which im kinda sure no PC people asked for, since we, like declared by some polls here, liked Morrowinds system, so that must mean it was made to please the console crowd? ya know, easifing so a bigger crowd with no former RPG knowledge can get into it and all that.
I disagree, Voice acting will always be better than simple text, it's a natural upgrade, no matter the system. This also ignores that there are text based rpgs on consoles, some of the first final fantasy games were on consoles and had no voice acting whatsoever, many of the arcade games on xboxlive have no voice acting whatsoever.
Another thing overlooked is that there are fully voiced PC exclusive rpgs.
Finally there's no way that a console crowd can have requested full voice acting, TES wasn't on consoles until morrowind was ported, and that didn't sell well at all in comparison to the pc version.
but it can also be the result of a new dev team too, who thought it was cool and all.
I'm seeing it as a natural upgrade , with no correlation to going multiplatform, I understand the "easified" menues argument, only there's nothing wrong with making a menu more convenient, what was wrong was that it was made for a TV screen, making it less convenient for PC gamers who didn't like that.