Cell Ownership and tresspassing

Post » Tue Jan 26, 2016 6:29 pm



I'm adding ownership to several houses. I have done the following:


  • Added NPCs to the houses with their own AI packages.

  • Added the NPCs to a faction and locklist

  • Gave the NPCs a key

  • Gave the cell the appropriate ownership faction and locklist

  • Gave all doors (inside and outside) the proper key requirement, lock level and faction ownership.

For some reason, though, the houses remain locked 24/7 and entering them is considered tresspassing.



Am I doing something wrong?



Is there an option somewhere to add hours on which the houses are locked and reopened?



Thanks in advance



Kind regards



Sac




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Ebony Lawson
 
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Post » Tue Jan 26, 2016 10:46 pm

I've seen this problem before... did you make sure the NPC's unlock the door when they go in and stay unlocked? Its in their Package details iirc. If the door locks behind him its considered trespassing if you unlock and enter as I recall

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Sarah Knight
 
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Post » Tue Jan 26, 2016 6:07 pm

I'll check out the AI packages. Thank you. :)

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Alessandra Botham
 
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Joined: Mon Nov 13, 2006 6:27 pm


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