec 04, 2009 6:05 pm

Perhaps because of all the extra information the NPCs could give you?

Personaly, i would be fine with mostly text but asuming there is no spoken dialog i would rather see something like in Zelda: Twilight Princess... you know, they actually talk, you just dont understand it, which would be okay since we are on another planet anyway.


Oh god don't get me started on Morrowind with every character either having almost no dialogue, or knowing the entire lore of the elder scrolls, the layout of the city they live in, every dungeon and person within five miles, and everything about current politics. NPCs were ridiculous in MW>.
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Lilit Ager
 
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Post » Fri Dec 04, 2009 1:33 pm

Oh god don't get me started on Morrowind with every character either having almost no dialogue, or knowing the entire lore of the elder scrolls, the layout of the city they live in, every dungeon and person within five miles, and everything about current politics. NPCs were ridiculous in MW>.

Except several of those things aren't true, and if they are, it's by no means a negative.

1. Morrowind NPCs by no means knew the entire lore of the Elder Scrolls. Commoners knew what was appropriate for commoners to know. Priests knew what was appropriate for priests to know. Kwama miners knew what was appropriate for Kwama miners to know. Great House Council members knew what was appropriate for Great House Council members to know. Individuals like Divayth Fyr, Baladas Demnevanni, or Yagrum Bagarn knew what was appropriate for them to know. There were significant filtration layers of what knowledge was. And through those filtration layers, accuracy and inaccuracy flourished as well, just as it does in the real world. The common description of the Tribunal is far more basic and rough-around-the-edges than the priestly description, for instance.

Never mind the fact that most NPCs in the game, when it comes to more advanced lore, are wrong.

2. And why shouldn't they know the layout of the city they live in? Do you not know the layout of the city you live in? Never mind the fact that their cities are infinitesimally small as compared to actual cities, most of these people have lived in their respective cities for a long time. Why should they not know its general layout? Why should they not know where specific well-known locations are?

3. Every person within 5 miles? Incredibly doubtful. Every person for which there is a dialogue topic in their city (which is hardly every person within a city)? Sure. Why not? Again, these cities are small. There aren't a lot of people around. And it's not like the dialogue makes it seem that everyone is buddy-buddy with each other. They just happen to know of people. It's not that impossible or out of place.
Every dungeon within 5 miles? Hardly. The only people who know anything about their less-than-obvious surroundings are 1) scouts and savants who roam their respective roosts frequently, or 2) quest-givers who are expected to be familiar with the area where they are sending you.

4. No, not everyone knew everything about current politics. Once again, there was a sensible filtration employed. Those not directly involved in politics knew the basics and essentials. As you moved up the ladder of relevance, more and more nuances came to light. Now, were a lot of people in Vvardenfell members of one of the Great Houses? Yes. Vvardenfell is an incredibly politically active territory, and it has right to be so. When you have 3 major pseudo-nobility factions who've just been let into brand-new-exploitable-territory for the first time, and they're more than happy to kill the other competitors to get things done, then you tend to have a politically active society, if just for the sake of keeping better-informed to better stay alive or not get on the wrong foot with someone.
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zoe
 
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Post » Fri Dec 04, 2009 7:55 pm

Ah, ha! I just had an epiphany for the best voice actor of all time... *drum roll please* ... .... .... http://www.contactmusic.com/pics/la/bob_saget_040808/gilbert_gottfried_2009223.jpg
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A Lo RIkIton'ton
 
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Post » Fri Dec 04, 2009 8:00 pm

We just need Samuel.L.Jackson. "I have had it with these mother ***** imps in this mother *****' cave!"
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Valerie Marie
 
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Post » Fri Dec 04, 2009 9:38 pm

My only concern is the money. Obviously celebrities aren't doing it because they actually play/love the games. And they're not doing it for free.
If it were me as a well-known and widely respected celebrity, and as a fan of the series, I'd do it for free in a heartbeat.
Would it/could it affect the overall productivity of the project? They'd be tearing corners off their budget to please everyone.
Voices have to fit the NPC, especially the NPC's looks. If he looks old and raspy, he should sound that way. I don't want every guard sounding like an overly motivated...motivational speaker.
I enjoyed Liam Neeson and Patrick Stewart's guest voices. But if their absence would mean more cells, more stuff, and more time to do it right, I'd say just don't do it.
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Maeva
 
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Post » Fri Dec 04, 2009 7:35 am

I understand the dissent of celebrity voice acting; but I for one would love to see Sean Bean again. :)
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Jeremy Kenney
 
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Post » Fri Dec 04, 2009 7:02 pm

heck i dont even use sound...

they are getting on the bandwagon...aren't they?

PAUL EIDING: "Snake, you need to move through the facility and destroy the Daedric Prince!"

"Daedric Prince!!!"

"Metal Gear!!!"
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Beulah Bell
 
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Post » Fri Dec 04, 2009 10:07 pm

Thought of the perfectly hilarious voices for the Bosmer: Gilbert Godfrey for the males and Estelle Harris for the females.

I giggle every time I think of it.
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Bek Rideout
 
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Post » Fri Dec 04, 2009 7:58 am

gilbert godfrey would be perfect.
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LADONA
 
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Post » Fri Dec 04, 2009 9:26 am

I understand the dissent of celebrity voice acting; but I for one would love to see Sean Bean again. :)

He said he would love to do it again...
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Phillip Hamilton
 
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Post » Fri Dec 04, 2009 5:38 pm

Bill Cosby would be great as the advanced trainer for Melee..

"Fiiirest, you get the SWORD... and you put the swooord into the maaaann.... then you pull OUT the sword... and you stick it in another maaaan.. 0.0 .. and you try NOT to get HIT, by the OGREeee... cause that ogres gonna stick a sword in youu... ohhh nooo you dont want that 0.0 . Then one you get OUT of the waaay, and you run... as fast, as humanly possible." <.< >.>
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Jessica Thomson
 
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Post » Fri Dec 04, 2009 3:22 pm

Claudia Black
http://en.wikipedia.org/wiki/Anthony_Simcoe
Dean Cain
Wonder Woman (Again)
Erik King
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Nicholas C
 
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Post » Fri Dec 04, 2009 10:29 am

JOE PESCI!!!!!!!
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Svenja Hedrich
 
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Post » Fri Dec 04, 2009 7:07 pm

JOE PESCI!!!!!!!


Could you imagine him as a Woodelf or Imperial?

God that would be awesome.
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Daniel Lozano
 
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Post » Fri Dec 04, 2009 3:46 pm

Male voices: Micheal Dorn and Temura Morrison
Female voice: Catherine Zeta Jones
and let em be Bosmer
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suzan
 
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Post » Fri Dec 04, 2009 4:31 pm

I just hope the actor and actress who have voiced male and female Redguards alike since, well, Redguard, stay with Bethesda. Michael Mack and I forget the name of the female. The two, in my opinion, are among the most believable voices I have heard in the Elder Scrolls series, and they've been consistently good at their roles over three games thus far.

EDIT: This aside, I'm all for making every male Bosmer in the next game sound like Gilbert Gottfried. :evil:
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Mr. Ray
 
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Post » Fri Dec 04, 2009 12:33 pm

Chuck Norris as the unarmed Arch master trainer. :toughninja:
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GabiiE Liiziiouz
 
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Post » Fri Dec 04, 2009 8:02 pm

None, I would just like Bethesda to have more voice actors. Why waste money on celebrities to voice a few characters?
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Allison C
 
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Post » Fri Dec 04, 2009 1:22 pm

Brian Blessed. That, imo, would be epic.
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Roanne Bardsley
 
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Post » Fri Dec 04, 2009 8:47 am

Here's a clip of him:
http://www.youtube.com/watch?v=YP11L9jRW94
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tegan fiamengo
 
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Post » Fri Dec 04, 2009 2:02 pm

Sorry, but I gotta say, I hated all the voices for Oblivion. The dialogue was poorly written and poorly executed. There was not enough voice actors, and the ones they had sounded very flat and fake. They should take thier voice actors out the back and shoot them.

"The dialogue was so poorly written like it was developed for a 3rd grade play adapted for stage by a deaf budgey" - Yahtzee.
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Angela
 
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Post » Fri Dec 04, 2009 11:58 am

Sorry, but I gotta say, I hated all the voices for Oblivion. The dialogue was poorly written and poorly executed. There was not enough voice actors, and the ones they had sounded very flat and fake. They should take thier voice actors out the back and shoot them.

"The dialogue was so poorly written like it was developed for a 3rd grade play adapted for stage by a deaf budgey" - Yahtzee.


:salute:
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Curveballs On Phoenix
 
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Post » Fri Dec 04, 2009 10:24 am

I'd prefer none, though I wouldn't object there being some - if that makes any sense. The money could be better spent on more voiceactors in general and good voice direction.
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Jake Easom
 
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Post » Fri Dec 04, 2009 8:47 am

I'd rather see more voice actors and a greatly expanded dialogue system. Celebrities don't really add anything to the game anyway. If anything, they break immersion as soon as you recognise the voice, and start identifying Martin as Boromir.
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^~LIL B0NE5~^
 
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